icehit6 Deckspert

Hi there, I'm icehit6. I've played Magic since March of 2015, actually my senior year of High School, after my friends showed me the game and got me quite addicted to it.

I first started out unsure of what I liked to play, but I remember my first two decks I ever acquired for myself were the Speed vs. Cunning precon intro decks. After losing and winning both (more losses than wins!) at lunchtime Magic the Gathering, I knew that competitive magic was something that I really enjoyed and I looked to build my first competitive deck, which eventually ended up being what is now Dwynen's Army of Elves.

After building my elves over a long, one year building process, I yearned for completing other competitive decks. And thus my addiction began.

I went through a period of where I played elves at competitive FNM, then Storm, and then Infect. Right now I have three completed competitive decks, all with lists on this website.

Dwynen's Army of Elves which is my competitive elves build. My literal pride and joy and something that is always in the building process, this was my first deck that I ever build that has an extremely long history. Believe it or not, this deck actually started out as beast tribal and slowly turned into tribal elves.

Storm is the new Splinter Twin which I made after the banning of Splinter Twin in modern and a deck that I really enjoy if I want to just sit down and have some fun. Inspired to build it after learning about Jon Finkel. Fully competitive, however it's never complete without that playset of Scalding Tarn. I still thinks it runs the same, and I've had some pretty impressive wins (and losses!) with it.

Lastly I've got Competitive Infect, which I built originally for my brother to play at FNM with me. It turned out he did enjoy the game, but not as much as me, so the 20 dollar build that I made for him turned into the full blown competitive build. No story behind it, just wanted another fun "combo-aggro" deck to play :)

As of recent, I've been fooling around with a Death's Shadow build in Esper colors. Quite unorthodox, but very effective. Plunge into Death! Esper Death's Shadow Turn 2 Win offers a turn 2 win, a little more consistent turn 3 win, and very consistent turn 4 and 5 wins. It's an aggro deck, but as well a combo based deck too that offers a lot of interaction, which makes it very fun to play. Still looking to fine tune it, but definitely worth a look!

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Said on Is there any ......


Alright that makes sense. I'm really looking to keep the combo aspect of it because the pieces offer more than just a combo. I do agree though, the sideboard needs quite some work and I wasn't sure how to work with it so that's why I included some delve aspects to it. I'm not sure about delver of secrets though - I know that the delver shadows version is really strong, I just don't like the way the deck felt.

I'll be changing that tonight.

The deck isn't looking to kill on turn two consistently, however, it can do that. It more plays like a hand and board control deck that just beats face. Playing it online against other people and playing kitchen table modern it has fared well with other competitive deck. It just falls apart versus junk and control. Burn it's actually not terrible against because it allows me to get my deaths shadow out earlier, and I can manage with what I've got for control.

May 23, 2017 7:39 p.m.

Said on Is there any ......


Any info on what the events are like? And what do you recommend for sideboard - Game two I generally look to go into a more midrange control so that's why I have the things I do in there.

May 23, 2017 1:37 a.m.

Said on Is there any ......


For those of you who don't know I've recently been working on an Esper Death's Shadow combo based deck.

If you haven't seen it, go on my profile and check it out - essentially its an aggro combo deck that can be worked into a delver death's shadow in the sideboard.

Is there any possibility that it could be successful in an open tournament setting? Meaning something like an SCG Open - I'm looking to go to one this summer and I want to know what it's like to be in a large modern tournament.

As well as, it would be my first very large tournament, so what's it like at big events like this?

May 23, 2017 midnight

Said on Is this card ......


Snapcaster Mage

So the card overall feels the same, the and as well the authenticator diamond is the same as my other cards. I held it up to a light and it is blue core, and as well (because the Death's Shadow has darker borders than other cards), I compared it to my Marsh Flats from the same set and it as has the same border coloring and text res as the marsh flats. The only thing is the faded 2/1

May 19, 2017 3:18 a.m.

Said on Is this card ......


If you're willing to wait I can post a very high resolution image of the Snapcaster Mage next to a MM13 Death's Shadow in a couple of minutes. I don't have another Snapcaster mage to compare to right now. If it doesn in fact end up being a proxy, I can easily get my money back, it's just kind of a hassle I'd rather not deal with.

May 19, 2017 3:03 a.m.

Said on Is this card ......


I just bought a Snapcaster Mage off ebay, MM2017, and when I opened the card up, upon further inspection I saw that the power toughness of the card wasn't a full black and was faded to grey.

I don't really want to jump to the conclusion that the card is fake because of this but I haven't seen a print defect like it anywhere online. Other than that the card seems fairly comparable to other cards that I have in the set. It's just this one little thing makes me skeptical.

May 19, 2017 2:37 a.m.

Hahahaha what??

May 18, 2017 3:51 p.m.

Said on How many colors ......


Amount of colors doesn't really matter, just know that the more colors you run, the more expensive it gets. I have four modern decks currently, one of which is mono-colored, two which are dual-colored, and one more that is tri-colored. The tricolored one isn't my best deck, but is easily the most expensive just because of mana fixing.

My best advice if you want to get into the modern format is figure out what you like playing (combo, aggro, or control), look at some decks and playtest them, and then make what you like :)

May 15, 2017 5:32 a.m.

I think that only scrying for two would be a pretty reasonable effect as well! Just having the option to do both is really strong - it's essentially ponder, except you scry two instead of three, and there was a reason that effect was banned in modern haha it was gamebreaking for control or any deck that runs blue.

As for the minus two, the only reason I would say the exile effect would be more fair is because with the current effect you can do things like on your opponents turn play something like Silence, then on your turn, return it to your hand, their turn silence... you see my point. It would just be a broken, endless cycle and not allow your opponents to do anything basically. Especially if you're playing some type of control.

May 12, 2017 11:57 p.m.

Pretty strong. I think a little too much. It would definitely be more fair for a scry one option to reshuffle library. Also instead of the minus 2 being return instant or sorcery, it should be exile target instant or sorcery for a flashback effect, kind of like Snapcaster Mage. That way you wouldn't have an every turn lockout effect that this card gives. Ultimate is perfectly fine in my opinion, it gives the opponent enough time to kill the planeswalker, but also gives a reasonable effect.

May 12, 2017 11:36 p.m.






Dwynen's Army of Elves

Modern icehit6


Modern Elves Primer!

Modern icehit6


Storm is the new Splinter Twin

Modern* icehit6


Plunge into Death! Esper Death's Shadow Turn 2 Win

Modern icehit6


Finished Decks 6
Prototype Decks 1
Drafts 0
Playing since Dragons of Tarkir
Points 1080
Avg. deck rating 23.20
T/O Rank 168
Helper Rank None yet
Favorite formats Modern
Good Card Suggestions 46
Last activity 4 days
Joined 2 years