Tranquil Domain

Tranquil Domain

Instant

Destroy all non-Aura enchantments.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Mirage (MIR) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Tranquil Domain Discussion

Eurgiga on Moon art cards for Princess ...

7 months ago

A few I haven't seen yet:

Couple tips when looking for moons: Both actual moons and moon symbols count, so keep an eye out for moons on things like books, texts, and manufactured things in the art. There is no limit on how small they can be, though it's obvious it has to be large enough to make out. Some cards have very small, very sneaky moons hidden in them this way.

shagreel on Jund Golberg Mill Machine

1 year ago

Tested in the wild at the store and had the combo multiple times but could not execute as Creatures were summoning sick. I am putting in more haste enablers

  1. Entomb replacing Vitalize
  2. Lightning Greaves replacing Isochron Scepter
  3. Fires of Yavimaya replacing Instill Energy

Also the following changes:

  1. Olivia Voldaren replacing Blasphemous Act
  2. Tranquil Domain replacing Lifecrafter's Bestiary
  3. Swift Warkite replacing Hellkite Charger

creepycrawler on MagicalHacker - List of All Mass Answers

1 year ago

For Green:

Ekkaia on Pauper EDH Wipes

2 years ago

Hobbez9186 on Outrageous Misfortune

4 years ago

I love Desecration Demon too, I was at the same crossroads once...

But anyway, yes, Underworld Dreams do stack with each other as well as with Fate Unraveler. So if you have two of each on the board, they take 4 damage every time they draw a card (1 from each enchantment for each card they draw). In that board state, you could Sign in Blood and force them to draw 2 cards and take 8 damage for two black mana. It doesn't hurt that Fate is a 3/4 body as well that can just be a good blocker or even used to attack for decent damage since the effect still happens even when she is tapped.

If you can keep any of that on the board, your opponent will go down quickly. The nice thing is that since all the damage created is spread out by multiple sources, it will usually take multiple cards to take it all down. Green would really be the biggest challenge if they have a deck with a lot of Enchantment hate (and can sideboard Naturalize, Tranquility, Tranquil Domain, Tranquil Grove, etc... they have a lot of options...) White also has Felidar Cub, but I don't know if you'll run into that one in Modern. Disenchant is always a threat too, but I think you'd have plenty of things for your opponent to worry about anyway.

Let me know how it works for you, it certainly should be entertaining :)