Creature — Human Cleric
Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.)
When Orzhov Pontiff enters the battlefield or the creature it haunts is put into a graveyard, choose one - creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn.
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Orzhov Pontiff Discussion
1 week ago
MaRo uses the phrase easy to grok often enough with regards to mechanics, and he usually means something like this mechanic makes sense. I dont think that its so much that Haunt is hard to understand, so much as it doesnt make sense for the flavour/mechanic mixture. Its unpopular because it doesnt intuitively feel like youre haunting anything when you do it, so you then have to explain exiling CARDNAME when dies to have it trigger again.
1 week ago
I'd also up the mana dork count to at least 8. Probably more Noble Hierarchs and Wall of Roots. You don't have Veteran Explorer in Modern like you do in Legacy, so you're on the Eldritch Evolution/Chord of Calling plan every time. That means you'll almost always want 3 mana on turn 2, or setting up a large Chord of Calling on turn 3.
1 month ago
Living Plane or Natural Affinity if Humility is up works with Toxic Deluge and Orzhov Pontiff/Minister of Pain in the wishboard to destroy all opponents lands. really like the deck, excellent write up and interesting idea I've never seen before.
2 months ago
christ4like2l0ve Unfortunately I dont but I can simply post my most updated list here!
Sideboards are obviously meta dependent but here is mine
The deck basically plays like a creature heavy mid range deck with a back door combo. You dont need to combo to win but its nice that its there for the matches you want it.
2 months ago
I play a pretty fun Eldritch Evolution Abzan deck that also plays the Spike Feeder/Archangel combo. You sac stuff like VoR and Kitchen Finks to get Siege Rhinos and combo pieces along side Chord of Calling.
If you do end up playing this version you would have to drop a lot of the creatures like Restoration Angel, 2 of the Scavenging Ooze, Nyx Fleece Ram, and Rhox Faithmender, in favor of faster mana, and tutor targets far EE and Chord. Creatures like-
Noble Hierarch or some other 1 drop ramp
In the SB you can tutor for
Lastly I would go up to 23-24 lands for consistency sake. Even in my version with 6-8 mana dorks You still want to make your land drops incase they get killed. Add a Stirring Wildwood, Gavony Township, Treetop Village, Shambling Vent, Hissing Quagmire, Ghost Quarter, or Vault of the Archangel to get some utility out of your lands.
3 months ago
You haven't addressed anything new that was said.
Stax is a fine substitute for Prison, we're all agreed on that. I'm wondering now if anybody thinks Hard Lock or Lockdown should get its own thing; those are clearly unrelated to Stax.
As for toolbox, we're not talking about combos or synergies. Most toolbox decks are trying to find hate cards for specific decks. You can't possibly tell me using Chord of Calling to tutor for hate package of Reclamation Sage, Orzhov Pontiff, Fulminator Mage (vs. Tron), Scavenging Ooze (vs. Dredge), Aven Mindcensor qualifies as a combo. One card is not a combo.
4 months ago
5 months ago
Hey, i like the Copter / Order synergy a lot! Seems like a great concept, i'd love to test that myself.
That said, Brain Maggot should probably be Tidehollow Sculler. Despite being weaker to Kolaghan's Command as an artifact, an extra point of both power and toughness matters a lot.
Also, Urborg doesn't make sense to me: You need very little black mana and have no double black costs. It doesn't leave room for a basic Swamp which is important for your fetchlands to find against decks where your life total is under pressure. Also, Blood Moon is a card.
Since you barely need black mana, my experience tells me you should run Noble Hierarchs over Birds of Paradise. Exalted is a huge deal in most games, whereas flying and the option to get black mana are merely occasional upsides.
Overall, your whole deck is generating massive amounts of value (card draw, recursion, lifegain, etc). But there are a couple of decks where that doesn't accumulate to much, since what they do is even more powerful and they simply kill you. Elves or Merfolk, for example, don't seem like great matchups for you, since you lack the tools to break up their synergies (one or two Path to Exile won't be enough most of the time). Living End and Tron seem even worse. If all your Eldritch Evolutions and Chord of Callings can find are Tireless Tracker, Eternal Witness, Renegade Rallier and Kitchen Finks, which more or less do the same thing, those tutors can't reach their full potential. Sure, Brain Maggot (or Tidehollow Sculler) offers some interaction, but i think you should have access to a wider range of tools. Scavenging Ooze seems like a must to me, it's a great card on its own, and can make a big difference in matchups where graveyards are a factor. Just having a single copy to tutor up can massively affect the game. For similar reasons, you might want to consider cards like Qasali Pridemage, Orzhov Pontiff, Linvala, Keeper of Silence or Fiend Hunter for your maindeck (or sideboard). They won't always be great, but your fanastic value engines can make up for that. However, if they shine, they really shine, and might turn games around on their own.