|Commander / EDH||Legal|
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|Eldritch Moon (EMN)||Uncommon|
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Geist of the Archives
Creature — Spirit
At the beginning of your upkeep, scry 1.
Geist of the Archives Discussion
3 months ago
take out Geist of the Archives . Its not very good in itself, and there are better cards to be played in agro
5 months ago
I even own Mentor of the Meek :) I thought about this card some time ago, but I think it is better to invest the mana in more defenders. I usually don't have any mana for the ability left, in my opinion Mentor would be good for the late game but won't bring pressure to the table. Again, that is just my opinion on him.
5 months ago
THCue Thallid Shell-Dweller is a 2mana 5/5 that draws a card on etb. The other effect is just incidental. It's stats are among the best in these colors.
Ephemerate doesn't do much besides drawing cards and maybe preventing a spot removal. Might be good enough but it's effect is too narrow for a deck that doesn't focus on ETBs. Better play a counterspell over it.
Geist of the Archives is nice, i've been using Thassa, God of the Sea in my Brago deck and the upkeep scry is really good. Getting a 4/4 beater that draws a card as it enters on top of it seems good, but since we draw so many cards anyway I don't know if scry 1 is really worth it here.
5 months ago
6 months ago
To clarify, I never said Teyo is the card to go here, just that he's better than misako :) If you want to try him out at all in commander, this is probably the only deck where he's worth mentioning. Yeah in my meta arcedes would never stick for a turn cycle. This deck is easily thwarted if you never let Arcedes, High Alert or Assault Formation stick, so being able to fight through that is a must. If you face many counterspells Autumn's Veil is a great addition here as well. I dislike Lightning Greaves and Swiftfoot Boots here since you don't get much for their cost. Ideally this deck goes someting like:
The nice thing about this is that noone is ever gonna remove or counter your walls. You just need to get Arcedes through. Cards like Force of Will Pact of Negation can help here in an extremely counter heavy meta if you want to play arcedes on curve, or you stay back build up to like 30 Damage wich on T7 onwards is often nearly lethal for a player and then play Arcedes for a big swing. Hardly any playgroup will let him stick for long since he also draws a lot of cards, which makes him so good. If you give him hexproof or shroud all you do is force out a sweeper which you don't want to happen at all, so counterspells are clearly the way to go here imho.
Changes I would do right now:
Cut: Masako the Humorless doesn't do enough Fog Bank 2 mana 2/2 flyer doesn't seem so good Skyshroud Claim ramps you when you're done ramping. average cmc of the deck is 2.2 Perimeter Captain cut for Wall of Runes Island Average cmc of the deck is 2.2
On a Budget add: Slagwurm Armor Might be really good. Will never get removed and 3 mana for +6 seems kinda broken Geist of the Archives Smooth out draws a bit Rampant Growth Fixing and Ramp Meekstone Defense Autumn's Veil Protection/Control
6 months ago
Thanks cmore329508! I would probably sub Drift of Phantasms for Cryptic Annelid , Wall of Denial for Fortified Rampart , and Stalwart Shield-Bearers for some combination of Jelenn Sphinx , Geist of the Archives , and/or Resolute Watchdog .
7 months ago
Hey, looks good, nice start. Is this one of your first Commander decks you've made? Really nice pull on the IMA packs especially since you only bought two packs and got the best/most valuable card in the whole set :)
Arcades can benefit a lot from creatures who have defender who can make ramp. These help to make mana to be able to play Arcades faster which helps your overall deck because you want Arcades on the battlefield before you can really get going in the game. If you draw them when you don't need ramp then that's fine because they still draw you a card because they have defender.
- Overgrown Battlement
- Axebane Guardian
- Sunscape Familiar : has defender, "walls can't attack" was printed on older cards before it was officially called defender.
- Sylvan Caryatid
- Wall of Roots
- Saruli Caretaker
- Vine Trellis
Battlement and Guardian can make a lot of ramp because they both care about how many creatures with defender you control. As you play more defender creatures the better their ramp becomes. Either one can for instance trigger a lot of activations for Assault Formation .
Wall of Blossoms is good, it's a green Wall of Omens . Wall of Denial and Geist of the Archives are three drop flying defender creatures and Denial is among the best Walls in Commander. Jeskai Barricade has flash and it can bounce another creature with defender back to your hand so you can play it again and draw again with Arcades.
Reveillark is good reanimation with Walls since they have 0 power. Lark also combos with Barricade for lots of reanimation since Lark triggers when it leaves the battlefield this includes bouncing it with Barricade. Arcades cares about when a defender creature ETB (enters the battlefield) therefore if you reanimate defender creatures you get to draw for each one that enters. Brave the Sands is good with Walls, vigilance with Arcades lets Walls attack and also defend.
Budget lands ($4 or less each) to consider adding:
- Command Tower : staple land for multicolored Commander decks.
- Exotic Orchard
- Yavimaya Coast
- Fortified Village
- Port Town
- Canopy Vista
- Prairie Stream
If you like some of these suggestions I offer help to make cuts. Good luck with your deck.
8 months ago
Geist of the Archives occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%