|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Common|
Combos Browse all
Gift of Orzhova
Enchantment — Aura
Enchanted creature gets +1/+1 and has flying and lifelink.
|Have (2)||orzhov_is_relatively_okay819 ,|
Gift of Orzhova Discussion
5 months ago
So, my dad was a very Christian man. At one point in my childhood, I recall going to church up to two times a week. We attended church groups, church soccer practice, church outings, the whole shebang. It was always a distant dream of his to have become a priest but he couldn't because he felt like a sinner since he served in the military.
We wouldn't just say grace. At one point, he would read Bible verses at the table. Once, he got so into it that he read an entire chapter ("book") out loud while we ate.
My dad was also a beautiful craftsman. He knew how to do it all. Carpentry, painting, masonry, ironworking, and one of my personal favorite stained glass.
Well, in late 2005 he was diagnosed with pancreatic cancer. He eventually beat the cancer and it went into remission. During the surgery to remove it, something went horribly wrong. He passed early 2007.
This card is my #1 favorite in the whole game, because it reminds me of him.
I love you, Dad. RIP. <3
Shit man, I just opened the image link and now I'm crying. Damn, this card really pulls at my heart strings. In a good way, of course. It's nice to know I'm not as cold and dead inside as my depression makes me believe.
6 months ago
First of all, I agree with everything everyone else has already said above, lol. I'm especially glad to see somebody mention Quinton Hoover, Rebecca Guay, and the new Seb McKinnon art on Bankrupt in Blood . I also was a big fan of Richard Kane Ferguson, Ron Spencer and Jeff Miracola, back in the day, too.
6 months ago
Oops, I missed Nephilim23's challenge. My bad.
Curse of Orzhova
Enchantment - Aura
In addition to paying this card's converted mana cost, you may pay 3 life. If you do, it can target a creature with hexproof as though that creature did not have hexproof.
Enchanted creature loses flying and hexproof and can not have flying or hexproof. You lose 1 life during it's controller's upkeep.
The Gift of Orzhova is not without it's foil; For with every generous handout, the Orzhov are sure to take thrice as much.
Continue with the previous challenge: Make a legendary creature and a second creature that can synergies with it.
11 months ago
Deathgreeter Soul's Attendant Profane Memento Identity Crisis Gift of Orzhova On Serra's Wings Ajani's Pridemate, more boardwipes like Wrath of God Day of Judgment and if you want to be a dick Armageddon
1 year ago
I hate to be the bearer of bad news, but Gift of Orzhova is "illegal" in this deck because your commander doesn't have any symbols anywhere in its casting cost or text.
I also now realize this deck is 4 years old, so, you probably realized that a long time ago. =)
1 year ago
I'm inclined to agree that you have too many creatures, I just thought that's what you were going for so I didn't mention it. If you want to push that combo harder you'll likely want either more copies of the two pieces, or more ways to find them. Idyllic Tutor is a good choice, especially since you have other worthwhile targets like Oblivion Ring and Blind Obedience. I'm also a fan of Mastermind's Acquisition. It's definitely a slow card but grabbing something from sideboard is a neat trick, and it can find more pieces than just enchantments. Being in white, you could probably use some Path to Exile, and being in black you could probably use some Inquisition of Kozilek and/or Thoughtseize.
In my opinion, deckbuilding is first and foremost about expressing yourself, so you should play whatever cards you think are fun. If I were you, though, these are the changes I would make:
Cut 2x Gift of Orzhova, 2x Phyrexian Arena, 2x Crypt Ghast, 2x Archfiend of Depravity, 3x Drana's Emissary, and 2x Blind Obedience
Add 2x Idyllic Tutor, 2x Mastermind's Acquisition, 4x Lingering Souls, 3x Inquisition of Kozilek, 2x Path to Exile.
Other cards to consider for mainboard: Thoughtseize, Fatal Push, Authority of the Consuls, Archangel of Thune, Damnation, Wrath of God
Cards to consider for sideboard: Fragmentize, Rebuff the Wicked, Anguished Unmaking, Damping Sphere, Pithing Needle, Torpor Orb
1 year ago
Hello fredthecrazzyelf, I would like to help you with you Daxos the Returned deck. Myself I have a Daxos deck and I love him to the ground, enchantments and tokens are my two favoriet things in magic since I started playing and Daxos combines those perfectly. Maybe you could take a look at my Daxos list: Daxos the Returned I know my decklist is way over your buget of $20, though I might be able to help you find some valuable cards that aren't gonna break the bank.
First of all I would like to say that Daxos's Torment is a great card to run in the deck. For flavor reasons I have never cut it, but time and time again it has proven to be a ton of value in my games. For a Daxos deck the fact that a card is a enchantment is valuable enough, for that reason I understand you run these enchantment cards that can flikker themselves. (Personally I don't run most of them, but flikkering ward is my favorite) For the rest 'Ayish' has given you some very usefull advice, although I think Grim Guardian can work great in the deck, most of the cards he points out can be cut. The high mana-cost is why I would say.
The way my Daxos deck is build is focussed on the idea of disruption though enchantments or powerfull Aura's to boost one creature into a huge threat. For example a card like Ethereal Armor works great and is really cost efficient. Gift of Orzhova and Spirit Mantle are very good cards to due to the evasion they offer. And finally an all-star of the deck for me is Eidolon of Countless Battles which can fly under the radar and be a massive threat your opponents have to deal with later, twich!
My main advice would be to cut on CMC in your deck, you want to mana-cost of your spells to be rather low, so that you can pump as much mana into Daxos his pay-off ability, the Experience tokens. I would cut most of your 5+ mana cards and only leave in a couple of bombs, Daxos will do the rest. Furthermore, think about protection for Daxos, since a deck build around him needs him on the battlefield. (Alos don't forget your mana rocks
Good luck with your deck and I hope you may enjoy your Daxos deck for many years to come, he is a great general and can be very powerfull if played right.
1 year ago
The simple rules of simple deckbuilding that i just came up with simply on the spot:
1/ Identify how you want to win.
2/ Play 4 copies of the 9 cards that best support that.
3/ Add 24 lands.
In all seriousness, this is good way to start out in deckbuilding without too much hassle. From what you have currently, lifegaining and extorting are your key players and the deck has a low curve and is aggressive. lets focus on that. Fair warning, I am introducing some new cards! Lets see:
4 Tithe Drinker - extort
4 Kingpin's Pet - extort
4 Nightsky Mimic - key player!
4 Edge of Divinity - key player!
1 Blood Baron of Vizkopa - you have it already, but 5 mana is a lot, so 1 copy is plenty.
3 Gift of Orzhova - makes racing so much easier.
4 Unmake - key removal!
3 Orzhov Charm - small dudes removal.
1 Anguished Unmaking - pricy, but quite good!
4 Tidehollow Sculler - gets their hand and is another BW creature.
6 cards of your choice between Sin Collector, Pillory of the Sleepless and Drana's Emissary, Undying Evil, Ulcerate, Castigate, Sign in Blood, Ajani's Pridemate or mix betweeen them.
What is deck doing and why am I not following my own advices? The 4x9 non-lands + 24 lands is a good thing starting out. As you continue building more decks, you realize it is good, but limiting. In a deck full of 2 and 3 drops, you have no need for 4 Blood Baron of Vizkopa, for example. Same with lands - if you have only 1 card that costs 5 to cast, 24 lands is a bit too much.
TLDR: 9X4 + 24 is good basis, just make some tweaks from there.
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