Spire Tracer

Spire Tracer

Creature — Elf Scout

Spire Tracer can't be blocked except by creatures with flying or reach.

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Set Rarity
Gatecrash (GTC) Common

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Legality

Format Legality
Vintage Legal
Commander / EDH Legal
Tiny Leaders Legal
Highlander Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Modern Legal
Pauper Legal
Block Constructed Legal
Canadian Highlander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pioneer Legal
Pauper EDH Legal
2019-10-04 Legal
Legacy Legal

Latest Decks as Commander

Spire Tracer Discussion

SpookyToe on What Are You Gunna Do, Hit Me?

1 month ago

This is a very creative and cool neck. I'm probably gonna build this now :DD

Here's some ideas to toy around with: Spire Tracer, Treetop Scout, Triumph of the Hordes, Hunted Wumpus, Return of the Wildspeaker, Curse of Stalked Prey, Dragon Mage, Five-Alarm Fire, Hope of Ghirapur, Lust for War, Storm the Citadel

Kazierts on Fast and slippery

8 months ago

This is a very interesting archetype that can be build on a budget and there's more than one way you can do it. However, these types of decks, called "Bogles", normally use cheap creatures, like Slippery Bogle. So maybe you could replace Murkfiend Liege and Sturdy Hatchling for cheaper creatures like: - Faerie Seer - The faerie isn't unblockable but flying makes it easier to avoid your opponent's creatures. Also, it's ability to scry can help you set up your next turns better. - Gladecover Scout - Just a green version of the bogle. - Spire Tracer - A cheap attacker with decent evasion. - Pteramander - Just in case you decide to invest in a more instant and sorcery heavy build. I have some other suggestion regarding auras if you're interested. For some reason my comment wasn't working properly unless I put it weirdly like this, so I'm sorry if it's hard for you to read this way.

multimedia on

11 months ago

Hey, you're welcome. You're definitely on the right track. You were smart to change the strategy into playing more little creatures instead of big creatures. I think you can even expand on this further. You still want some big creatures, but little creatures with Radha are what you need to generate enough mana to cast big creatures and power mana sinks.

Another direction to consider that gets some inspiration from Edric, Spymaster of Trest decks. These decks play all little creatures who have evasion. Obviously not playing blue, but green has quite a few budget one/two drop creatures that could fit. Red has many budget one/two drops that have haste, but I think green because of the amount of Forests should be the priority for one/two drops.

Apprentice is interesting because it can be repeatable and the Thopter is created at combat before creatures attack. The Thopter can attack and with Radha on the battlefield it's a free one mana. More evasion would be good with Ohran Frostfang and/or Keeper of the Fables . These five drops can be excellent draw engines with evasive creatures, mimicking Edric.

I like these five drops with Vivien, Champion of the Wilds who can give them flash letting you cast them in combat after you have made mana with attacking creatures. Flash is especially good with Frostfang because he also gives your creatures deathtouch. Flash is also very good with Temur Sabertooth and End-Raze Forerunners as a possible repeatable +2/+2 and trample for your creatures. Forerunners is also a 7/7 with haste and trample.


A difficult part of building budget decks in Commander is choosing which of the best expensive price cards to include because you can't include them all and you have done well at including the better ones. Obviously for your deck Aggravated Assault and Stomping Ground are the two expensive price cards to auto include, but after that there's a lot of choices. I didn't see when I first looked that Genesis Hydra is already here. Because of the budget it's a good alternative for Genesis Wave especially because of Temur Sabertooth. In fact it's the best budget way to here to have potential access to enchantments. These two also make Duskwatch Recruiter  Flip quite good because as a mana sink it can find either one which then lets you potentially find Assault with Hydra.

Growing Rites of Itlimoc is a good card, but I think the $9+ could be better used. Rites gives you more sources of mana, but you don't really need other sources of mana especially when it's the third most expensive price card in the deck. Gamble for instance can tutor for Assault and I think that's something that can help your deck more than other mana sources.

oliveoilonyaasscureshemorrhoid on A Song of Turns and Dongers (cEDH)

2 years ago

Gaea's Skyfolk v Scryb Sprites/Spire Tracer/Treetop Scout? Burgeoning v Exploration? I consider it much faster, even if it's removal bait. Elvish Spirit Guide v Mana Crypt or something similar? This deck seems very color demanding.

Hope this helps

Recover819 on

2 years ago

I have something similar but with Ledgewalkers. Hexproof would be helpful here. You have seen boggles right?

Silhana Ledgewalker

Spire Tracer

AntsJurgenson on March of the Elves

4 years ago

I have a friend with a playset of Heritage Druid, might try to trade for them! Thank you for your input, definitely opting for Lead the Stampede from now on. I agree about Spire Tracer and Might of the Masses they tend to be either really effective or useless. The card I'm least impressed with however in terms of impact is Immaculate Magistrate, I could switch it with Sylvan Messenger or Dwynen, Gilt-Leaf Daen?

2_Trainz on March of the Elves

4 years ago

In my opinion Spire Tracer, Life's Legacy, and Might of the Masses should all be cut, they all largely lack impact, and are really only very good when you are already ahead.

You should think about adding Heritage Druid, Nettle Sentinel, and Lead the Stampede, They provide the ability to "go off" by tapping Nettles for mana when Heritage is out to play Lead, then playing your newly gotten creature. they also speed up the deck a lot as well.

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