Gaea's Anthem

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Uncommon
Planar Chaos (PLC) Rare

Combos Browse all

Gaea's Anthem

Enchantment

Creatures you control get +1/+1.

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Gaea's Anthem Discussion

scotchtapedsleeves on Because Wall Tribal

3 weeks ago

I kind of like anthem effects in decks like these, so anything that gives creatures +1/+1?

So: Always Watching , Angelic Voices, Call for Unity, Gaea's Anthem, etc.

AaronEchoes on $35 Oviya Token EDH

1 month ago

Proxy Primal Vigor, Gaea's Anthem, and Vigor are all good cards. at least as a sideboard to play around it. Your pump enchantments are all covered, you got all the good ones for tokens.

Karns_Pyromancer on Arahbo EDH

2 months ago

Alright, so Arahbo isn't all that great with loads of artifacts. Arahbo is a tribal general,so play into that theme a bit more.You really should run more creatures and ramp, I think. Your land count is fine, maybe even high. You've got 4 ramp spells and 3 Rocks.

Artifacts: I'd trim a few to get just rocks (You're running 3) and good equipment. Things to keep would be Sword of the Animist, Boots/Greaves, Bloodforged Battle-Axe and Heirloom blade. You want things which provide advantage beyond combat and are useful on any creature. I'd suggest Selesnya Signet, Commander's Sphere, Selesnya Cluestone and Mind Stone as they provide ramp and late game draw. Pillar of Origins is also an option. As for the maybeboard, I'd add only Thaumatic Compass  Flip and Vanquisher's Banner.

Creatures: This is one of those weird tribes where they have options, but not enough. I think Felidar Sovereign and Regal Caracal are great for you. I also like Mirror Entity and Chameleon Colossus. If there're any clones or things like Polyraptor you can use, I'd suggest looking into it.

Enchantments: Authority and Sigarda's Aid aren't that great here. Aid wants to be in a Sram or Balan deck, Authority wants a different format. I'm not sold on Zendikar's Resurgence either. I've limited experience with it outside of discarding it. I'd suggest running Quest for Renewal as I think you're aggressive enough for it. Growing Rites and Overwhelming Splendor are fine here, I think. I'd also suggest Growing Ranks, Beastmaster Ascension and anthem effects like Gaea's Anthem, True Conviction, Spear of Heliod, Collective Blessing, so on and so forth.

Instants: I think you're fine here. Settle the Wreckage and Selesnya Charm could be nice.

Planeswalkers: Ajani, Caller of the Pride could be fun. Ajani, Mentor of Heroes and Ajani, Valiant Protector also have uses here.

Sorceries: I don't think the maybeboard options are any good for you. Overrun is a oneshot anthem, and Appeal to Authority is a meh combat trick. I also dislike Harvest Season, Hunter's Prowess, Soul's Majesty and Rout. You should consider Sylvan Scrying, Wrath of God, Rishkar's Expertise, and stuff like Primal Command, Dromoka's Command, Righteous Confluence, Verdant Confluence, Crib Swap, etc. You really want versatility and some removal.

Feel free to test and play around with these or other cards. Don't feel like you need to cut something that's working just because I say so.

DanowarElf on Ghalta, Primal Hunger

2 months ago

I like it! And I like the mana-dork route you're taking with it. Now I gotta add Pathbreaker Ibex to mine!! What are your thoughts on Gaea's Anthem for this? Seems like value in here, especially if you were to add a few mass token generators...

razelfark on WaveFinder

3 months ago

Interesting deck idea. You may want to add an early game anthem effect like Gaea's Anthem or Spidersilk Armor. The reason for the suggestion is because when you have no Master of waves on board, all your elemental tokens will die. This way you can keep building wider and not have to choose between creature types when playing Vanquisher's Banner, and have a potential stronger game earlier. It also seems a waste to play the banner for elemental when it is cast trigger based for the draw and you effect a smaller portion of your deck.

Keel11 on

4 months ago

Good stuff. Looks like a good mix of control and big creatures. Here's some thoughts.

Coralhelm Commander- cost 7 mana to make a 4/4 flyer that pumps merfolk by 1. You could do the same in enchantment form for 3 mana with Gaea's Anthem.

Jadelight Ranger provides card selection, but I think you can get more value in top deck manipulation from Sensei's Divining Top.

Master of Waves seems to operate on his own and does not synergize well with any other cards. Bident of Thassa may assist with the card draw game that you are playing.

Lifecrafter's Bestiary seems like a good addition. Harmonize might be a good cut. It is valuable but you have so many ways to draw cards, that one time card draw might not be needed.

Ramp it up some. Casting one or two merfolk a turn is going to be too slow. You'll need to spend early game ramping and controlling the game. Mid game you should be setting up your enchantments and artifacts that pump things. Late game you drop a ton of merfolk and swing for the win. One or two merfolk at a time will be susceptible to board wipes and removal that will just happen organically during the game. Thran Dynamo, Awakening Zone, Explosive Vegetation, and Skyshroud Claim can help get a ton of mana going in the early to mid game.

Best of luck.

Rhadamanthus on Regarding Skullbriar and -1 counters

4 months ago

You can use double square brackets around a card's name to link it. It's the easiest way to make sure everyone understands what's going on in your question: Skullbriar, the Walking Grave, Scar

It's going to be tricky to get Skullbriar onto the board in your example. With the way the timing rules for SBAs and triggered abilities work, SBAs are checked and executed right before triggered abilities would even be put onto the stack. You need either a static +/+ effect (Gaea's Anthem, etc.) or an "enters with additional +1/+1 counters" effect (Savage Summoning, etc.).

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