Torch Fiend

Legality

Format Legality
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Magic 2015 (M15) Common
Conspiracy (CNS) Common
Magic 2013 (M13) Uncommon
Dark Ascension (DKA) Common

Combos Browse all

Torch Fiend

Creature — Devil

{R}, Sacrifice Torch Fiend: Destroy target artifact.

Torch Fiend Discussion

destindigi on Rakdos RNG

7 months ago

I'd cut: Griselbrand (banned :P), Soulcage Fiend , The Scorpion God , Stronghold Overseer , Hazoret's Monument , Revel in Riches

I'd recommend adding more lands and lower cost creatures, and switching mana rocks to use more that cost 2 instead of 3 like Talisman of Indulgence or Mind Stone

Lower cost Demons, Devils and Imps: Ammit Eternal , Cadaver Imp , Desecration Demon , Herald of Torment , Sin Prodder , Soot Imp , Spawn of Mayhem , Torch Fiend

triproberts12 on Despicable Me: Rakdos and his Minions

8 months ago

Oh, also, now that you've nixed Torch Fiend , you're a little light on artifact removal. You could swap out Wrecking Ball for Pillage or Violent Impact to remedy that, since your deck is packed with creature removal.

Xica on How to overcome 8-Rack

2 years ago

One option is blowing up their Ensnaring Bridge and racing them, after all that card is the biggest asset of the deck.
However doing so is problematic since you need to draw into it, as bridge wont be on the field before turn 3 and they will try to strip the answers out of your hand.
To combat this tactic the best is to use artifact destruction that is useful when not in hand Ancient Grudge, Seal of Primordium, Qasali Pridemage, Torch Fiend are all good answers for it (in this order), while being good against other matchups that rely on artifacts.

Plan B is to just hate on the fact that many of their discard spells need a "target player" - otherwise the 8 racks would punish them just as much as you.
Here is the selesction of cards that offer this effect in modern: Leyline of Sanctity, Witchbane Orb, Ivory Mask, Imperial Mask, Orbs of Warding, Aegis of the Gods, True Believer, Sigarda, Heron's Grace

Darth_Savage on

2 years ago

Your deck is a little top heavy, Id suggest some changes along the lines of:

  1. Rakdos, Lord of Riots is likely to be more relevant than Ob Nixilis, Unshackled simply because it is cheaper to play.

  2. Hellspark Elemental is a better option than Gibbering Fiend unless you are going for devil/demon tribal, but then Torch Fiend has more utility.

  3. Indulgent Tormentor is cool but very easy to remove, instead I'd suggest 1 more Desecration Demon and 2 of either Master of Cruelties, Hellrider or Bedlam Reveler.

Mainboard it would be nice to find space for Sin Prodder and Dash Hopes.

Otherwise for your sideboard Dreadbore could be handy to deal with planeswalkers and Rain of Gore is a handy trick. Blightning and Rakdos Charm could also have a place.

berryjon on

2 years ago

You may want to look into four Timber Gorge, as the ability to produce colors in either/or is a boon for any multi-colored deck. And do your opponents play enough Artifacts to justify Torch Fiend? If they don't, and it's just there as a body, I would recommend Akoum Stonewaker or Makindi Sliderunner as a replacement that fits the Landfall theme you have going on. Alternately Deranged Whelp or Ember-Eye Wolf also fit the same drop point of and aren't expensive to purchase as singles.

Servo_Token on Maindeck-able Hate for Certain Matchups

2 years ago

If you're really desperate, Kataki, War's Wage is basically the best anti-affinity creature there is.

Otherwise, you just need to know what to remove and when and hope your draws line up well for game one. There aren't too many creatures that just shut down the deck and also have utility in other matchups. You could play like Linvala, Keeper of Silence or Phyrexian Revoker I suppose.

Torch Fiend / Manic Vandal if you're really really desperate.

Daedalus19876 on Judgment Day: Avacyn the Purifier EDH [PRIMER]

2 years ago

guessling: Thanks for the +1! Yeah, it depends on meta - I find that my answers are decent here given that they mostly can be tutored with Sunforger. This deck has 4 cards that could hit Predator, Flagship directly (and 4 that can bypass it), and I agree that this is a bit too few. The reason for that particular vulnerability is that I rely on color protection for a lot of my resiliency, and targeted colorless removal bypasses it. I haven't had that be enough of a problem yet to warrant adjusting the list, but if it's a problem for you I'd add back in Torch Fiend, Reckless Reveler, Mask of Avacyn, etc. I hope that answers your question :)

HowlingFoxGPH: I've considered and rejected Sram in this list, and I'm thinking about trying out Inspiring Statuary. It's a good way to bypass Winter Orb! But I'm also worried about that pesky "nonartifact" clause on it...It only helps cast 33 of the cards in this deck. I'm on the fence. Have you tested it?

Daedalus19876 on Judgment Day: Avacyn the Purifier EDH [PRIMER]

2 years ago

Long-awaited response time!

feyn_do_alduin: Bastion Protector is pretty awesome, I wouldn't recommend cutting her. Relatively cheap too. Restoration Specialist is in the deck and she's awesome already - never coming out! :) Jitte is a little underwhelming, the deck would function fine without one. I decided not to put Sram in, but if you put him in let me know how he works for you! I've also been waffling about his Expertise, but I can't really find a slot at the moment unfortunately.

WarBird69: Iroas is a little slow for the deck unfortunately :( And generally my creatures are big enough that the Dolmen Gate effect is inconsequential. He tends to fit better in a zerg-rush aggro strategy. Regardless, thanks for your comment!

Enral: Thanks! I've considered all of those (particularly Dawn Charm) but overall the deck simply doesn't play enough long games for it to be worth it. As I see it, there are two kinds of Sunforger packages - those for long and grindy games, and those that plan to finish the game ASAP. Mine is the latter - but regardless, thanks for the suggestions! :)

Mr.Beaver: Martyr of Sands was in the original draft but eventually she fell out because I never had enough white cards in hand. I think the next additions of self-saccing creatures would probably be Torch Fiend, Reckless Reveler, and Insolent Neonate.

Austin_Smith_of_Cards: Thank you for your comment! Honestly, though, I don't have too much trouble with Avacyn clearing my board, and I didn't build my deck to abuse the indestructible trigger (and, more relevantly, the Cloudshift strips my equipment and leaves her vulnerable as she re-enters). The issue with Karmic Guide is that she can't resurrect non-creature permanents and very few of my creatures are big enough to warrant the 5 mana to resurrect them. Thalia's Lancers is too much mana in this deck: any spell that's 5 mana needs to advance my board state more than a tutor (and if I was including another tutor, it would be Gamble). Gisela, Blade of Goldnight is tempting, TBH, and I even have one sitting around here. I just find that her CMC is high enough that I will almost never get to cast her at a relevant point in the game. Assemble the Legion is far too slow for this deck, though I have another deck where it's an all-star. And Thalia, Heretic Cathar is tempting here, TBH, but I can't find an appropriate slot at the moment (thoughts?).

Thank you all for your comments! :)

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