Reckless Crew

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Tokens

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vanguard Legal
Vintage Legal

Reckless Crew

Sorcery

Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.

Optimator on FIGHT ME COWARD!

1 year ago

Conventional wisdom is 36-38 lands is where you wanna be. I almost always do 36.

I would cut Reckless Crew, Rune of Sustenance and Rune of Speed.

One thing I thought of, when putting my list together, is that creatures with doublestrike are extra good because of the damage bonus Bruenor gives. Reyav, Master Smith helps with that, but it's only one card. In the maybeboard of my deck I listed a bunch of doublestrikers. I think Mirran Crusader, Aven Sunstriker, Zetalpa, Primal Dawn, Blade Historian, Bruse Tarl, Boorish Herder, Boros Swiftblade, Heavenly Blademaster, Kalemne, Disciple of Iroas, Skyhunter Skirmisher, and Oketra the True are some stand-outs. It's hard to fit them all in but a few might be good.

I really like your selection of creatures though! Got all the good ones. Nice and cheap, too. Swiftblade Vindicator is an excellent inclusion.

Well I'll be a Bearded Gnome is my deck

BenjaminPMiller on School of Rocks

2 years ago

McToters Thanks for the comment. This was my first Boros attempt and I wanted to make something a little different and wasn't sure it'd work. I've enjoyed it so far and I appreciate your comment with classic Boros recommendations as I might need to add some eventually to make sure the deck runs. I also really liked the janky recs like Hot Soup haha! So far the deck has been working but my playgroup is very casual and probably plays a bit less removal than average playgroups so when I make some tokens with Reckless Crew or something I'll usually get to swing with them at least once. The ramp is okay as once I hit 4 lands I can do most of what the deck wants to do but it definitely has less then usual and is something I'm keeping an eye on.

channelfireball12345 on Wheels on the Bus -(budget vehicles)-

3 years ago

Doesn't sound bad to me. Start Your Engines seems like a decent tempo play, but it doesn't provide any lasting value despite costing 4, which seems like a price that should warrant some lasting gain (like 2/1 dwarf berserkers, for instance) unless the deck is really fast and low to the ground, which this build doesn't seem to be. And if it were such an aggressive deck, you probably wouldn't be playing Start Your Engines anyway, on account of its cmc. Also, come to think of it, Reckless Crew might just be the better card in most cases, given that the tokens it produces can crew vehicles the turn they ETB (even though I'm aware that many vehicles have crew costs higher than 2). Also, how about, say, Colossal Plow and Giant Ox from Kaldheim in this deck?

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