Wandering Wolf


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Common
Avacyn Restored (AVR) Common

Combos Browse all

Related Questions

Wandering Wolf

Creature — Wolf

Creatures with power less than Wandering Wolf's power can't block it.

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Wandering Wolf Discussion

wolfsack on Sinister Strike

4 months ago


ZorrosRage nah, there's no need for it. Not sure what score you're talking about.

Wandering Wolf and Tormented Soul are essentially both unblockable. Vault Skirge and Gurmag Swiftwing have flying which means they're pretty hard to block as well.

Rancor is not an instant or sorcery so it would not trigger Wild Defiance (which is what this entire deck is focused around).

All Rancor would do is slow me down, so it doesn't really have a place in this deck.

lagotripha on Green-Stompy w/ a 1/1

6 months ago

You considered cutting the ramp into beacon for something like Shapers' Sanctuary and some Wandering Wolf?

Rhadamanthus on Blocking

2 years ago

Yes, it's still blocked. Once a block is declared, the attacker stays blocked until combat is over, even if something happens to remove the blocker, give the attacker extra abilities that would have affected blocking, or any other change in conditions. The last chance you have to grow Wandering Wolf in order to influence blocking is before your opponent actually declares any blocks.

Wyrbak on Blocking

2 years ago

If I have a Wandering Wolf at 2/1 and my opponent declares a 2/2 as a blocker. I then Giant Growth the Wandering Wolf, is it still considered blocked?

hardhitta71194 on

2 years ago

Wandering Wolf is handy.Full Moon's Rise is great. I'll have more after work.

Akoopla on Blue/Black Vampire

2 years ago

This deck seems to be really confused and lacking a win condition. You have 13 counter spells, too much I might add, creating the basic of control. Then you have certain cards that make them discard but nothing to really capitalize on that mechanic, similarly to your sac potential.

This deck loses to Wandering Wolf and something like Blossoming Defense

You need to decide a base deck archetype to build your deck from, is this a combo deck, aggro, control, or mid-range?

ticked-off-squirrel on Puppies Gone Wild

2 years ago

how bout add Raised by Wolves? it gives a creature a hefty buff and adds more wolves to your army. Howlgeist is also a nice creature to add in, especially if buffed right. same goes for Wandering Wolf. Young Wolf and Sacred Wolf are also both nice. but if you want a real kicker, add Vildin-Pack Outcast. after transforming it becomes super beefy and gets beefier when you pay up mana for it.

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