The overarching idea of this deck is to incentivize people to hit anyone but you while forcing combat each turn to keep the board state somewhat under control.

Saskia makes for a quick tide-changer. Being a 4 CMC and basically giving double damage hurts all the more when brought in at the appropriate times, tending to end other players on bringing her in.

Input is always welcome. I'm still relatively new to magic and always looking for ideas to use to improve.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Revision 8 See all

(4 years ago)

+1 War Cadence main
-1 Zendikar Resurgent main
Date added 4 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

40 - 0 Rares

22 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.72
Tokens Emblem Rowan Kenrith, Faerie 1/1 U, Gold, Insect 1/1 G, Morph 2/2 C, Ogre 3/3 R, Spider 1/2 G, Survivor 1/1 R, Treasure
Votes
Ignored suggestions
Shared with
Views