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The Power of the Hive (All-in Slivers)

Modern Aggro Five Color Sliver Tribal



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Fast and competitive aggro sliver, designed for modern, capable of beating some modern tier 1 archetypes. I might not win you a tournament but it's fun and your opponents won't expect it and won't have sideboard against it.

Maybeboard is for alternatives and variants.

--You might prefer having Necrotic Sliver in your mainboard (I do). It's not an aggro creature type, but it's quite good to get rid of nasty stuff. I find him very useful and I'm pretty sure you'll want him with you if you are facing lockdown decks or Tron for example.

--Essence Sliver stacks with itself and Syphon Sliver.

--Interesting combo: Liquimetal Coating+Harmonic Sliver, if both cards are in your starting hand you can begin destroying lands at your third turn.

--Opaline Sliver, Darkheart Sliver, Diffusion Sliver and Syphon Sliver to counter burn (direct damage) decks. I also use Darkheart Sliver against heavy removal or control decks.

--Screeching Sliver and Virulent Sliver to counter lifegain decks.

--AEther Vial and Cavern of Souls (sadly Root Sliver is not legal in modern) to fight counter/control decks, Opaline Sliver and Diffusion Sliver are also a good choices.

--AEther Vial is a very good card and some people might like to have 3-4 copies mainboard, it avoids counterspells and allows you to cast creatures for free and at instant speed.

--Jester's Cap and Surgical Extraction as anti-combo.

--Grafdigger's Cage, Tormod's Crypt or Relic of Progenitus as anti graveyard, but the best card would be Rest in Peace since this deck uses white and you have no way or retrieving your slivers from graveyard.

--Psionic Sliver, Thorncaster Sliver and Quilled Sliver are great against defensive/control and swarm aggro decks or anti tokens, also you can use Psionic Sliver to get rid of your Dormant Slivers deal direct damage to an opponent or to take down important creatures, Thorncaster Sliver and Quilled Sliver become exceptional if paired with Venom Sliver.

-- Descendants' Path and Call to the Kindred are great cards for tribals. Basically you get free slivers, but you can't choose when you want to play them.

--Rally the Ancestors: Was suggested in the comments bellow. I find it interesting, it can win you the game after a board wipe. It doesn't give your creatures haste bug you want your slivers mostly because of their effects so you can attack and resurrect all your slivers after the enemy declares blockers suddenly bringing a ton of new effects to the battlefield.

--Eldritch Evolution: It's a new card you might want to check. It can replace Homing Sliver the fetch cost is the same but Eldritch Evolution gets the card to the battlefield there are a few downsides. One is that you must sacrifice a creature, which in turn can be destroyed by the enemy to counter the spell in response. It can be countered, unlike Homing Sliver's ability and you'll be trading 2 cards to get one card into play.

--Collected Company: great card here, since most slivers cost 3 or less. Many people with sliver decks play 4 copies. It's really useful and a solid variant.

--Mirror Entity is a good finisher and counts as a sliver. Can be used to boost your slivers with spare mana.

--Mutavault is a sliver on a land, quite good, and cannot be targeted by Abrupt Decay, Thoughtseize or Inquisition of Kozilek

--Frenetic Sliver: You MUST include this one in your mainboard against heavy control, heavy removal and mass removal.It basically makes removal useless once you learn how to flip coins. Get yourself a custom coin, preferably big (easier to predict the result) and practice. There is nothing in the rules specifying how to flip a coin. The best way is grabbing it while it's in the air and then bring it down to the table/hand, due to physics if you apply the same force all the time when you flip you can calculate how to make it land heads or tails, but it requires practice, oh, and it's perfectly legal :)

--Leyline of Sanctity or Witchbane Orb are great against burn, keep in mind bun decks can destroy artifacts since they sideboard Shatterstorm and Shattering Spree/Smash to Smithereens but have no way to interact with enchantments.

The sideboard is just an small list not a real sideboard, you can build it however you want and it keeps changing depending on the current meta. I recommend keeping at least Harmonic Sliver.


Increased comment opacity and made the color darker, now you shouldn't have trouble reading them.

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tttwwy says... #1

Looks like a great sliver deck. Can you give me some tips on mine?

June 9, 2015 12:17 p.m.

Ixidron says... #2

Sliver decks are quite diverse, and most of them work relatively fine, the biggest issue is the mana base, not the creatures, as long as you are running 4x Sinew Sliver, 4x Predatory Sliver, 3-4x Galerider Sliver and the legends you are good to go, just adapt the remaining card choices to fit your playstyle.

