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Introduction

This is my Kalamax,the Stormsire deck. When I bought the precon, my youngest son pretty much adopted it as his deck, because Kalamax is a dinosaur, of course. After playing the precon a few times, I started digging through my collection to make some improvements.

In this build, you won't find Fork. That's the easy way to build it, but I mostly play at home with my family, and going that high-powered isn't enjoyable for everyone. Instead, I decided to lean a little more into the fact that most of the time Kalamax is going to be tapped from attacking, so some of the instants I have in here are combat tricks. But, I've put a few options that allow Kalamax to be tapped outside of combat, so I can be flexible with him, depending on how the game is going.

Thunder's Just the Noise...

Since Kalamax needs to be tapped to utilize his abilities, the combat step is the easiest way to do it. Kalamax can thunder through lots of defenses, and gets bigger as he copies spells, so I've leaned into this in upgrading the deck. What I am missing, unfortunately, are ways to give him trample. But, I'm working with what I've got here, and even in combat damage doesn't get through, I can still double up on some spells. Cards like Might of Oaks, Mercadia's Downfall, and Strength of the Tajuru all help to make Kalamax a bigger threat, and are some typical style combat tricks. Unfortunately, I don't own a copy of Berserk. But combat tricks like these available, opponents have to be leery of taking the risk of letting 4 damage come through in the early game. If I can get War Cadence on board, then Kalamax becomes a nightmare.

Lightning Does the Work!

Although I do like to lean into the combat step, it's not the only path to victory for this deck. I've got a few options that let me tap Kalamax outside of the combat step, offering flexibility throughout the game. Honor-Worn Shaku is a great mana rock with Kalamax. Ring of Gix gives me the flexibility to tap Kalamax or any other creature or artifact on the board that might be a problem. Freed from the Real offers even more flexibility to tap or untap Kalamax, giving me the chance to untap him and block, and then tap him again with enough open mana. Clossification is just humorous to me, and I look forward to the opportunity to get to Fling a Kalamax enchanted with Clossification to end a player's game.

Make Mine Extra Crispy!

Aside from Kalamax, there are some other ways to copy spells. Ral, Storm Conduit, Repeated Reverberation, Swarm Intelligence, Twinning Staff, and Wort, the Raidmother can all copy spells, so there are times when I can get three copies of an instant going in a turn. That looks really good with something like Harrow or Snap. Melek, Izzet Paragon gives us the ability to copy spells from the top of the library, which is a little more conditional, but still helpful.

Conclusion

I guess you'd say it's kind of a spellslinger deck, focusing on the instant spells. It's only the second deck I've got in the spellslinger mold, and it's new for me, so I'm learning the archetype as I go along here. I'm sure there are some improvements that I should make, and hopefully that'll happen over time. Thanks for taking the time to look, and please upvote!

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Date added 2 weeks
Last updated 3 days
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

35 - 0 Rares

26 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 3.46
Tokens 2/2 Drake, 3/3 Beast, 1/1 Saproling, 1/1 Goblin Warrior, 1/1 Bird Illusion, 1/1 City's Blessing
Folders Uncategorized
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Revision 5 See all

3 days ago)