Evolution Charm

Evolution Charm

Instant

Choose one —

  • Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
  • Return target creature card from your graveyard to your hand.
  • Target creature gains flying until end of turn.
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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Evolution Charm occurrence in decks from the last year

Latest Decks as Commander

Evolution Charm Discussion

Grubbernaut on Jund Midrange

2 months ago

I love this list - been working on my own pauper jund, as well.

With Bonder's Ornament seeing more play, I like maindecking 1-2 Abrade , as it's still relevant in nearly every matchup, even without opposing artifacts.

I do still think Lightning Bolt is worth it, as well; Skred is obviously solid, but being able to go face at the right moment can really make a difference.

Lastly, one of my pet cards is Evolution Charm . Super relevant in tri-color graveyard decks!

snackelwolf on Forest of Equilibrium

3 months ago

Greetings MapPsycho I've worked on this deck tonight. I'm unsure about keeping the Elephant Grass + Scuttlemutt combination of abilities to protect me from an attacker designated as black. It is fairly situational and those two slots take away from the land gain, large creature theme.

These are the cards I have added thus far:

Dryad Greenseeker Bonders' Enclave Nylea's Intervention Ulvenwald Tracker Thaumatic Compass  Flip Evolution Charm Nissa's Triumph Lay of the Land Primal Might and Spore Frog

The cards I removed tentatively are: Buried Ruin, Blighted Woodland, Consign to Dust, Scattershot Archer, Crystal Chimes and Crashing Drawbridge. this last card I was reluctant to take out -- granting haste is such a fun surprise and option with big monsters entering the battlefield. Regardless, The cards I still am curious to add are: Yavimaya Elder, Traverse the Ulvenwald and Ram Through but I am uncertain what to remove. Should perhaps the above mentioned combo depart from the picture?

Thanks in advance if you have any time to evaluate.

MapPsycho on Forest of Equilibrium

4 months ago

Abundance was a smart choice with Azusa as the commander. You may want more cards that get lands into your hands such as Adventurous Impulse or Thaumatic Compass  Flip. Yavimaya Elder can nab lands to your hand upon leaving the battlefield. Other good land grabbers in green are Caravan Vigil, Lay of the Land, Evolution Charm, Realms Uncharted, and Traverse the Ulvenwald. Also I always recommend Colossal Majesty in mono green for more card draw. Blighted Woodland, Fertilid, Far Wanderings and Veteran Explorer can all nab lands as well. Although instead putting them onto the battlefield, which would at least still trigger your landfall effects.

Overall this build is pretty good! Just bouncing some ideas.

Icbrgr on Naya Zoo

7 months ago

I will always love zoo decks like this. Evolution Charm is a neat utility spell I have used before in this shell.

cyeRunner on Infectious Swarm

10 months ago

Nice Build :)
Plague Stinger, Rancor and Might of Old Krosa are the cards I'd recommend the most, cutting Plague Myr and Evolution Charm for them.
Check out my deck for more: Nobody expects the Kozileks Inqusition - BG Infect

HortonIsTired on Serpentor

11 months ago

Hey Seshiro. Ya i see the lack of synergy with the scepter but i put it in there for some flavour, so the deck can react differently each match.....i get bored if a deck doesnt have choices either in play or in hand, Evolution Charm would be my first pick to imprint as i now have multiple choices...pull land out...flying defence...and graveyard retrieval, and the other two instant spells are self explanatory, primal bellow imprinted gets pretty dirty quick. So just another angle and for fun factor.

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