One of my favorite decks I've made so far! Typically, Izoni is thought of as a token deck. While I have some powerful token synergies in the deck like dictate and skullclamp, I like to think i focused more on a midrange build. Izoni normally gets played late game akin to an avenger of zendikar for late game board presence and value, but some games its just good to cast her out early and create 2 bugs to have some card draw and a good sac outlet on the field. until then I like to play a minor control game in my interaction pieces while also building my graveyard to be as big as possible. Grim flayer is by far the best non-ramp play on turn two that the deck has. It establishes an early threat, fills your graveyard, and filters the top of your deck for cards you want in your hand. I kept the curve fairly low in order to generate a fast lead that can carry me to the late game. Craterhoof behemoth is most likely the only wincon that wins the turn its played, but there are many late game threats that can be put out such as a huge genesis wave, living death, a large garad, or even a swarm of worms from worm harvest. All in all, this is a great graveyad deck with minor token synergies. I hope you like it :)

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Casual

93% Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

44 - 0 Rares

19 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.15
Tokens Beast 3/3 G, City's Blessing, Clue, Goat 0/1 W, Insect 1/1 BG, Plant 0/1 G, Saproling 1/1 G, Worm 1/1 BG
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