Gaea's Anthem

Gaea's Anthem

Enchantment

Creatures you control get +1/+1.

Browse Alters View at Gatherer

Trade

Have (1) gildan_bladeborn
Want (2) Cactusman , GARlockSpiral

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Uncommon
Planar Chaos (PLC) Rare

Combos Browse all

Legality

Format Legality
Modern Legal
Noble Legal
Duel Commander Legal
Canadian Highlander Legal
Oathbreaker Legal
Block Constructed Legal
Tiny Leaders Legal
Commander / EDH Legal
Magic Duels Legal
Unformat Legal
2019-10-04 Legal
Penny Dreadful Legal
1v1 Commander Legal
Leviathan Legal
Legacy Legal
Casual Legal
Vintage Legal
Highlander Legal

Gaea's Anthem occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Gaea's Anthem Discussion

sub780lime on Rin and Seri

1 week ago

I really like Oketra's Monument in here. I would probably drop Fiery Emancipation (this may move too far away from your commander's activated ability being a primary strategy) and go with an anthem strategy overall as you acquire cards to slot in. Glorious Anthem, Gaea's Anthem, Dictate of Heliod, and, Beastmaster Ascension would all be solid in here. Other targets for removal for me would be Commander's Insignia and True Conviction. True Conviction can be great, but it seems a bit win more as opposed to just going wide and pumping through anthems. Beyond those, if you do lean into the anthem strategy, consider Mirari's Wake, Force of Virtue (can be a fun free play), Collective Blessing, and Spear of Heliod. You might even consider Intangible Virtue.

Have you considered Strionic Resonator to copy your commander's triggers?

Consider Blasphemous Act to replace Chain Reaction.

Consider Shared Animosity in place of Volatile Claws.

I see Heroic Intervention. I think I would also want Teferi's Protection. As a budget replacement, Eerie Interlude can still save a big junk of your board.

Card draw seems light. Just some various options: Runic Armasaur, Mind's Eye, The Immortal Sun (anthem as well), Shamanic Revelation or Collective Unconscious, and, if you want to play in further on tokens, Ulvenwald Mysteries.

I agree on getting the token doublers in here and I also agree they are pricey :). A more budget option would be Second Harvest.

For win-cons, if you decide to switch to a Timmy approach, Craterhoof Behemoth is an obvious choice, and Thunderfoot Baloth would also fit nicely. With all your anthems (assuming you go that route), Humility would certainly be fun. Doesn't see much play, but a janky win con requiring setup is pairing Touch of the Eternal with enchantment destruction on the last end step before your turn, plus you usually want some protection in there. Like I said, a lot of setup :).

laxdevil47 on Plus One

3 weeks ago

+1/+1 counters are slightly different than just getting a +1/+1 bonus. The counters are better overall, because they can usually be doubled and moved. Your enchantments like Gaea's Anthem could be replaced with things like Branching Evolution, for example, since that would mix well with the creatures you have. Good start though!

psionictemplar on Green stompy

4 weeks ago

Here are my thoughts.

  1. You need a few more lands. Aggro decks need to reliably cast their spells quickly to overwhelm their opponents. I would suggest cutting the Khalni Hydra's and a Ghalta, Primal Hunger or 2 in favor of lands.

  2. Have you consider Gaea's Anthem?

  3. Why not 4 of the Steel Leaf Champion and 2 of the Leatherback Baloth? They both have the same level of toughness for moderns general removal options, so why not have the extra point of power and chance of being unblocked.

  4. You only have 4 permanent types in your deck and will hardly ever get the delerium for Gnarlwood Dryad. Maybe throw a couple fetch lands or cycling lands to help with that.

Daedalus19876 on Toxic Relationship: Hapatra EDH [PRIMER]

4 months ago

moldycrow83: I prefer Soul Snuffers to Harbinger because it's both more immediate and more controllable. I used to run Harbinger, but there were far too many times where it actually harmed me more than it helped me. In a slower meta, I think Carnifex Demon actually fulfills that role best, as you said (I've considered putting him back in, actually).

If you're concerned about losing all of your creatures to a Carnifex activation, the best solution (apart from Ivy Lane, who's awesome) might be effects like Gaea's Anthem that give you a static toughness boost -- these also combo nicely with Yawgmoth, making them good additions to the deck in multiple ways. I'm currently running two of these (Spidersilk Armor and Eldrazi Monument), and Leyline of Vitality would be my go-to for a third.

(Note that even if you have Ivy Lane Denizen, any creature with 1 toughness will die before you can put +1 counters on it to save it.)

Hope this helps! Glad you appreciate my deck :D

DriftingEpyon on I turn Around and Find... I am Lost in the Woods!

5 months ago

EmEcks

Good point with Skyshroud Claim! I have added it to the list.

I am trying to maintain at least 80 forests in the deck, and Coat of Arms and Gaea's Anthem are just "win more" cards that don't actually help us pull off our strategy. The same goes for Garruk Wildspeaker.

I would stay away from Awakening since it allows everyone to untap their creatures and lands and encourages everyone to be more aggressive; unless we have Lost in the Woods on the field, this deck simply will not be able to withstand a beating that would bring on. Seedborn Muse and Helix Pinnacle are great additions though if you can afford them! Thank you for the suggestions! :D

EmEcks on I turn Around and Find... I am Lost in the Woods!

5 months ago

Have you considered, maybe a Coat of Arms? Your forests are all named the same and share a creature type if you were to make them creatures...You could also do a small anthem like Gaea's Anthem for a smaller boost to their power/toughness.

You could run Skyshroud Claim instead of Explosive Veggies, as they come untapped, you could still use them for other spells or abilities. In this line of thinking, you could also use an OG Garruk Wildspeaker for the Overrun mechanic. Consider Awakening or Seedborn Muse to drop elementals on other's people turns. If you feel like it, a separate win-con would be Helix Pinnacle. Combined with Seedborn or Awakening, you can put a LOT of counters if no one has enchantment removal handy.

Just some thoughts, but I really like it!

berryjon on Pattern Recognition #139 - Lords ...

6 months ago

Yes, in the same way that Glorious Anthem or Gaea's Anthem would be a Lord-like effect.

Zakuzelo on Negative Creep Modern

6 months ago

Still just throwing stuff at the wall, but have you considered Reaper of the Wilds over Poison-Tip Archer ? Got much better stats and a somewhat similar role.

How do you usually win with this deck? Just attacking in general, Poison-Tip pinging, swarming with snakes and scarabs? If the latter, maybe some plain ol' pump would be in order? Overrun or Gaea's Anthem or something.

Load more