Firespout

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Annihilation (V14) Mythic Rare
MTG: Commander (CMD) Uncommon
Shadowmoor (SHM) Uncommon

Combos Browse all

Firespout

Sorcery

Firespout deals 3 damage to each creature without flying if R was spent to play Firespout and 3 damage to each creature with flying if G was spent to play it. (Do both if RG was spent.)

Price & Acquistion Set Price Alerts

V14

CMD

SHM

Ebay

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Firespout Discussion

JoshFox on MB Discard Control

4 weeks ago

On the off chance you do play someone who discards giant creatures straight onto the battlefield you should sideboard Languish. It's an affordable Damnation. In fact there is a school of thought that suggests wrath effects are best played in the main board. I play Firespout main board in my GR Dragon deck and it really works great.

lamoynet on Jeksai Flying Men

1 month ago

Overall Record

Games 4-4

Matches 2-2

Match 1 - Win - Grixis Control

The deck works a bit better with the Flooded Strand fetch lands. I need a pair of Steam Vents to make it even more consistent to fetch all the America colors. This match was pretty easy as I flew over all his creatures and he made some mistakes. Scryed cards to the top and then fetched to shuffle them away.

Match 2 - Win - Slivers Company

Firespout was the key all star mvp player here. Both games I drew one and cleared his board or 3 creatures before they got out of range with the lords or gaind flying from Galerider Sliver. The vigilance on Mantis Rider is extremely helpful. I can attack without the fear of being killed on the return.

Match 3 - Loss - Gifts Storm

I can't stop the combo and wasn't fast enough to kill him before Grapeshot took me out. He was kind enough to play it out and show me how the storm combo worked. I learned that Grapeshot produces the copies on cast. So if you cast it, leave it on the stack and then Remand it and play it again you trigger the copies both times and can kill with only a storm count of 10.

Match 4 - Loss - B/G Excavator

The link isn't accurate. It was more a B/G Jund deck with Tarmogoyf and Liliana of the Veil with the Ghost Quarter, Ramunap Excavator package. I think the green land destruction is going to become hot because it doesn't cost you much to play it and gives huge upside. More of these decks want Ghost Quarter anyway to deal with TRON or Valakut, the Molten Pinnacle.

I died fast since I only had 3 basics he destroyed all my lands then my creatures with Fatal Push and the sacrifice mode from Liliana. It was a blow out. Never drew a Lightning Bolt of Path to Exile to deal with the Excavator.

Metagame

Appears pretty stable some weeks people bring new decks of a new person shows up but the core stays the same. Still no TRON which I think is interesting since its one of the top decks at SCG and Grand Prix Modern events.

KatsuShibata on Multicolor Mayhem

2 months ago

Loving your deck, and I love the Glittering Wish idea even more, sounds like a sweet deck with the inclusiomn of cards like Collected Company, I think you could also be a bit greedy and swap some of the creatures that you where using to control the board and use them as a beatdown strategy, basically change Reflector Mage and Lyev Skyknight for stuff like Rhox War Monk, Woolly Thoctar, Dauntless Escort, Jenara, Asura of War, Kitchen Finks...

Althought Collected Company sucks when using Knight of New Alara

Now, the deck gets fun when using Glittering Wish, it makes your sideboard very flexible, you can run a lot of stuff that makes sure your deck continues to beatdown uninterrupted, I'd personally think about Naya Charm, Bant Charm, Ojutai's Command, Detention Sphere, Izzet Staticaster, Dromoka's Command, Wear / Tear, Fracturing Gust, Firespout

FreeTheTacos on Grixis Teachings

2 months ago

Things I'm consideringEchoing Truth instead of Into the Roil I don't think the deck needs its bounce spell to cantrip, and Echoing Truth would help a ton against token strategies.

