Nemata, Grove Guardian

Nemata, Grove Guardian

Legendary Creature — Treefolk

(2)(Green): Put a 1/1 green Saproling creature token into play.

Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.

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Nemata, Grove Guardian Discussion

1empyrean on What to Do with Yavimaya, …

3 months ago

I was thinking last night of a Nemata, Grove Guardian deck with:

I really don't know if I want to build it with all the other decks im working on, though. If anyone wants to run with the idea, have at it.

Joe_Ken_ on My Saproling EDH deck

1 year ago

I'm going to try and list cards that I can find on online shopping sites like TCGplayer for under $2-$3 to help with the budget.

Verdeloth the Ancient is a creature that can be at your top end for the deck that can help you flood the board with saporlings and gives them all a nice boost.

Fungal Sprouting will help populate your board with saporlings.

Nemata, Grove Guardian gives you a mana sink to make saporlings with any extra mana you have and gives you a sac outlet that will pump all of your other saporlings.

Thelon of Havenwood and Sporoloth Ancient are good with the spore counter creatures below making them produce faster.

Psychotrope Thallid will slowly produce saporlings, but this card I listed since it will let you sac saporlings for card draw.

Savage Thallid is in the same boat except his sac ability will help some of your board survive some board wipes.

Pallid Mycoderm is once again another slow rolling spore counters for saporlings, but the sac boost can help you secure a kill.

Sporecrown Thallid is a cheap creature that will give your fungus and saporlings a boost.

Thelonite Hermit can be another creature to boost your board and can be used to make some saporlings.

Part 1/2

triproberts12 on Funguy!

1 year ago

If you're going to be fungi tribal, run Thelon of Havenwood as your commander.

If you're going to be saproling tribal, Ghave makes more sense, although you'll probably want to lean away from fungi and into Tendershoot Dryad, Verdant Force, Verdant Embrace, Necrogenesis, Verdeloth the Ancient, Aura Mutation, Death Mutation, Jade Mage, Nemata, Grove Guardian, Seed Spark, and Morbid Bloom.

If you just want pure power, Ghave combos by accident. I'm not sure how popular he is now, but he was considered cEDH at one point. Check out his EDHREC page.

MonkeySit on Sap & Sac

1 year ago

Thanks for the suggestion berryjon!

I have seen Nemata, Grove Guardian before but was overlooked due to CMC but I can't deny that she would make for effective combat tricks (attack and then sac any saps blocked so that ones not blocked get through) on top of being able to generate saprolings at a discount.

Thanks bushido_man96, I didn't really consider proliferate because I didn't really think I had too much in the way of counters but now that you mention it, there are a handful of sap generators via those counters so I'll certainly consider adding in this mechanic. Just got to find the right things to remove without confusing the deck by trying to do too much.

berryjon on Sap & Sac

1 year ago

Nemata, Grove Guardian should be a good Budget choice. She can make them for cheaper than Sporefoot, and she can sac Saporlings to make the rest bigger, so it's win-win!

markbeloit on Card creation challenge

2 years ago

Walker of the Woods

Planeswalker - Nemata

+1: Create two 1/1 green Saproling creature tokens.

-1: Target creature gets +1/+2. (This effect is permanent. It lasts until the creature leaves the battlefield, not just until end of turn.)

-5: You may sacrifice any number of Saprolings. For each Saproling sacrificed this way, search your library for a Forest card and put it onto the battlefield. Then shuffle your library.

3


Planeswalker version of Nemata, Grove Guardian . Maybe not the least know legend, but probably not too widely known at this point.

Make another planeswalker.

goldlion on Muldrotha, Squirrel Surge

2 years ago

Fun! It feels like surveil is more of an all-in strategy for it to be great, except for Underrealm Lich or Doom Whisperer , while dredge is generally fantastic in this strategy. I'd agree that Dimir Informant and Barrier of Bones may not produce enough value as the way you use that 1 creature cast from the graveyard that turn, while dredge provides the value without taking up the creature cast. It's too bad there wasn't an artifact creature with a surveil etb trigger!

Like skoobysnackz says, Stinkweed Imp does seem like a great option as a replacement. More value than Dimir Informant as it also discourages attacks. I don't know if Golgari Thug has enough synergy in here though, I think he's better in something like Gitrog where you have easy card draw and are less likely to play creatures from the graveyard.

Jade Mage could be better than Slimefoot...? She doesn't have the die trigger for the saprolings, but she is 1 cheaper to play (and replay), and 1 cheaper for creating saprolings, so more useable as a sink when you don't have the huge mana turns. Or, if mana isn't a problem in general and you want the mass saproling army, maybe Nemata, Grove Guardian . It seems like you don't have enough sac outlets to really make the Slimefoot trigger valuable and Nemata, while more expensive to cast, gives cheaper saprolings and a way to make that wide army tall. Just some thoughts - if Slimefoot has been performing, then by all means!

I love the interactivity of this deck, Muldrotha seems so fun as a tool box!

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