Verdeloth the Ancient

Verdeloth the Ancient

Legendary Creature — Treefolk

Kicker (You may pay an additional as you play this spell.)

Other Treefolk creatures and Saproling creatures get +1/+1.

When Verdeloth the Ancient enters the battlefield, if the kicker cost was paid, put X 1/1 green Saproling creature tokens into play.

Verdeloth the Ancient Discussion

carpecanum on Hamza - Elephant Sized

2 months ago

Hamza's ability can be applied to Kickers because they are just additional casting costs. Dozens of Kickers are +1 counters and might be useful to you but I was mainly thinking about Verdeloth the Ancient.

KITTYMANHunkGTI on KITTYMANHunkGTI

9 months ago

Slimefoot, the Stowaway, Ghave, Guru of Spores, and Verdeloth the Ancient are my top three for a saproling ramp deck (Is that what it would be called?)

ShanghaiKid07 on Ghave the Spore Man

1 year ago

I'm working on a similar build right now with Ghave so I've worked through some kinks myself.

Since you've got some early game minions and token generation I'd look at Beastmaster Ascension. That could get you swinging big mid game and potentially end games early. I was running Cathars' Crusade as well, but I never seemed to get great value out of it so I ended up subbing it out for more ramp.

A few budget creatures I'd recommend taking a look at: Ivorytusk Fortress, Thelonite Hermit, Conclave Mentor, Scute Mob Verdeloth the Ancient and Ivy Lane Denizen would run pretty well in this theme.

Harmonize is really good for draw, as well as Arguel's Blood Fast  Flip.

Best of luck in your build!

Joe_Ken_ on My Saproling EDH deck

1 year ago

I'm going to try and list cards that I can find on online shopping sites like TCGplayer for under $2-$3 to help with the budget.

Verdeloth the Ancient is a creature that can be at your top end for the deck that can help you flood the board with saporlings and gives them all a nice boost.

Fungal Sprouting will help populate your board with saporlings.

Nemata, Grove Guardian gives you a mana sink to make saporlings with any extra mana you have and gives you a sac outlet that will pump all of your other saporlings.

Thelon of Havenwood and Sporoloth Ancient are good with the spore counter creatures below making them produce faster.

Psychotrope Thallid will slowly produce saporlings, but this card I listed since it will let you sac saporlings for card draw.

Savage Thallid is in the same boat except his sac ability will help some of your board survive some board wipes.

Pallid Mycoderm is once again another slow rolling spore counters for saporlings, but the sac boost can help you secure a kill.

Sporecrown Thallid is a cheap creature that will give your fungus and saporlings a boost.

Thelonite Hermit can be another creature to boost your board and can be used to make some saporlings.

Part 1/2

triproberts12 on Funguy!

1 year ago

If you're going to be fungi tribal, run Thelon of Havenwood as your commander.

If you're going to be saproling tribal, Ghave makes more sense, although you'll probably want to lean away from fungi and into Tendershoot Dryad, Verdant Force, Verdant Embrace, Necrogenesis, Verdeloth the Ancient, Aura Mutation, Death Mutation, Jade Mage, Nemata, Grove Guardian, Seed Spark, and Morbid Bloom.

If you just want pure power, Ghave combos by accident. I'm not sure how popular he is now, but he was considered cEDH at one point. Check out his EDHREC page.

bushido_man96 on A Primordial God needs your …

2 years ago

Ok, here we go...

Hexdrinker is cool, but...eventually, you can't even target it. And it doesn't have trample. Possible cut. Why Knowledge Pool ? It just seems weird. I'd cut it. And Gelatinous Genesis . And I'm on the fence about Orochi Hatchery . Not sure you need it.

You should run a Rogue's Passage so you can push one of your big fatties through. Some X creatures you don't have in here: Anthroplasm , Kraklin, and Verdeloth the Ancient . Verdy would be very worth running, I think.

That's the best I can do for now.

Here are two Kruphix decks to mull over, as well:

Kruphix deck for bushido_man96; Kruphix, God of Card Draw

goodair on

2 years ago

As to cut, get rid of your tapped lands, your a 2 color deck and have alot of color fixing spells.
The cards in the description are good, just costly. Umbral Mantle is especially good with a card that untaps lands and/or Kydele, Chosen of Kruphix . Maybe I'm not seeing its purpose so If you don't agree, let me know.
Overwhelming Stampede , Ashnod's Altar , Perilous Forays , Pathbreaker Ibex , Craterhoof Behemoth . The only cards these work with are the cards your using as a pay off, its win more at that point.
Mana Bloom spend x mana, get x mana back
Verdeloth the Ancient
Rancor , Haunted Cloak , Chariot of Victory , Loxodon Warhammer , Vorrac Battlehorns I'm assuming its to make your pay off creatures able to get through with damage? If anything keep the ones that give haste with trample or unblockable only.

I LOVE Selvala, Heart of the Wilds but dam shes $45 bucks now??

passascats on Slimer

2 years ago

This looks like a pretty solid list. A lot of the tweaks are going to depend on personal preference.
Here are some cards to consider:
Sprout Swarm can be really good leading into a big turn. With convoke and buy back this card can bring a lot of value.
Attrition is both a sac outlet and a way to clear threats on the board.
You might want to consider some of the bigger saproling producers so you have plenty of ammo for slimefoot. Sporemound , Thelonite Hermit , and Verdeloth the Ancient .
Cards to consider replacing:
Birds of Paradise is not really good in EDH, it's not bad, it is just ok. for ramp consider the signet.
Tormod's Crypt is kind of situational, graveyard hate is not always needed. I would consider Night Soil or Necrogenesis to add to your saprolings instead.
Doomblade, one more mana for a Hero's Downfall or a Never/Return is better bet.
Tainted Strike is dirty, and we usually don't play dirty, but it's your call.

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