Vizier of Remedies


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Uncommon

Combos Browse all

Vizier of Remedies

Creature — Human Cleric

If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.

Price & Acquistion Set Price Alerts



Have (0)
Want (1) Swagrajag

Vizier of Remedies Discussion

Smallish on Jumbo Tron

1 week ago

I wasn't quite sure about that combo, thanks. i already have a viezer deck but it's more of a joke. Infinite Joke I will try to make a Devoted Druid and Vizier of Remedies deck (probably on a budget)

tumorman73 on Jumbo Tron

1 week ago

Oddly enough, melira does not actually combo with Devoted Druid. Melira says that you creatures can't have -1/-1 counters put on them, and because part of the activation cost of druid is to put a -1/-1 counter on it, you cannot untap it. However your not totally screwed, Vizier of Remedies does go infinte with druid because it replaces the -1/-1 counter. So if you want the combo to work, you should probably add white for Vizier of Remedies. Then if you add Duskwatch Recruiter  Flip wins the game with infinite mana. You just activate its ability until you find a ballista and it kills right there. You can also add cards like Collected Company, Commune with Nature, and Chord of Calling to assemble the combo much more consistently. If you add these cards then all you need to win in the deck is Devoted Druid, Vizier of Remedies and Devoted Druid so you only technically have to run 1 ballista as the pay off to kill. Doing that allows you to cut out all of the big creatures that are normally clunky in a hand and replace them with value and toolbox creatures like Birds of Paradise, Eternal Witness, Knight of the Reliquary, Kitchen Finks, Scavenging Ooze, and Tireless Tracker. And because you now have access to white you can play Path to Exile to have some removal, and Shalai, Voice of Plenty to protect the combo. Hope this could help a little!

ToolmasterOfBrainerd on cEDH!!

2 weeks ago

Thrasios / Tymna has several variants.

Breakfast Hulk is a self-mill combo that can go off with Flash + Protean Hulk, Hermit Druid, or Cephalid Illusionist + Nomads en-Kor. Once it has milled itself itself there are a few different possibilities to include, but all usually involve Dread Return I think.

Paradox Scepter either slams Paradox Engine with a bunch of mana dorks in play and draws a ton of cards with Thrasios, or it plays Isochron Scepter + Dramatic Reversal to make infinite mana and draw the deck with Thrasios. It oftentimes features Vizier of Remedies + Devoted Druid as another way to get infinite mana (and draw the deck with Thrasios).

I play Aluren combo, but it's not quite cEDH. I'm on a budget and Aluren is not as good as other options.

Najeela has a couple ways it can make infinite combat phases. Druids' Repository, Sword of Feast and Famine, Nature's Will all allow the player to make 5 mana each combat.

Teferi chain veil is a deck. It incorporates stax pieces to slow the game down before comboing. I don't know enough about cEDH to say anything more.

I don't really know anything about Gitrog.

hungry000 on

2 weeks ago

I agree with the person above; there needs to be more things that interact with Lightning Coils, since right now there's only Coretapper and I suppose Saffi Eriksdotter. For example, you could play more Saffi to allow for the possibility of having it and Coretapper out and putting 9 counters on Coils at once, which creates 9 3/1s. You could also morph into a Vizier of Remedies + persist cards + sac deck to put infinite counters on Lightning Coils, or just play more cards that can sac themselves. Right now your deck is unfocused--it either has the right draws and pulls off the combo or functions as a less good Bant midrange deck that splashes for burn spells. I'm guessing that you sometimes draw Coretapper and no payoffs and it just ends up sitting in your hand the entire game, mostly useless. By focusing on one side or the other, the deck will work more efficiently.

greenmanaranger on "Budget" Selesnya Elves EDH

3 weeks ago

Jagd_Tallgeese: It seems like Melira, Sylvok Outcast would prevent the conditions for Devoted Druid's ability from being met. However, looking into the combo turns up the Vizier of Remedies, which apparently does work for infinite mana. So thanks for the heads-up.

Chasmolinker on [[Primer]] - Jund Midrange

1 month ago

Thanks for the comment Spazik008
I was toying with Nullhide Ferox or even Carnage Tyrant but that just was a bit much. Thrun, the Last Troll is there for U/W Control match-ups. They typically have enough mana to pay and path Nullhide Ferox or just outright counter it. Plus the "I can't play 2/3 of my deck" doesn't seem good enough. I see where it could be good against discard decks but I think I'd prefer Obstinate Baloth there for the life gain. Nullhide Ferox just dies the turn after it comes in. I think it would be OK against Hollow One because they have very limited removal for it. They could also just chump it with Flamewake Phoenix though. That's what made me consider Carnage Tyrant but that doesn't have the discard-proof portion of Nullhide Ferox. It's an awkward slot because Thrun, the Last Troll doesn't do anything against Hollow one or discard (outside of regenerate at least).

As for Nihil Spellbomb v Grafdigger's Cage; I think it does better against dredge/KCI because it gets rid of the cards they can return to hand which Grafdigger's Cage doesn't. Grafdigger's Cage is best against Kitchen Finks and Vizier of Remedies decks, which aren't really a part of the meta right now. I guess it's good against Bant Spirits decks but I'll take my chances with Thoughtseize.

ToolmasterOfBrainerd on Any advice? Thrasios / Tymna ...

1 month ago

I impulse bought an Aluren because I really like the card and now I need a deck to play it in. I spent the last day or so putting this deck together: I sees a Harpy, an' a Strixy. It definitely seems like it's on the right track, but I'm sure it could be improved.

It's on a semi-budget. I already own a lot of expensive pieces like the lands, Force, Top, Library, Recruiter, etc, but some cards that would be really good such as Vampiric Tutor are a little out of my price range at the moment. The cards in my maybeboard listed under Upgrades are cards I'll be getting when I can.

Right now I have the classic Aluren + Parasitic Strix + Cavern Harpy combo, as well as backups in Devoted Druid + Vizier of Remedies and Aluren + Cloudstone Curio + Parasitic Strix. Are there other combos that I should be running? Is it worth playing Kalastria Healer in case I lose Parasitic Strix? At the moment Parasitic Strix is my only way to win the game. I don't want to use Flash Hulk or other self-mill combos. Are there better cards I should consider? Do I have enough lands? Should I have more interaction or should I play 'combo or bust'? My playgroup (when playing this) will consist of competitive players with focused decks, but not cEDH. I'd like this to hold its own a bit in a cEDH setting, but this definitely doesn't need to be quite cEDH. Finally, I'm a bit skeptical of Tymna the Weaver. I don't have many attackers and I will face quite a few decks capable of making much bigger creatures that can block. Would Ravos, Soultender be better? The recursion seems good in the face of removal (especially boardwipes). Any general advice is welcome.

Once again, the decklist:

I sees a Harpy, an' a Strixy

Commander / EDH* ToolmasterOfBrainerd


Xica on The Wrath of the Scarab ...

3 months ago

I would recommend playing Shriekmaw over Ravenous Chupacabra. It does something past turn 2, instead of past turn 4, which is very relevant, as it can stop things like Baral, Chief of Compliance storm, or Devoted Druid + Vizier of Remedies and the like from murdering you on turn 3 after they untapped with their creatures. Plus it has a relevant evasion on its body when reanimated.

As usual i will mention that The Scarab God is at its best when its cheaper to activate thanks to stuff like Training Grounds (also plays well with Pack Rat), or cast due to Heartless Summoning.

Load more