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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Collision / Colossus
Instant
Collision
Collision deals 6 damage to target creature with flying.
Colossus
Target creature gets +4/+2 and gains trample until end of turn.
Saccox on The zada's death touch Pezzent
3 years ago
Hi legendofa,thanks for the comment! Collision / Colossus it's great card,a removal or a pomper,very flexible! Put it in the deck
legendofa on The zada's death touch Pezzent
3 years ago
I see the deck is built mostly around the deathtouch creatures, but what are you thoughts on Colossal Might or Collision / Colossus for a big attack?
Apollo_Paladin on
3 years ago
You need a more reliable way to self-trigger your own Enrage for that mechanic to be fully powerful.
I recently helped a friend on Arena with HIS dino deck, and Cinderclasm along with Spikefield Hazard Flip appear to be the two best self-enrage-trigger options available on Arena. Cinderburn will trigger all of your enrage at once, and with Spikefield, it can double as a land so you're not stuck devoting a massive portion of your deck to tiny direct-damage spells (which aren't all that effective in many cases, save for self-triggering Enrage on your own guys).
There's also stuff like Shock which has a few printings that are legal & available on Arena, but with 2-damage effects you run a greater risk of an opponent themselves having a Shock or similar spell, and being able to finish off one of your Enraged dinos for very little cost/effort.
Additionally, and it can depend some on creature choices, but his Enrage build didn't have many options for dealing with Flying at first, so Arachnoform and Collision / Colossus both each got 2-3 copies added into his deck as well.
I'd look into that as Polyraptor could be cool if you added in some more copies, but without a reliable trigger he's not that great. There's also quite a few nice Red/green enrage dino options you could add in to help make it more streamlined and have better synergy.
Good luck & Nice build! +1
I_Want_To_PlayAllTheDecks on Naya Zoo (Infect)
3 years ago
Collision / Colossus is better then Colossal Might
Rhadamanthus on Does Isochron Scepter trigger Aria …
3 years ago
Under the current rules (it wasn't always this way), Collision / Colossus has a converted mana cost of 4 and can't be imprinted on Isochron Scepter. See below for details.
To your question: a copy of a split card will also be split, and as you cast the copy you choose which side to case. So if you had Wax / Wane imprinted on the Scepter, you would get to choose each time. If you make a copy of the spell on the stack after it's been cast, it will only be the half that was chosen.
708.4 In every zone except the stack, the characteristics of a split card are those of its two halves combined. This is a change from previous rules.
708.4b The mana cost of a split card is the combined mana costs of its two halves. A split card’s colors and converted mana cost are determined from its combined mana cost. An effect that refers specifically to the symbols in a split card’s mana cost sees the separate symbols rather than the whole mana cost.
Example: Assault / Battery’s mana cost is . It’s a red and green card with a converted mana cost of 5. If you cast Assault, the resulting spell is a red spell with a converted mana cost of 1.
CamraMaan on Does Isochron Scepter trigger Aria …
3 years ago
Much appreciated!
Similarly, if I imprint Isochron with Collision / Colossus can I choose to cast either half each time? It says card, not spell, so I'm assuming I would get to choose...?
rjife on Pummel - Verb: Strike Repeatedly
3 years ago
Ghor-Clan Rampager is very good in this deck, and I think Collision / Colossus is better than invigorated rampage. Collected Company is a must-have, especially to dig for pummeler. Love the deck!
channelfireball12345 on Voltron - Spellslinger -Copy
4 years ago
I noticed that above another commentor suggested that you replace Colossal Might with Collision / Colossus, but I think the effect is powerful enough in this type of deck that it very well might be worth running both. Just something to consider.