Gift of Orzhova

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Gatecrash (GTC) Uncommon

Combos Browse all

Gift of Orzhova

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying and lifelink.

Price & Acquistion Set Price Alerts

MM3

GTC

Ebay

Gift of Orzhova Discussion

Gattison on The Boros Legion

3 months ago

I hate to be the bearer of bad news, but Gift of Orzhova is "illegal" in this deck because your commander doesn't have any symbols anywhere in its casting cost or text.

I also now realize this deck is 4 years old, so, you probably realized that a long time ago. =)

Silverdrake on W/B Sanguine Bond/Exquisite Blood

3 months ago

I'm inclined to agree that you have too many creatures, I just thought that's what you were going for so I didn't mention it. If you want to push that combo harder you'll likely want either more copies of the two pieces, or more ways to find them. Idyllic Tutor is a good choice, especially since you have other worthwhile targets like Oblivion Ring and Blind Obedience. I'm also a fan of Mastermind's Acquisition. It's definitely a slow card but grabbing something from sideboard is a neat trick, and it can find more pieces than just enchantments. Being in white, you could probably use some Path to Exile, and being in black you could probably use some Inquisition of Kozilek and/or Thoughtseize.

In my opinion, deckbuilding is first and foremost about expressing yourself, so you should play whatever cards you think are fun. If I were you, though, these are the changes I would make:
Cut 2x Gift of Orzhova, 2x Phyrexian Arena, 2x Crypt Ghast, 2x Archfiend of Depravity, 3x Drana's Emissary, and 2x Blind Obedience
Add 2x Idyllic Tutor, 2x Mastermind's Acquisition, 4x Lingering Souls, 3x Inquisition of Kozilek, 2x Path to Exile.

Other cards to consider for mainboard: Thoughtseize, Fatal Push, Authority of the Consuls, Archangel of Thune, Damnation, Wrath of God

Cards to consider for sideboard: Fragmentize, Rebuff the Wicked, Anguished Unmaking, Damping Sphere, Pithing Needle, Torpor Orb

mastermonorail on Daxos's spooky enchantments

4 months ago

Hello fredthecrazzyelf, I would like to help you with you Daxos the Returned deck. Myself I have a Daxos deck and I love him to the ground, enchantments and tokens are my two favoriet things in magic since I started playing and Daxos combines those perfectly. Maybe you could take a look at my Daxos list: Daxos the Returned I know my decklist is way over your buget of $20, though I might be able to help you find some valuable cards that aren't gonna break the bank.

First of all I would like to say that Daxos's Torment is a great card to run in the deck. For flavor reasons I have never cut it, but time and time again it has proven to be a ton of value in my games. For a Daxos deck the fact that a card is a enchantment is valuable enough, for that reason I understand you run these enchantment cards that can flikker themselves. (Personally I don't run most of them, but flikkering ward is my favorite) For the rest 'Ayish' has given you some very usefull advice, although I think Grim Guardian can work great in the deck, most of the cards he points out can be cut. The high mana-cost is why I would say.

The way my Daxos deck is build is focussed on the idea of disruption though enchantments or powerfull Aura's to boost one creature into a huge threat. For example a card like Ethereal Armor works great and is really cost efficient. Gift of Orzhova and Spirit Mantle are very good cards to due to the evasion they offer. And finally an all-star of the deck for me is Eidolon of Countless Battles which can fly under the radar and be a massive threat your opponents have to deal with later, twich!

My main advice would be to cut on CMC in your deck, you want to mana-cost of your spells to be rather low, so that you can pump as much mana into Daxos his pay-off ability, the Experience tokens. I would cut most of your 5+ mana cards and only leave in a couple of bombs, Daxos will do the rest. Furthermore, think about protection for Daxos, since a deck build around him needs him on the battlefield. (Alos don't forget your mana rocks

Good luck with your deck and I hope you may enjoy your Daxos deck for many years to come, he is a great general and can be very powerfull if played right.

Boza on B/W aggro/lifegain

5 months ago

The simple rules of simple deckbuilding that i just came up with simply on the spot:

1/ Identify how you want to win.
2/ Play 4 copies of the 9 cards that best support that.
3/ Add 24 lands.
4/ ???
5/ Profit!

In all seriousness, this is good way to start out in deckbuilding without too much hassle. From what you have currently, lifegaining and extorting are your key players and the deck has a low curve and is aggressive. lets focus on that. Fair warning, I am introducing some new cards! Lets see:

4 Tithe Drinker - extort
4 Kingpin's Pet - extort
4 Nightsky Mimic - key player!
4 Edge of Divinity - key player!
1 Blood Baron of Vizkopa - you have it already, but 5 mana is a lot, so 1 copy is plenty.
3 Gift of Orzhova - makes racing so much easier.
4 Unmake - key removal!
3 Orzhov Charm - small dudes removal.
1 Anguished Unmaking - pricy, but quite good!
4 Tidehollow Sculler - gets their hand and is another BW creature.
6 cards of your choice between Sin Collector, Pillory of the Sleepless and Drana's Emissary, Undying Evil, Ulcerate, Castigate, Sign in Blood, Ajani's Pridemate or mix betweeen them.

22 lands

What is deck doing and why am I not following my own advices? The 4x9 non-lands + 24 lands is a good thing starting out. As you continue building more decks, you realize it is good, but limiting. In a deck full of 2 and 3 drops, you have no need for 4 Blood Baron of Vizkopa, for example. Same with lands - if you have only 1 card that costs 5 to cast, 24 lands is a bit too much.

TLDR: 9X4 + 24 is good basis, just make some tweaks from there.

chaoticsoldier on I Can't Believe It's Not Not Pauper!

5 months ago

Some very outdated replies below. Thanks for your input everyone!

Thanks KoriAne! I tested it quite a bit and I have added 2 Beckon Apparition based on your suggestion.

gabrielguieiro, I had a go with Gift of Orzhova but I found it to be a little slow. All my other enchantments cost 1 and I prefer the speed. However it is excellent later in the game to make more flyers when I need them. The evasion sometimes makes all the difference.

Hey festerfizzle. I'd prefer to have Tithe Drinker over Putrid Warrior because the extort often gets used multiple times per turn, and where the opponent loses the life, I gain it. It also has lifelink too. If you're making a similar deck, one playset of creatures is probably enough as creatures can be cast more reliably.

eyes2sky, my deck also fares poorly against burn. If they're tapped out early and I can cast a lifelinker and enchant it enough in one turn so it's too big to kill with a few burn spells, I might stand a chance. But by game 2 they'll catch on and leave some lands untapped and I'll have trouble retaining my creatures. I side in Pay No Heed and Castigate against burn players, but that's all I've got. It helps a little. Ideally, you should use some Circle of Protection: Red. That's your best bet. I rarely encounter pauper burn though, so my sideboard doesn't have it.

Plahbie on Redeem the Alternate Win Conditions

6 months ago

Ajani Steadfast and Ajani, Caller of the Pride are both great, and I'd recommend taking out Gift of Orzhova and Triskaidekaphobia for them.

KeiranHowells on Red black demons

6 months ago

Maybe replace Gift of Orzhova with Madcap Skills?
Their is already enough flying; the +1/+1 and lifelink is nice but more damage and menace will help more in my own opinion.

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