In the description you can read more about variants.

June 9, 2015 1:23 p.m.

Balrock2104 says... #3

Ixidron Is everything you have done to the page done in external Css?

June 9, 2015 6:34 p.m.

Ixidron says... #4

The +1 button and the legendary card highlight are not part of the CSS, they are independent scripts.

June 10, 2015 3:07 a.m.

6tennis says... #5

Well, this is cool. I don't think you really need 3 Gemhide and 3 Manaweft, though. I'd make it 4 Manaweft. About the Megantic, I'd bring the count up to 4; they're just too good to pass up. For an Aggro deck, I don't really like the sound of Homing. I'd either bring them down to 1, or just cut them entirely. Hope this helps.

Oh, and nice CSS Ixidron!

June 11, 2015 8:57 a.m.

Ixidron says... #6

Slivers are not that common in the meta, that's why I run 3-3 instead of 4-2 mana/gemhide, but stuff like Surgical Extraction or Maelstrom Pulse, those are more common, that's why I run 3-3.

about megantic, I used to run 4 of those, and they are great, but you don't want to get too many of those in your hand with not enough mana, and it's terrible if you get 2 of those in your starting hand with no mana producing sliver.

Trust me, Homing sliver is the best sliver, that thing just win games, I saw that happening over and over again, I'm on a tight spot, say I need a finisher and I have a lot of mana, or I need to get rid of a nasty permanent, I transform those Homing Slivers into an Sliver Legion or a Necrotic Sliver, if you drop a homing sliver you got full control of your deck, you can decide what to play and when to play, it's like having an enchantment that says, "if you didn't like what you just drew pay 3 and exchange that from something else".

Still, slivers decks are very very flexible, you can play them however you want and you, that's why I have a big maybeboard, just play them however you feel comfortable about.

June 11, 2015 9:32 a.m.

vTempest says... #7

How do you deal with Blood Moon?

October 13, 2015 6:03 p.m.

Ixidron says... #8

@vTempest Slivers can produce mana, so you can keep playing slivers, there is also Harmonic Sliver and Necrotic Sliver, but if I have none of those in the battlefield I cannot deal with Blood Moon.

October 18, 2015 7:31 a.m.

KollumerKat says... #9

I always have Virulent Sliver in my mainboard, or in my sideboard. Great against soul sisters and it stacks, so it's a game ender as well

October 31, 2015 8:41 a.m.

If you plan on going the pain land route, i'd suggest using Mana Confluence over City of Brass. With city of brass you take a damage whenever it is tapped, so in a format crawling with Pestermite and Deceiver Exarchs, you might take extra damage without needing to, but if you use Mana Confluence, you have to pay life to get the mana, not be pinged whenever it is tapped.

November 30, 2015 8:04 p.m.

Not_Sure says... #12

What is your opinion about Pulmonic Sliver? It offers both flying, and could keep slivers out of the graveyard; or does it's mana cost outweigh it being a viable option when coupled with the speed/idea of the Galerider Slivers for fast flying and Rest in Peace keeping the graveyards clear?

December 13, 2015 5:56 p.m.

Ixidron says... #13

I do like Pulmonic Sliver and I usually have a couple of copies in my sideboard, it's great against decks with lots of creature removal.

December 14, 2015 1:01 p.m.

Since your running white you could put Rally the Ancestors to the sideboard for some graveyard fun

December 24, 2015 2:29 a.m.

Icbrgr says... #15

Wow, Looks about as perfect as it gets for "modern slivers" +1 from me! Your mana base is AMAZING and wish I thought of it when I built mine :p I absolutely love your cheeky suggestion with Liquimetal Coating + Harmonic Sliver ! I just built a sliver deck The Hivelord's Legion and plan to use some of your ideas for building a sideboard.

July 17, 2016 8:28 p.m.

SuneEnough says... #16

Why not use Mana Confluence instead of City of Brass? Mana Confluence only deals damage to you when you tap it for mana, whereas City of Brass deals damage to you whenever an effect taps it. Obvious superiority is obvious.

August 24, 2016 2:04 p.m.

Ixidron says... #17

You can use any. Mana confluence is listed as a variant, I use the maybeboard for variants. I use City of Brass because you get the damage after the mana, but for mana confluence you must pay 1 life first and then you get the mana. There are few decks capable of tapping your lands so it doesn't concern me.

September 1, 2016 4:21 p.m.

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Revision 17 (4 months ago)

+1 Rally the Ancestors maybe
+1 Eldritch Evolution maybe

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