War's Toll


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Rare
Dissension (DIS) Rare

Combos Browse all

War's Toll


Whenever an opponent taps a land for mana, tap all lands that player controls.

If a creature an opponent controls attacks, all creatures that opponent controls attack if able.

Browse Alters

War's Toll Discussion

BMHKain on Help wanted for Sevinne Mass ...

1 week ago

Update at Late.

After a forum post was highlighted, I'm trying every option in the book to conform to those rules & so on. Ironically, my Gob Tribal Deck now seems on the way to actually getting done. Sevinne, the Chronoclasm cannot be said the same way. I actually wanted to find someone to Compile a whole List of Mass Burn Wraths; so I know what to use.

Ral, Storm Conduit is cut. I'll be dealing more Burn than Ral can zap even w/ outside support.

I haven't made my decision on War's Toll yet; Burning Earth & Manabarbs work damn well here, but is there a card that taps all that land as if it were for mana, or does War's Toll do just that?

I'm trying to find other Flashback Cards; but what to suggest for cuts? Is Catalyst Stone not as worthy as I thought? What are your thoughts on this?

Is there anyway to, say, bounce something, & force an opponent to discard it? This might be a good Strategem against Exile Strategems.

Finally, Regarding EDHREC's recommendations, what misc. cards would do good w/ Sevinne, the Chronoclasm ?

I actually apologize yet again. I just wanted some thoughts on Take 2 of my Deck Help threads. After I get some kind of input from enpc (Yes, I'm just as sick as the next person. Fear not.) on a more optimistic scale, I'll shape up there.

I really am trying all I can to Shape Up; enpc. Oh, & I'll resume finding Playtest worthy Non-cEDH decks soon enough. I'll talk later. I at least have something against Rest in Peace , & others...

& yes, I'll shape up on the comment size in the meanwhile; I even know this is a large comment. I'll save it for now though. Hope this helps; I'd like your thoughts. Thanks in advance. :)

BMHKain on Help wanted for Sevinne Mass ...

2 weeks ago

Sevinne's Codex of Physically Quaking Space-Time

Commander / EDH* BMHKain


I'm trying all I can to start anew; & I am not kidding on this regard...

Q1: Are the Mass Burn Spells used & Flashback Spells any good, & what others would you suggest here? (Answered w/ Personal Sanctuary & Mark of Asylum . I still want to know more good Mass Burn Wraths & Flashback Spells though... Oh, & The Wanderer is amazing here... XP)

Q2: This deck seems to love it's Flashback-Related effects, but are there any others that could help or are better?

Q3: Does Burning Earth & Manabarbs go Hand in Hand w/ War's Toll ? Is the last of the three worth adding?

Q4: What would you suggest to prevent any opponent exiling your stuff? Runic Repetition & Pull from Eternity are obvious adds here. Any others? Maybe something to destroy such static effects in the first place?

Q5: FINAL: Can anyone please compile a list of Mass Burn Wraths? Flashback Cards shouldn't be too hard to explore...

Thanks guys. I'm trying to be as simple & straight to the point as someone else suggested, But I dunno what I am doing wrong though. But regardless, thank you for the help. :)

UpChuckKirby on Pramikon, the Taxing

1 month ago

Wall of Tears is amazing in Wall Tribal and War Tax is a costly Propaganda that you can use to protect allies, especially if you already have War's Toll in play!

TypicalTimmy on [COMMUNITY] What cards do you ...

1 month ago

Oh they do, shadow63? Because the wording of the card makes it seem like they don't.

  • "Your opponent can tap lands for mana in response to the triggered ability. The effect won’t prevent your opponent from casting spells or activating abilities, but it will make it difficult for that player to cast other spells or activate abilities later in the turn because players’ mana pools empty at the end of each step."

Ah, I see you are correct. I did not realize / think of them being able to tap in response.

Well that answers that question, I suppose :) War's Toll is 100% okay. Carry on :p

dbpunk on [COMMUNITY] What cards do you ...

1 month ago

Joe_Ken_, Nerdytimesorwhatever thank you for giving me a decent answer. I agree with both your points, I was more looking to see what people thought.

Also like I play with War's Toll and there's an easy response to it: tap out and play everything you can during that main phase too. It's disruptive, but easy to avoid.

TypicalTimmy on [COMMUNITY] What cards do you ...

1 month ago

Here is an odd one I'd like the group here to discuss: War's Toll .

If basically forces your opponents to rely on stones, which can be disrupted and removed. Since you're in red, artifact destruction is plentiful. Put this in Gruul and you quickly lock the entire game out as opponents get one single mana each turn.

Ban worthy? I'd say yes. It's just as unfair as Iona, Shield of Emeria as you are effectively saying "Hey, do you want to play Magic? Too bad."

However War's Toll takes setup to get to. Iona can be your General and thus you have unlimited access to her. WT is something you must find, then protect.

But once it's out, it's extremely hard to remove since they must work around it.

But what do you all think?

Aaerys on Zada, Opponent Grinder

1 month ago

I would play around with Sunbird's Invocation to pull out some cool stuff from your deck as you cast stuff. War's Toll might be a consideration to disable fancy tricks from your opponents too

MopeyIzzle on Chandra Eternal

1 month ago

Dave-writer90 good call with Burn from Within . I like the idea of an indestructible creature taking damage with Repercussion out but I do need an answer just incase. Plus it could buy some favours at the table if Ulamog, the Infinite Gyre is out. Banefire is also good but I have got a few defensive cards like Price of Progress and War's Toll that should keep players from interrupting.

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War's Toll occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Red: 0.18%

Rakdos: 0.21%