Back to Nature
InstantDestroy all enchantments.
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Back to Nature Discussion
19 hours ago
First off: Thanks for your suggestion!
Then I can tell you right away that I just traded two Frontier Siege to switch them with the Crucible, because you're right. It's way too much overkill while being weaker than Frontier Siege (Early Game ramp, lategame boardcontrol? I take it!)
Ranger's Guile is more of a ..."local meta pick". A lot of players here play black (or just splash it) for removal. And me losing a Dragon to a Hero's Downfall would actually be the downfall of the hero named Freddi. Hehe.
Anyway, I thought about more spot-removal like Jet and Cut, but I don't know what to take out. I need the one and twodrops for ramp, the three and four drops to have some midgame presence and my ultra hyper mega dragons are the bread and butter of the deck. If you have an idea - feel free to express it.
Last thing I changed was the sideboard. I don't know which drugs I used when I put Shivan Dragon in the sideboard. Switched it with Stormbreath Dragon.I also switched one Naturalize with Back to Nature, for the B/G Constellation matchup.
1 day ago
1 day ago
would put Back to Nature and Windstorm in the sideboard and definitely put in See the Unwritten and Xenagos, the Reveler to get big guys out faster. Also think about Stormbreath Dragon just because its a crazy good card and it works with your curve
1 day ago
1 day ago
Ok, here are some other issues i found during playtesting and meditating :P Forgive me that kind of forced critisism, but I'm running the very same idea, so I'm trying to prepare for next modern tournament best I could ;)
1st - discard. If you didn't win the roll, Thoughtsieze, Inquisition of Kozilek or Duress mean you have lost the game, especially after - let's say - two mulligans and cards exiled with Serum in order to get Ula.
2nd - Ashiok, Nightmare Weaver ruins everything. Whole effort of scrying and patient selecting next cards for the Quest goes for nothing and you can do nothing about it in this deck.
3rd - Jace, the Mind Sculptor - if you didn't win the roll, moment of getting third counter on Ula may come too late for your win with a single gamebraker like Inkwell... Or it can never come at all, if you have enough badluck (I've tasted it once, it extremely devastating for one's psychics :P )
4th - Grozoth itself is useless. You'll probably never get enough mana to get rid of his defender and even if you do, that will be in the latest of the late game. As for card fixer, it also ruins whole concept of scrying. You scryed mobs after 3rd counter on Ula to get what you want after putting first Kraken on the table and... You're shuffling your library. That makes all later draws kinda random.
5th - second game. You wont the first one and you know that your opponent is now putting all Erase, Boomerang, Force of Will, Naturalize, Back to Nature, Abrupt Decay and other things you don't wanna see into his deck. What is your strategy then? It's no good to hope he won't get it after - at best - second mulligan. Let's assume he will get one or two of those at his starting hand - what then? Are you trying to get 2 Ula's at the opening? Or you're using Serum and mulligan until you get both Ula and Turn Aside?
6th - how about leaving Grozoth and rearraging main synergy between Stormtide Leviathan, Wrexial, the Risen Deep and Inkwell Leviathan or Harbor Serpent? Beside Merfolk aggro we spoked of before, there is no other aggro deck that could be a threat to you after playing Stormtide in 4th turn. Thassa, God of the Sea could be also a great addition here - scry every turn and with Stormtide in play she become indestructible attacker i 4th turn.
2 days ago
3 days ago
|Avg. draft pick||11.48|
|Avg. cube pick||5.28|
|Commander / EDH||Legal|
Printings View all
|2011 Core Set||Uncommon|