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Sorcery (1)


This a storm deck centered around my favorite character in Magic, Krark. By having Sakashima as our partner commander we effectively get two Krarks for doubling the copying, and it also gives us access to all the cheap and spicy cantrips blue has to offer.

Interactions get really interesting with two Krarks. If you win a flip with one Krark and lose the flip with the other, you get the copy and the spell bounces back to your hand. With three Krarks or a Krark's thumb this becomes very easy to accomplish. Want infinite mana? Cast Seething Song a million times. Want to generate spells for your storm count? Cast Deflecting Swat for free without targeting anything.

Krark is a very high risk, high reward commander that allows you to generate insane value out of nowhere.

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91% Casual

Competitive