|Commander / EDH||Legal|
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|Masters Edition II (ME2)||Common|
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Creature — Elf
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Elvish Ranger Discussion
1 month ago
It's a shame that the Social Justice Warriors at WotC, in their infinite wisdom, banned all of the cool suggestive art that we used to have. Sure- Emmara, Soul of the Accord does look tappable but not when compared to Elvish Ranger from back in the day.
7 months ago
thank you so much for actively helping me improve the deck. I have been closely looking at the large pile of commons which I own more closely. As well as paying good attention to all the suggestions you both made. I came up with the following list of changes to improve the overall strategy and consistancy of the deck.
- Elvish Ranger: Too vanilla
- Selvala's Enforcer: I don't like giving my oponents free cards
- Treetop Scout: Not relevant enough
- Touch of Moonglove: A defensive removal, better options at hand
- Reave Soul: Too narrow, knowing that Eldrazi flock my meta too
- Plummet: Too narrow
- Murder: Better options at hand
- Asphyxiate: Better options at hand
- Dutiful Return: Better options at hand
- Scour from Existence: Too mana intensive for what it does
- Grim Harvest: overall improvement for what it does
- Culling the Weak: Great synergy with my commander
- Innocent Blood: Great synergy with my commander
- Sundering Vitae: Overall improvement
- Terror: Overall improvement
- Ashes to Ashes: Overall improvement
- Evincar's Justice: Overall improvement
- Entourage of Trest: Overall improvement
- Priest of Titania: Huge improvement
- Vulturous Aven : Great synergy with my commander
Thank you both for all the great recommendations. I have put a few still on the maybeboard, as I do not own them yet. But these changes feel like a mayor improvement to the deck already and I can't wait to see this build into action. If anyone still spots possible upgrades or weak links, then I love to hear you about it!
If anyone wishes to chat with me or other fellow magic players about EDH, Pauper EDH or any other format, I can also be found in here most of the time. Feel welcome to join this discord channel at any time.
11 months ago
I abused this card for days. LMAO
1 year ago
Hm. It's a tough topic, because everybody has their own opinions, and opinions are often mistaken as excuses to do/think whatever you want regardless of existing fact.
First, facts: MaRo has said that polls put player participation at 38% female players overall. Obviously, that doesn't correspond to professional or competitive play, which is estimated at around 5% women. (These data are from a 2015 article I've linked below.) So, the OP isn't entirely correct that the "vast majority" of MtG players are male. Now let's proceed.
A given woman playing Magic is more likely to be casual, as the data above imply. I'm not here to delve into reasons why that is, just stating the fact. Therefore, from Wizards' perspective, they would be stupid not to print more female cards, since a card "being female" exclusively affects the casual experience (art, lore, and character, as opposed to competitiveness). It's just pure marketing to make the casual aspects of the cards appeal to the casual demographics, which are 38% female.
I speculate that another factor leading to current increased female visibility is the historical objectification of women exhibited in cards like Elvish Ranger/Jaya Ballard, Task Mage/Mirri, Cat Warrior; that is, even though the fantasy genre thrives off of transporting its customers to an unrealistic world, women have historically been depicted as sidekicks at best and sex objects at worst, not only in Magic but in the genre as a whole (as others have pointed out with LoL and FoW). Perhaps WotC is asking their female customers to forget their past missteps in that regard by increasing the heroism of their female characters.
That's enough speculation from me on why WotC's women seem more high-profile lately. Let's move on to why it matters, and why it may bother some male players. As a preface, I think there is probably a strong correlation between "lack of relatable characters" and "Gatewatch lore foibles"... So if "characters that males relate to" is defined as "well-written male protagonists", I'd say the tides are turning in your favor, considering the quality of Magic Story "Jace, Alone" (a soft reset for the character). If "characters that males relate to" is defined as "characters males role-play as for the fantasy aspect of MtG"...let's examine representation in legendaries between humanoid males and females (using EDHREC data, discounting PWs). In C17, there were 2 more male legendaries; in HOU, there were no female humanoid legendaries; in AMK there was 1 female legendary more; in Aether Revolt, there were 3 more males than females... Pretty even representation. Out of non-Gatewatch PWs in Standard, there are 5 male (Sorin/Ajani/Dovin/Tezz/Bolas) and 4 female (Arlinn/Tamiyo/Nahiri/Samut). Pretty even representation again. So, the data does not seem to support the claim that women are over-represented in recent Magic lore.
A caveat: Whether you empathize with a given character, male or female, is likely more a function of the quality of the writing (or your personality) than of the character itself. You might see a lot of Dovin Baan in me (you'd be right), but you may not empathize with him. That's not WotC, that's a personality mismatch. That brings us back to the quality of the Gatewatch stories and how the new sets will have a decreased focus on the Gatewatch as a group. Believe me, I empathize with your fav characters being poorly written, and I'm also hoping for a day with a relatable Jace/Chandra.
My personal opinion is that more female characters like Samut -- totally equal with Djeru, neat cards, idealized-but-not-sexualized, good lore -- can only be a good thing. I don't think that outweighs male characters like Djeru or Dovin, who are equally strong, deep, well-written, and influential. Equality is more like an apple tree than a apple pie -- the more it grows, the more we all benefit.
TL;DR: Women are actually 40% of MtG players, so WotC has real reasons for increasing female visibility in the game. If you don't like the male characters recently, it's more likely because they're poorly written than because there's too many women.
1 year ago
1 year ago
2 years ago
This looks great! There are a few things missing, though. You can't play Daybreak Ranger Flipbecause the flip has red in it's identity, and you commander doesn't, so you need to find something to replace it.
I am also noticing a lot of vanilla/ish creatures ( E.G. Pygmy Allosaurus, Norwood Ranger, Elvish Ranger) and while you can play with those, you shouldcould swap those out for something with more utility.
Turntimber Ranger seems to do nothing, seeing as it is the only Ally I can see.
Beastmaster Ascension would be excellent here, seeing as you want huge creatures.
Keep up the good work and remember that Edh is a slower format than modern. I enjoy seeing quality decks from people new to the format!