- 4x Flooded Strand
- 1x Godless Shrine
- 1x Hallowed Fountain
- 1x Island
- 4x Marsh Flats
- 1x Plains
- 4x Polluted Delta
- 1x Swamp
- 2x Watery Grave
- 2x Angel's Grace
- 2x Dismember
- 2x Fatal Push
- 2x Orzhov Charm
- 2x Path to Exile
- 3x Spoils of the Vault
- 2x Stubborn Denial
I might be mistaken but you won't be able to make Death's Shadow bigger than a 13/13 with the way your combo is setup. You aren't allowed to pay life you don't have, you would actually need another card to bring your life total below 0, like Spoils of the Vault.
April 3, 2017 12:58 a.m.
Um... Death's Shadow can't get larger than a 13/13... am I missing something?
April 18, 2017 12:19 a.m.
If you go into negative life totals, Deaths Shadow gets +X/+X
April 18, 2017 12:33 a.m.
April 18, 2017 3:58 p.m.
Yeah, I need to figure out what card to take out to put it in
April 18, 2017 4:08 p.m.
Im confused. Why aren't decks like these running mutagenic growth? It's a free 4 point swing isn't it?
April 23, 2017 6:53 p.m.
Some do, I don't feel a need for it though. I'm playing more of a control oriented version though with removal and time walks along with the combo to make sure that I get the kill. It's definitely a great card for the deck, but not needed. The deck runs a TON of life loss in general. I'm still tweaking the deck though, so you never know, mutagenic growth could be highly effective in the future.
April 23, 2017 7:04 p.m.
April 27, 2017 2:45 a.m.
I do have to cast spoils before angel's grace, that's correct.
April 27, 2017 11:47 a.m.
I have seen (and played against) a number of Death's Shadow esper lists and I really struggle to understand why the deck is in blue. Snapcaster Mage and Serum Visions appear to be the two main drivers, but I would ask why not run Dark Confidants and a larger removal battery (i.e. a set of path and fatal push) instead? I do not mean to challenge your investment decisions, but adding blue strikes me as an over-complication of the archetype. If you wanted to shift to a more controlling build, I could understand the inclusion of blue, but I would expect to see countersqualls in the mainboard alongside, say, cryptic command. However, such a shift would also require a larger landbase, and this is something that I have seen esper death's shadow struggle with-the landbase is so reduced that players struggle to achieve opening hands that support those turn 3 wins.
April 28, 2017 10:46 a.m.
Methylase this is just a fun deck :) While it is perfectly good for Friday Night Magic, I do not expect this to go to a Grand Prix and win the entire thing. The idea behind Esper Death's Shadows, my version at the very least, is I have plenty of control (there is control other than just counter spells you know!) with the cards Thoughtseize, Inquisition of Kozilek, Stubborn Denial, Path to Exile, Fatal Push, and Orzhov Charm. As well with those, I run Angel's Grace as a combo piece and a time walk, and Spoils of the Vault as a potential tutor, and main combo piece. Other than that, Serum Visions is mandatory and Lingering Souls gives the deck some other beaters that are potentially hard to deal with.
Snapcaster Mage is in here because it's always good to reuse a Path to Exile, or Fatal Push, or Orzhov Charm. Or even Angel's Grace. I can technically stall out a game 7 turns with Angel's Grace and Snapcaster Mage. It's a highly effective card, and targets a large portion of the deck.
EDIT: Include Dismember in that list of removal too.
April 28, 2017 11:15 a.m.
Actually you do not need to cast spoils before angels grace. you can cast angels grace and let it resolve then cast spoils.
April 28, 2017 8:44 p.m.
Hey just so you know I love the idea of the deck but Angel's Grace puts you at 1 life, you can't go under 1 with it ya know so sadly your turn 2 combo doesn't work :( overall still a rad deck.
April 30, 2017 11:14 a.m.
I am an awful liar I apologize! Since spoils is loss of life you are all set! sorry about that!
April 30, 2017 11:16 a.m.
Haha it's alright, in testing I've had a lot of peoplet say the combo doesn't work for that reason :P it seems easily confused when the combo goes off but it does I'm fact work!
May 1, 2017 9:59 p.m.
my daddy doesn't even need a diving suit to plunge into an ocean of pleasure
subscribe or the knife goes deeper
May 18, 2017 3:42 p.m.
Just so everyone who reads this deck knows, Angel's Grace does not stop loss of life and you will be at negative live after Spoils of the Vault resolves, causing Death's Shadow to grow an amount equal to your negative life. If you name a card not in your deck with spoils, you will exile your whole deck and fall to about -40 makeing Death's Shadow a 50/50 ish
May 19, 2017 9:37 a.m.
Due to rule changes this "combo" doesn't work anymore.
2017. 07. 14. If your life total is negative, X is considered to be 0. (This is a change from previous rulings.)
Thus you will be at a very negative life total, with a "just" 13/13 death's shadow - and will lose the game at the beginning of the opponent's upkeep.
Sorry to be the bearer of bad news, but i think its better to found out here, then during a tournament.
October 11, 2017 12:50 p.m.
The deck has been updated since the ruling. Before the ruling the combo worked. That's why I have Phyrexian Unlife main board now.
October 11, 2017 8:26 p.m.
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|Date added||8 months|
|Last updated||2 months|
This deck is Modern legal.
|Folders||Combo, Expensive Modern Decks, ideckas, modern, deck ideas, Decks To Build, favs, Modern, Brilliant Ideas, modern ideas, See all 22|
|Top rank||#4 on 2017-05-01|