Creature — Spirit
Skulk (This creature can't be blocked by creatures with greater power.)
When Uninvited Geist deals combat damage to a player, transform it.
Printings View all
|Shadows over Innistrad (SOI)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Uninvited Geist Discussion
5 months ago
Remove most of your creatures. Most of these decks focus on using small evasive threats to pressure and gain card advantage, by the time you cast your 4+ CMC creatures (or Bident of Thassa ) it will likely be too late to really make an impact, especially for such underwhelming threats compared to Kalitas, Traitor of Ghet , Questing Beast , etc. If you do want bombs, I'd suggest 6 at most that should all be castable on 4 lands or fewer without Thassa, God of the Sea like weaknesses. Your three drop creatures ( Uninvited Geist Flip and Thassa, God of the Sea ) are at best a 3/3 unblockable and an easily disrupted threat that will most likely not be a creature for most of the game. Departed Deckhand is also way to fragile in my opinion, but if the downside doesn't factor into gameplay often then it could be fine.
This format has two competitive mono-blue decks that I know of, Mono-Blue Devotion in Theros (starring Master of Waves ) and "Burchett Blue"/Mono-Blue Aggro from a relatively recent set. I recommend basing your deck off of one of those lists and adding more powerful cards, making the deck cheaper/faster (standard allows for slower games), and/or changing the deck to suit your metagame ( AEtherize might be a great sideboard card).
I'd prefer to play the Burchett Blue variant but heavier on control with few threats and tons of instants. The threats would likely be a total of around 8 Pteramander , Thing in the Ice Flip, and Baral, Chief of Compliance . The other direction is a more creature heavy version that wants to end the game quickly with Tempest Djinn and Master of Waves , using tempo creatures and Curious Obsession for value. That version would have few non-creature spells, likely just 4 Curious Obsession and up to 8 counters/interaction cards. This is the only deck where I think Leyline of Anticipation could be good, but I generally dislike the card as most of your threats are cheap (allowing you to easily keep mana up anyway) and there's not a huge advantage to playing creatures at instant speed. You could also do something in the middle, but try to have some idea which side you fall on, spell heavy or creature heavy.
Suggestions/Cards to think about: - Chart a Course - Spectral Sailor - Pteramander - AEtherize - Tempest Djinn - Master of Waves - Tidebinder Mage - Mausoleum Wanderer - Merfolk Trickster - Siren Stormtamer
2 years ago
Welcome to Magic. I was in your shoes when Shadows Over Innistrad came out. I built up spirits too and it is a blast to play. Unfortunately they rotate out of standard when Ixalon releases. A good standard list can be found , with a decklist under the video description. In that decklist, Metallic Mimic is a bit pricey, so substituting Fog Walker isn't a bad idea. Definitely go with 4 Nebelgast Herald and 2-4 Selfless Spirit depending on budget, taking out some Uninvited Geist Flip and Drogskol Shieldmate.
The good news is that there are several good builds for Blue/White spirits in the Modern format. You can keep the lands you use in standard and upgrade as you feel. Glacial Fortress should be in Ixalon, so it will be pretty cheap. It plays well with Prairie Stream or Irrigated Farmland for good mana on turn 2. Hallowed Fountain would be the upgrade after that replacing basics. Eventually getting fetchlands to replace the Prairie Stream can be a stretch goal as your interest in the game increases.
For main deck alterations to fit modern on a budget, a list like this should suit your play style well:
Creatures (24)4x Mausoleum Wanderer4x Rattlechains4x Selfless Spirit4x Spell Queller4x Drogskol Captain4x Nebelgast Herald
Instants (14)4x Mana Leak4x Path to Exile4x Mana Tithe2x essence flux
2 years ago
Thanks! Unravelling Mummy has been really fun to deathtouch anything that tries blocking, since I can activate it after blockers are declared, but it sucks I can't use it on defense, so I'll cut it to 2. Gideon has mostly helped by preventing damage using his +1, especially since I have no fliers- it is like a recurring removal spell for whatever I don't have an answer to. My nephew has Uninvited Geist Flip in his deck, which is really annoying without Gideon or a removal spell. I am adding a couple more Cryptbreakers, but I really don't want to pay $20+ for a couple Relentless Dead (I got most of these cards through booster packs!). Definitely making it x3 Cryptbreakers, mostly for the ability to discard Adorned Pouncer & Dreamstealer for eternalized Zombies.
2 years ago
Honestly, most of the cards in the deck with the exception of Pieces of the Puzzle, Sleep Paralysis, Nebelgast Herald, Fogwalker, and Uninvited Geist Flip are just filler cards from pre-cons used in limited with better alternatives that I suggested above. I would say you decide what needs to upgraded: the control, the creatures, the card draw, and then replace the relevant cards with the better alternatives as you go. Also, spirits really wants if for nothing else then Drogskol Captain, alone spirits are not strong enough to win consistently, the buff from Drogskol makes them that much deadlier. Good luck with the deck.
2 years ago
2 years ago
I would recommend cutting the Geist of the Archives and Uninvited Geist Flip for the full set of Spell Queller and maybe adding some more card draw. Also Expose Evil isn't a great card, I would recommend Cast Out instead.
3 years ago
This deck seems all over the place, like why are you running Uninvited Geist Flip. 1 Wandering Fumarole, and 1 Spirebluff Canal. Is this a deck you are making? and you merely put the cards you own? If not, it's spread too thin. Like run a playset of Thing in the Ice Flip, and 3 of's some of the instants and sorceries. Maybe even a playset of Take Inventory. Also Avacyn's Judgement just seems really awkward being here, along with Paradoxical Outcome, and several other cards. Maybe make it into a Dynavolt Tower based deck. Sorry if i'm being too much of a critic. However
3 years ago
- Requiem Angel (Out) for Restoration Angel (In). Restoration has flash with a flicker effect. Fits the theme better. Requiem's CMC is higher and the second ability (while possibly useful) is arguably unnecessary
- Vassal Soul (Out) for Wall of Denial (In). Wall is harder to remove, establishes earlier solid blocking against a commander, and can become a viable guardian with an anthem creature or two on the board
- Latch Seeker (Out) for Mirror Entity (In). Mirror Entity can be a great win condition in this deck.
- Judge's Familiar (Out) for Venser, Shaper Savant (In). Venser is a better "counterspell" since it always hits in the form of Remand. With plenty of creatures that bounce permanents/creatures back to hand on ETB, and now that I'm adding Crystal Shard, it's nice to have a repeatable Remand. Not to mention his recent reprint in MM17 makes him an affordable option again
- Murder of Crows (Out) for Thistledown Liege (In). Test playing shows I have plenty of cards in hand. Anthem creature to win faster / make my creatures beefier seems like a better choice. Also the 3 devotion of Thistledown's not bad
- Invisible Stalker (Out) for Crystal Shard (In). So much utility in the shard for either bringing my own back to hand or making an opponent pay for overplaying their hand. Can slow up aggro decks from early all-out taps to get creatures on the board
- Uninvited Geist Flip (Out) for Mist Raven (In). More bounce on ETB effects on a flying body to fit the theme