|Commander / EDH||Legal|
Printings View all
|2011 Core Set||Uncommon|
Combos Browse all
Back to Nature
Destroy all enchantments.
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Back to Nature Discussion
2 days ago
Guess who just put Back to Nature in their sideboard. ;)
3 days ago
Basically you fetch in response to Blood Moon on the stack.
Alternatively and why I suggest 4x Abrupt Decay. Say you only have a Treetop Village and Overgrown Tomb in play. The opponent casts Blood Moon you respond by tapping to float Green/Black. Blood Moon resolves, you cast Abrupt Decay to destroy Blood Moon.
Once you add fetches I'd fit in Fatal Push right away.
Looks pretty good. Back to Nature could fit on the side.
1 week ago
Emzed thanks for the suggestions!
Prism Ring has been removed already, I just forgot to update it. I will have to do that later today. As for Perpetual Timepiece, I use it as graveyard recursion to shuffle my graveyard back into my library. It can also fuel Eternal Witness so I can potentially get more options of things to return to my hand. As far as Back to Nature goes, yes, it is there to hate on an enchantment deck in my playgroup.
I already have Ulamog, the Ceaseless Hunger on my radar and in collection, so he just needs to go in. And I have also added Spine of Ish Sah for more interaction. Song of the Dryads is hilarious and I forgot that existed, so I am getting that for sure. I also really like Duplicant.
I am testing Nissa, Voice of Zendikar at the moment for it's synergy with the landfall trigger from Avenger of Zendikar but I do agree there are better options, and she will most likely be put into my atraxa deck and be replaced with Garruk Wildspeaker.
1 week ago
You currently don't have many ways to interact with creatures. It sucks to lose to an unanswered Kaliaa of the Vast or be stuck under a Peacekeeper, so you probably need tools to fight back. Think about Duplicant, Somberwald Stag, Song of the Dryads, Ulamog, the Ceaseless Hunger or Mouth of Ronom.
Landing Azusa on turn 2 seems like it makes a big difference. You could improve your chances to do that by adding more accelerators for turn 1, namely Boreal Druid, Utopia Sprawl, Wild Growth, Sol Ring, Birds of Paradise, Ancient Tomb, Exploration, Dryad Arbor (enables Green Sun's Zenith to ramp on turn 1).
Can you explain the use of Perpetual Timepiece? The card seems underpowered here. Prism Ring is another card i dislike. You don't need lifegain in every game (unless your metagame is extremely aggressive), so sometimes it's basically a blank. Other games you might want the effect, but can't tutor for an artifact. Why not play a creature that fulfils that role? That you can find when you need it. I suggest Pelakka Wurm or Nylea's Disciple.
Is Back to Nature in your deck to hate a specific deck in your playgroup? If the answer is yes, good choice. Otherwise, i think the card is too situational.
There are a couple more great planeswalkers for mono green: Garruk Wildspeaker, Garruk, Primal Hunter, Garruk, Caller of Beasts, Nissa, Worldwaker and Freyalise, Llanowar's Fury. While Nissa, Voice of Zendikar is an amazing card in the right context, i don't think it's better than any of those in your deck.
2 weeks ago
I think Back to Nature is arguably acceptable as a one of in the side. Especially since bant star field is starting to see play now. 2 mana instant speed wrath is pretty good imo.
2 weeks ago
3 weeks ago
frusciante7 few people play Chalice in modern. Even fewer play Back to Nature. There simply isn't a reason to barring local metas. Spellskite is often easy for bogles to overcome with Natural States, Stony Silence, Path to Exile, Suppression Field and occasionally Pithing Needle all within the same 75.
3 weeks ago
Xica I totally agree with you on the netdecker thing and I think it's killing the game to have people not trying enough stuff and just copying decks that work. However, it's part of the game and you can't blame people for wanting to win.
Funny thing is you just copied Tolarian Community College's 'rock-paper-scissor' argument (at 3:20). You even use the same Blood Moon card as an example! So you could understand that people do the same for the game.
The mana base really is the problem in Frontier indeed. No cards to keep powerful strategies in check means these powerful strategies will dominate and be overplayed. That's why I think there's few interest in the format right now.