The first EDH deck that I assembled completely on my own, that wasn't a pre-constructed, that was completely of my own design was a B/W Teysa, Orzhov Scion deck. It was a token heavy strategy, that allowed me to produce large quantities of mana, and then dump it into token production. However, that deck was super slow, very unreliable, but a fun deck (at least for me).

After growing my knowledge of the game and cards, I have revisited rebuilding the deck to see if I can improve upon my original build. I decided to scrap the primary massive token generation strategy, and focus on smaller creature/token cycles. Having built a few infinite combos into other EDH decks (I made a Breya Deck with several artifact infinite combos), I wanted to build a deck that wasn't totally reliant on that strategy, but a little more fair. There is a powerful combo in the deck Darkest Hour & Teysa, Orzhov Scion , and any sac outlet, which will win the game by going infinite. While I have Darkest Hour listed here, I do have it in the side, and instead I am running Meekstone . When I play more serious games of EDH, usually my LGS's EDH tournaments, I will put in Darkest Hour to up my win percentage, but when playing with friends, I drop that combo to make the deck more fair.

Normally I go over each card choice, but in an EDH deck, that would make for a long read. So the general overview of the deck is I am relying heavily on conventional extort style strategies. I am bleeding my opponent's for life, while gaining life, slowly with sac outlets, and small tokens. I set up an unassuming board state with small unremarkable creatures, flying under the radar, and then I start a sac chain, killing tokens, forcing my opponents to lose life while I gain that life. So without ever having to attack, like a conventional Orzhov Extort deck, I slow drain my opponents of life, taking it for myself.

There are a ton of Teysa, Orzhov Scion EDH decks out there, certainly some better, more well designed decks, but this is a blend of both a fair and fun build, that can be switched to be a powerhouse with the swapping of a card or two. Overall, the deck is fun, and if you enjoy low curve, high synergy, life loss/gain strategies, then this might be the deck for you. Make sure to read as much as you can, as there are some great resources available when building with this commander. Thanks for reading and checking this deck out.

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Revision 1 See all

(5 years ago)

+1 Anointed Procession main
-1 Blood Funnel main
+1 Mana Crypt main
-1 Martial Coup main
Date added 7 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

51 - 0 Rares

23 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 2.70
Tokens Demon 5/5 B, Eldrazi Spawn 0/1 C, Emblem Sorin, Lord of Innistrad, Faerie Rogue 1/1 B, Goat 0/1 W, Goblin Rogue 1/1 B, Human Cleric 1/1 BW, Morph 2/2 C, Rat 1/1 B, Serf 0/1 B, Snake 1/1 B, Spirit 1/1 W, Thrull 1/1 B, Vampire 1/1 B w/ Lifelink, Zombie 2/2 B
Folders Black and White, Check later
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