Kaijin of the Vanishing Touch

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Betrayers of Kamigawa (BOK) Uncommon

Combos Browse all

Kaijin of the Vanishing Touch

Creature — Spirit

Defender (This creature can't attack.)

Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's in play.)

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Kaijin of the Vanishing Touch Discussion

Axonlotl on Mono Blue Sea of Ghosts

1 month ago

Looks neat, if kind of slow. If you really want to irritate people, some good cards are Kaijin of the Vanishing Touch for repeated bounces and Shriekgeist for well-costed flyers. Shriekgeist also helps with the mill sub-theme. I'd cut Silent Observer, it does way too little for 4 cmc. Lastly, it might be cool to use Geist of the Archives, but I'll leave that to you.

5D_Phantom on UB-Hand of Desecration

2 months ago

Since the secondary ability of Wall of Forgotten Pharaohs only works with deserts and I'm trying to modernize this deck, I found some potential replacements, as there's no point in including slow lands for a single creature.

Potential Walls


I really like Kaijin of the Vanishing Touch because of how bouncing enemy threats is a big theme of this deck, but I could also see Thing in the Ice  Flip being a replacement for both Wall of Forgotten Pharaohs as well as Striped Riverwinder though it doesn't get Hexproof. Thoughts, comments, suggestions?

Darth_Savage on Buddy system

7 months ago

Perimeter Captain can be fun when defender is relevant. In general creatures with defender are ignored as non-threats, Kaijin of the Vanishing Touch is a threat since it bounces what it blocks, however I'm guessing you are fine with an opponent using removal on a wall rather than your dragonlord...

aholder7 on True Immortality aka the Ultimate ...

9 months ago

you're going to have to put in AEther Storm otherwise you're still leaving yourself wide open.

Kataki, War's Wage by itself will blow you out of the water.

something like Avatar of Slaughter and Kaijin of the Vanishing Touch or other variants.

The_Ninjurai on Aether Azorius Spirits

1 year ago

Love the deck!

A Moorland Haunt would give you some late game ways of getting more spirits.

A Kaijin of the Vanishing Touch might be worth it in the board against an aggressive deck. A Thief of Hope could be useful in a long grind of a game to get in damage and get back a spirit.

renanokk on Mono-Blue Control Study

1 year ago

The budget here is really tight! Hahaha

I've just restarted to play MTG (stopped at Mirrodin, long time ago), so there is a lot to learn and cards do know. I really appreciate the help and suggestions.

I've tested the deck and noticed that I need ways to deal with creatures, especially in the early-game. The Mage-Ring Network worked very well stocking some mana for the Stormtide Leviathan, Venarian Glimmer or Syncopate.

I'm considering adding some barriers for early survival like Fog Bank, Wall of Frost or Kaijin of the Vanishing Touch

veeonix as kamarupa said, more colors = fetch and shock lands = tons of money. I haven't ruled out the idea, but if I'm going to make a non-mono deck, I'll go, probably, with UB Mill.