You may play any number of lands on each of your turns.

Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.

Fastbond Discussion

permajinxed on List of all infinite combos 2.0

2 months ago

Here's one that requires some oldschool cards.

Fastbond + Zuran Orb / Dark Heart of the Wood + Crucible of Worlds / Ramunap Excavator

This is infinite life and infinite mana. In short... Fastbond was broken

TheRussBuss on Entering Nirvana Mk2

2 months ago

Fastbond is banned in Commander. I thought about it in my Omnath deck.

bwcooper on MF Seattle Jund Lands

8 months ago

Commenting again because I can't delete my previous comment. Just saw Vampiric Tutor , and am guessing the points are pre- Fastbond -reduction.

LeonSpires on Tatyova Fastbond - But Really Quick

10 months ago

Dude if your shop really has no ban list run a deck that can rush out Time Vault + Voltaic Key as quickly as possible and win every game you play... That is until they realize there is a reason for the ban list.

As far as cards I would suggest adding Seedborn Muse to make it so you can tap out and still have mana up on opponent's turns for your instants. Also with access to the ban list I would recommend Prophet of Kruphix for similar reasons to Seedborn. As well as Primeval Titan . I know Titan is high CMC but with Tatyova, Benthic Druid on board you can fetch two fetch lands when Titan ETBs and then fetch two basics. This makes it so you gain 4 life and draw 4 cards with Tatyova.

I run a lands matter deck Simic Moonfolk Landfall. It has a bit of a different direction but it might give you a few ideas. I really wish I could run Fastbond , Prophet of Kruphix , and Primeval Titan . But alas I am not as lucky as you are.

vdiddy1 on I hope this will be good.

1 year ago


Oran-Rief Hydra , Fastbond , Titania, Protector of Argoth , Comet Storm

Maybe Adds:

--Creatures: Sakura-Tribe Scout , Vinelasher Kudzu , Jaddi Offshoot

--Enchant: Retreat to Kazandu , Retreat to Hagra , Zendikar's Roil

--Sorcery: Nissa's Renewal , Insurrection , Nissa's Pilgrimage

--Removal: Searing Blaze , Gaze of Granite

--Planeswalker: Nissa, Vital Force

Remove from deck:

Primeval Titan and Sylvan Primordial (both are edh illegal, I'll vote useable, but I'd double check with the group), Assassin's Trophy (nvr help your enemy), Solemn Simulacrum (this card's effects are too slow to be worth 4 mana imo), Moonlight Bargain , Hunting Wilds ,

Note: Courser of Kruphix (doesn't allow you to play extra lands per turn), Viability of lifegain in this deck? Thantis, the Warweaver could bite you in the butt

I like: Boundless Realms , Collective Voyage , Eternity Vessel Rakdos's Return (a great kill spell), Ramunap Excavator

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