Mana Leak has been underperforming. It's useful the first few turns, but it is useless for protecting a lead late game. Maybe replace with some combination of Essence Scatter, Dissolve, and Deprive or Familiar's Ruse

Pyroclasm is terrible against burn, (Monastery Swiftspear, Keldon Marauders, Thermo-Alchemist) and bad against Black Devotion (Vampire Nighthawk, Gifted Aetherborn, Gray Merchant of Asphodel). Maybe some sort of split with Firespout?

Dadouuxx on Tronmatize [GR Tron]

2 months ago

Hi Muggins! Anger of the Gods is actually better but too hard to cast. RR is too difficult for this deck. You usually run low on colours with few Stars and Sphere and only 4 Groves. Instead I tried Firespout. It worked well but in the end Pyroclasm is more reliable and two damages is usually enough to kill what you need to survive long enough (like casting in turn 2 to make 2 for 1 trade is usually fine).

Regarding Atarka's Command, the card is even harder to cast as RG and do not really provide any advantages. Putting a land into play is fine but I would better be able to fetch the one I need in my deck for 1G with Sylvan Scrying.

I'm very happy you like the deck, hope you would also enjoy playing it!

Sargeras on Tron for Poor Orphans

3 months ago

I like the concept, so +1. I have some suggestions.

  1. Perilous Vault is the closest thing you can get to Oblivion Stone without paying an arm and a leg, and would probably work out great as a one-of in the mainboard. But if not it's great for sideboards too against many of the decks this deck can struggle against.

  2. I'd play Nature's Claim over Naturalize in the sideboard. The 4 life may seem like a drawback, but you are playing tron, which is the best deck in the format at top-decking finishers, which means 4 life doesn't really matter in the long run. The real reason is so you can get rid of cards like Stony Silence when you are on the draw, and not have to worry about them.

  3. Since Platinum Angel is only about $3, I think it would make a great one-of addition to the mainboard since it requires your opponents to deal with it. Also, Thopter Assembly is great at gumming up the board with Flyers.

  4. I don't know if its needed, but Firespout as the traditional sweeper played in tron, and its still very cheap.

  5. Karplusan Forest, got a needed reprint and is now only $2.5, although I'm unsure if you need it with your current set up.

  6. Banefire is 40 cents more expensive then blaze, and is uncounterable if X is 5 or more.

Duchys on Enigma drake U/R ~40$

4 months ago

Sargeras Thanks for the help, I'm gonna going to add another Pyroclasm,2 copies of Firespout or Slagstorm, haven't decided on that one yet. So that would pretty much build the anti-aggro part and then I'm thinking that i put 4x Dispel and instead of AEtherling I'll put in 2x Magma Jet to the sideboard so I have some more burn againts slower decks. Other than that I'll keep the Vandalblast in the maybe board since I haven't played againts artifact deck yet. And I'll finish the sideboard with Echoing Truth.

Thanks for the help again, if you think of something more I would appriciate it.

Sargeras on Enigma drake U/R ~40$

4 months ago
  1. If aggro is a huge problem, I'd say you best options are Pyroclasm, Anger of the Gods, Slagstorm, Kozilek's Return, and if you really want to be sneaky, you can play Firespout (because it won't kill your fliers) and it acts like a Slagstorm on an opponent's board! Since you'd likely be more of the control deck game 2 playing a lot fo these would probably give you enough time to cast a finisher and win.

  2. If you are playing anything other then aggro, you may want to board in cards like Negate and Dispel for longer games against control/combo decks.

  3. You might want to play the card known as Izzet Staticaster, as it can deal with tokens and lots of small creatures.

  4. Since you play red, land destruction spells like Stone Rain and Molten Rain may be relevant.

  5. Vandalblast & Shatterstorm are both great at dealing with artifacts.

  6. I've seen many lists run Echoing Truth as a sort of "catch-all" spell, so that they can deal with things like artifacts or enchantments, as well as certain combos/cards. Ratchet Bomb is also good at doing this.

If you need anymore help, feel free to let me know!

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