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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Vanguard | Legal |
Vintage | Legal |
Skemfar Shadowsage
Creature — Elf Cleric
When Skemfar Shadowsage enters the battlefield, choose one —
- Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common.
- You gain X life, where X is the greatest number of creatures you control that have a creature type in common.
cybishop on Budget BG Elves
2 months ago
I was recently shown that Shaman of the Pack was worse than I thought. That will probably be moved to the sideboard or removed. Not sure about next steps. Replace it with Skemfar Shadowsage or other blackish elves?Transition to simply playing Umori Elves? I should always consider making it more like the decks that are actually appearing in tournaments, but the problem with that is spending money...
Quicksilver2785 on Toes in Jams
1 year ago
I know you are going more budget with this but figured I could suggest a few Rats or cards that help a chosen creature type: Ashcoat of the Shadow Swarm, Lord Skitter, Sewer King, Ratcatcher, Karumonix, the Rat King, Twisted Sewer-Witch, Skemfar Shadowsage, Kindred Dominance, Haunting Voyage, Crippling Fear, Aphetto Dredging.
Barbarian_Sun_Pope on Overwelming Elves
1 year ago
I like the set up here and the payoff with Shaman of the Pack (+1). Kind of surprised to see Nettle Sentinel in sideboard though. Do you think a single copy of Skemfar Shadowsage would fit here as an extra copy of Shaman of the Pack? It's a little more expensive, but it shouldn't be much harder to cast than the Shaman and you can pull it with Collected Company.
multimedia on Tariel wrecker of holes
2 years ago
Hey, you haven't really made a complete deck yet to begin optimizing? Since there's only 14 lands here and you have to know that's not enough lands for a Commander deck?
There's some good ideas here, such as stealing opponent's creatures, attacking with them and then sacing them, but you want more sac outlets for this strategy. Making opponents discard cards is good, but giving an opponent the choice of what card to discard can be problematic for Tariel since opponent is not going to discard a creature. There's some reanimation and lots of recursion here which is good in these colors, but there's few enablers to get your creatures into your graveyard.
Some causal budget deck building advice to get started.
- 36 lands (Command Tower)
- 10 ramp sources (Arcane Signet)
- 10 draw sources (Magus of the Wheel)
- 10 removal for opponent's creatures (Plaguecrafter)
To start add 36 lands, they can be all basic lands to begin, can change some to dual lands later. Have 36 lands so you fill all the spots that are needed for lands and to clearly see how many cards have to be cut for lands. The double faced cards represented as lands here are all terrible cards for the mana cost. Cut them all and replace them with basic lands?
To add more lands next cut all the Pacifism removal? This type of creature removal doesn't interact with Tariel, Reckoner of Souls because it doesn't kill opponent's creature putting it into opponent's graveyard. If you want to utilize Tariel's ability then your opponent's creatures have to be put into graveyards, not exiled or stuck on the battlefield unable to attack or block.
- Pious Interdiction
- Pacifism
- Withercrown
- Arrest
- Choking Restraints
- Luminous Bonds
- Nahiri's Binding
- Minimus Containment
The next cards to cut to add more lands are the high mana cost creatures who don't do enough for Tariel, Reckoner of Souls. Tariel is the high mana cost spell you want to cast more than the rest, the other spells played should have some interaction with him or interact with opponent's creature in some way such as In Garruk's Wake. Keep Wake, cut the rest?
- Gloom Sower
- Returned Pastcaller
- Baleful Beholder
- Scion of the Swarm
- Epicure of Blood
- Boneclad Necromancer
Cards to cut last are some that just aren't doing enough for the mana cost and don't have any interaction with Tariel, Reckoner of Souls or the other strategies being played.
- Skymarch Bloodletter
- Death Cultist
- Contaminated Ground
- Hold at Bay
- Spreading Rot
- Seismic Shift
- Rubble Reading
- Tectonic Rift
- Settle Beyond Reality
- Goblin Instigator
- Marauding Blight-Priest
- Skemfar Shadowsage
All these cuts make enough spots for 36 lands. When you have enough lands then you can begin to optimize the rest of your deck. Good luck.
BossUltinuc on Golgari Elves (Commander/EDH)
2 years ago
Okay so I'm new to deckbuilding, especially for EDH so I'm just wondering if anyone has any useful/practical suggestions for this deck. I thought Abomination of Llanowar was a cool card, so I wanted to build around that concept of getting a lot of elves onto the field and my graveyard to really boost its power and toughness.
One thing I'll mention is that, with the exception of cards that are already present in the deck, I don't want to spend more then $3-5 on a single card. So keeping all of this in mind, any suggestions?
Commander: - Abomination of Llanowar
Planeswalkers: - Freyalise, Llanowar's Fury - Tyvar Kell
Creatures: - Elvish Eulogist - Elvish Archdruid - Imperious Perfect - Lys Alana Huntmaster - Immaculate Magistrate - Marwyn, the Nurturer - Elvish Visionary - Shaman of the Pack - Lathril, Blade of the Elves - Dwynen, Gilt-Leaf Daen - Beast Whisperer - Timberwatch Elf - Elvish Mystic - Canopy Tactician - Poison-Tip Archer - Skemfar Avenger - Skemfar Shadowsage - Wolverine Riders - Ruthless Winnower - Wellwisher - Golgari Findbroker - Jarad, Golgari Lich Lord - Rhys the Exiled - Nightshade Harvester - Gilt-Leaf Winnower - Elvish Doomsayer - Storrev, Devkarin Lich - Nadier's Nightblade - Fyndhorn Elves - Llanowar Elves
Instants: - Putrefy - Golgari Charm - Murder - Village Rites - Grisly Salvage - Wrap in Vigor - Cast Down - Malakir Rebirth Flip - Ghastly Demise - Infuse with Vitality
Sorcery: - Cultivate - Rampant Growth - Eyeblight Massacre - Shamanic Revelation - Casualties of War - Dig Up - Victimize - Sign in Blood - Spark Harvest - Diabolic Tutor - Deadly Brew - Bone Shards - Elvish Promenade
Artifacts: - Sol Ring - Arcane Signet - Commander's Sphere
Enchantments: - Elderfang Venom - Moldervine Reclamation - Prowess of the Fair
Lands: - Evolving Wilds - Command Tower - Path of Ancestry - Llanowar Wastes - Jungle Hollow - Skemfar Elderhall - Golgari Guildgate - Tainted Wood - Necroblossom Snarl - Myriad Landscape - Foul Orchard - Darkmoss Bridge - Forest x13 - Swamp x13
OLucas on Budget Sultai Tormod combos
2 years ago
Just realized that Riftsweeper+Dread Return also act as a sac outlet for the combos that don't involve Bag of Holding. Ended up switching Wonder for Skemfar Shadowsage.
magicbike on green machine
2 years ago
so i made a little change in my deck put some board wipes in some times when its going slow you need a reset In Garruk's WakeDeadly TempestElvish Dreadlord
some small changes
always handy to get cards with Wirewood Symbiote its good with Shaman of the Pack or Skemfar Shadowsage or Elvish Harbinger or Farhaven Elf
en i bought for card drawVampiric Rites
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