Seed Guardian

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Uncommon

Combos Browse all

Tokens

Seed Guardian

Creature — Elemental

Reach

When Seed Guardian dies, put an X/X green Elemental creature token onto the battlefield, where X is the number of creature cards in your graveyard.

Seed Guardian Discussion

multimedia on

1 month ago

Welcome to TappedOut :)

Nice start for a budget deck, but it needs more focus on Elementals. You're best cards here are not green they're red Chandra, Awakened Inferno and Cavalier of Flame . The problem is you've made a primary green deck and plugged your two best red cards into it which doesn't work. Both Chandra and especially Cavalier need lots of red in the manabase to support them, to cast them and you don't have this here.

A playable manabase is the hardest part of a deck to get right with such a low budget for this reason consider only one color? Either mono green or mono red? A mono colored deck only has to use one type of basic land therefore don't have to worry about playing dual lands for the second color. Since your two best cards here are red then consider mono red?

Obviously mono red will be a different deck than you have here and would require adding lots of budget red cards. Mono green wouldn't, but mono green wouldn't let you play Chandra or Cavalier. My advice is go with mono red since there's several good budget (less than $1 each) red Elementals in Modern to choose from: Smokebraider , Incandescent Soulstoke , Obsidian Fireheart .


For your current Gruul deck, if you don't like the idea of playing only one color, but wanting to keep two colors then focus on improving the manabase with more red sources. Add 4x Evolving Wilds , 2x Terramorphic Expanse , 1x more Gruul Guildgate or upgrade Guildgate to 4x Temple of Abandon ? The scry 1 is helpful when you play a dual land that ETB (enters the battlefield) tapped. Add Unclaimed Territory especially if you add more red Elementals since it can be make any color of mana to cast an Elemental.

Consider expanding on the Elemental strategy and less +1/+1 counters strategy? Consider building around the idea of ramp with Leafkin Druid and Smokebraider ? Grove Rumbler is a budget Elemental to considering ramping into. Rumbler is a creature to put counters on because it has trample and it gets a pump of power each time you play a land, +4/+4 until end of turn when you play and sac Evolving Wilds /Expanse in the same turn.

Smokebraider is the most powerful ramp creature for Elementals; it's budget and is an upgrade for Chandra's Embercat if using two colors. Incandescent Soulstoke is a budget anthem for Elementals and can cheat one onto the battlefield which has interaction with my next suggestion. Soul of the Harvest is a budget Elemental to ramp into and an upgrade for Vorstclaw and Wakeroot Elemental . A 6/6 with trample for six mana and it's ability to draw you a card whenever a nontoken creature you control ETB is good.

Cheat Soul onto the battlefield with Soulstoke for two mana; attack with a 7/7 Elemental with haste/trample. Not having to pay the six mana to cast Soul gives other mana to use to cast creatures to draw for the turn which is good with Smokebraider and Leafkin. The two mana that Smokebraider can make to cast an Elemental is good to ramp into Soul as well as can pay for Soulstroke or Cavalier of Flame 's activated abilities.


Example of budget ramp Gruul Elementals base (keeping several cards you already have):

The Elemental core of this example is:

  • 4x Leafkin
  • 4x Smokebraider
  • 4x Soulstoke
  • 4x Rumbler
  • 4x Soul

Leafkin and Smokebraider are the ramp. Rumber and Soul are the creatures to ramp into.

Manabase for this example:

This example would add $10 to your current deck cost of $35. I offer more advice. Good luck with your deck.

Brutal_B on Tide of Rot, A Tale of Lust for the Grave

6 months ago

ThallionDarkshine, so i swapped out Acid Web Spider for Manglehorn , Spontaneous Mutation for another island, and Mindeye Drake for Scapeshift . I'd also like to find a good replacement for Feral Abomination and Noxious Dragon . And I feel Seed Guardian under performs? Whats your take on Gray Merchant of Asphodel in this deck?

aas713 on Muldrotha the Gravette EDH *Help Needed*

1 year ago

Thanks Last_Laugh for the suggestions!! I've made a number of changes after checking out your stuff and think that my deck has improved. However, there's a couple cards I like a decent amount, but I'm not sure if I should play them. What do you think about the following?

Ghoulcaller Gisa I feel like she's a good option to move some cards like Merciless Executioner and etc. back to the graveyard while also filling up the board with some bodies. Also blowing up Lord of Extinction and potentially getting a bunch of zombies seems pretty funny.

Seed Guardian I just like this guy and thought he could be nifty

Bonds of Mortality seemed interesting but almost too situational

Reef Worm seems like it can get you a decent amount of value, but not sure if I should run it. Could also be a good target for Jarad/Ghoulcaller

Not sure if Windfall is worth running, I've tried to stay away from the instant and sorceries since they're tougher to get back into hand.

Not sure if I should use Commander's Sphere or Lotus Petal

Also, have you considered cards to protect your graveyard from removal like the Perpetual Timepiece or Elixir of Immortality?

I also want to include Siren Stormtamer but can't figure out what to replace.

StumpyIB on Omnath, Locus of Creature Ramp

1 year ago

I do need to update this deck as I no longer have Seed Guardian (or really Sylvan Primordial was the actual card) in this deck. But I agree about the Decimator!

Ruyen on Omnath, Locus of Creature Ramp

1 year ago

StumpyIB Decimator of the Provinces would be my suggestion, +2/+2 and trample for 10 (or some mana and a creature) that's also a 7/7 is not worth it. I would maybe keep it if it had flash as a fancy combat trick. Seed Guardian is another option as your graveyard count wouldn't be as high unless you are playing against mill or board wipe tribal

LenyLeBrujah on Plants and Zombies VS Mankind

1 year ago

Hello

I think your deck suffer mainly from one thing, you have too much different card types. To reach the delirium, you almost need 4 different card type in your graveyard. For exemple, i suggest to replace Renegade Map by another Evolving Wilds.I'd eventually try to add 2 other Evolving Wilds to deplete faster your deck from your land and have more statistical chance to draw valuable card through the game.I'd just replace one Seed Guardian by Ishkanah, Grafwidow.Finally I'd add one or two Reclamation Sage or Conclave Naturalists to deal with some painfull enchant or artifact.

Sorry if my english is bad...

StumpyIB on Omnath, Locus of Creature Ramp

1 year ago

The only reason I have Seed Guardian in the deck is to be a place holder for Sylvan Primordial which my play group has allowed me to put in since we play mostly casual stuff. I personally like Decimator simply because of being able to give my creatures trample for a turn along with a little boost. The troll is there just as a fun card. Plus people seem to think its awesome so they waste a burn spell on it.

I used to have both in this deck, but looking at the aspect again, I am thinking that might need to go back in here!

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