Supreme Phantom


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Rare

Combos Browse all

Supreme Phantom

Creature — Spirit


Other spirits you control get +1/+1.

Supreme Phantom Discussion

DarkSwitch on Bustin' Makes Me Feel Good (RNA Spirits Tribal)

2 months ago

Pardoner, that is a great idea. Dive Down would be super useful for protecting my Supreme Phantom and Teysa Karlov . I've made a few changes to the deck and sideboard to allow for 2 copies of Dive Down. Thanks!

DarkSwitch on Bustin' Makes Me Feel Good (RNA Spirits Tribal)

2 months ago

Renleck30 Thanks for the suggestoins! Favorable Winds is better than Glass of the Guildpact in this deck now that I think about it, since it can buff Dovin, Grand Arbiter 's Thopter tokens and also buff Supreme Phantom . I was thinking about whether or not to run Kaya's Wrath over Golden Demise , but I think the lifegain from Wrath and the fact it can pop my afterlife spirits makes it better against aggro.

Darth_Savage on Noob Saibot

2 months ago

This looks loads of fun, but you might be playing it at the wrong time. It's almost guaranteed that your opponent has graveyard hate, given decks which use; Stinkweed Imp , Bloodghast , Living End , Vengevine , Hooting Mandrills , Arclight Phoenix , Flamewake Phoenix , Bedlam Reveler , Striped Riverwinder and more all exist.

Rest in Peace and Leyline of the Void are the big hate cards, but Nihil Spellbomb , Relic of Progenitus , Tormod's Crypt or Ravenous Trap are all options people use too. Basically the graveyard is being hated on...

You might be better playing like the spirits aggro list with; Supreme Phantom Selfless Spirit and Spell Queller and switch to the Mortal Combat / Iname, Death Aspect plan from the sideboard, if you did that I'd also stick Nether Traitor in for either, free hits or removal bait. On its own Nether Traitor won't warrant the grave hate so hopefully your opponent sides it out. Hope this helps, good luck brewing your deck.

TheSimikBOat on Catching the Modern BUG

2 months ago

Hey, SkippDaReaper.

As a suggestion, I think that a great card for the maindeck is Spell Snare, because it costs only and it is good against almost all decks: Different types of The Rock; against Spirits is great to counter Supreme Phantom or Phantasmal Image; against humans you may counter Thalia, Guardian of Thraben, Thalia's Lieutenant or Meddling Mage; against Storm you may counter the feared Grapeshot; etc...

I think that you may move the Nihil Spellbomb and the Surgical Extraction to the side, and add 2 Spell Snare.

Also, in the sideboard you may add Countersquall against Storm or Burn, Disdainful Stroke against the Big Mana decks like Tron, and you may switch Life Goes On for Feed the Clan.

multimedia on Spirits In The Material World

3 months ago

Hey, I suggest including a significant life gain theme or change to Azorius or Esper Commander. You say you don't want to play life gain, but the problem is your playing Orzhov which is the guild that does life gain as a strategy very well. To use Teysa to make Spirits like you're wanting to do you have to take a lot of combat damage (life loss) from your opponent's creatures. You want life gain to offset the damage you're taking to make Spirits. Without having a lot of life gain it's difficult take advantage of making Spirits with Teysa. Orzhov is really a guild about life gain, using life as a resource and sacrifice; these are the three strategies that have the most support.

Cards to consider adding:

Most of my suggestions are for life gain, but most of them can benefit from tokens or tokens can benefit from them.

Instead of Orzhov with Teysa as Commander for Spirits consider Azorius with Geist of Saint Traft or Brago, King Eternal as Commander? Both Traft and Brago are more expensive price than Teysa, especially Traft, but they're Spirits. Having access to blue is great if Spirits are the theme you're going for. White gives you the Spirit token theme and blue gives you Spirit Lords; who can pump up all your Spirits and/or give them other abilities:

These are the tribal payoffs in blue for Spirits. Black has a few really good Spirits (Karlov, Bloodghast, Ghast, Lingering, Divinity, Obzedat), but there's no payoffs for playing actual Spirits like what blue has.

Another option is Esper with Oloro, Ageless Ascetic as Commander. Esper gives you the good Orzhov Spirits and Azorius gives you the Spirit Lords as well as a life gain Commander to take advantage of Orzhov strategies.

Good luck with your deck.

LittleBlueHero on Ravnica Allegiance: Spoilers and Speculation

3 months ago

That mechanic is anything but meh.

If you noticed on the spoiled card it said Afterlife 1. Which means we will be seeing cards that make more than one spirit when they die. Its also an amazing mechanic for building aristocrats, sac benefit, get a token to sac for more benefit.

i could also see a blue white black esper spirits deck with Supreme Phantom and Favorable Winds.

Also the fact that you get a 1/1 with evasion when it dies means that killing it with targeted removal becomes card disadvantage.

All in all I really like Afterlife.

captainamerica on Help with Oketra's Monument in ...

5 months ago

Ever heard of a dank boi called Supreme Phantom?

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Supreme Phantom occurrence in decks from the last year


All decks: 0.09%