Stunted Growth

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Stunted Growth

Sorcery

Target player chooses three cards from his or her hand and puts them on top of his or her library in any order.

SufferFromEDHD on Treva, the Squirrel Opposition '01 (ODY)

1 year ago

This deck generates mana quick and with ease. Stunted Growth and Plow Under early game can finish an opponent before they even start.

Catastrophe is Armageddon #2

Capsize do it.

SufferFromEDHD on Autumn Enchantress '99 (ULG)

1 year ago

I'm a big fan of themes/gimmicks/deck building rules. I've never done an era/year restriction. This is really cool! You picked arguably the most legendary block in the games history as the cut off point. I have very fond memories cracking boosters and building broken decks with old friends.

Thran Tome green draw was few and far between back then. I remember using this occasionally back in the day.

Conch Horn is colorless Brainstorm

Defense Grid and/or City of Solitude anti blue/anti combo.

Plow Under and Stunted Growth tempo removal. Ruins 1 potentially 2 turns.

Willow Satyr blue effect for your mono green deck.

Wild Growth and Carpet of Flowers high quality ramp and easy card draw off Argothian Enchantress.

Katabatic Winds might be one of the most evil stax cards if 1999 is the cut off point! I appreciated seeing this in the maybeboard. Slot out Storm Front and test it out.

SufferFromEDHD on Selvala play from the top Deck

5 years ago

Selvala is an interesting general and your list looks fun. A few suggestions to consider:

Scroll Rack, Worldly Tutor, Sylvan Tutor, Plow Under, Stunted Growth, Lapse of Certainty

Uskebasi on List of Color Pie Breaks/Bends

6 years ago

Some cards I found:

Harmless Offering is a colorshifted Donate, Kazuul, Tyrant of the Cliffs could be white, Molten Influence is a "counterspell" in red, Measure of Wickedness should be probably red, Dragonmaster Outcast is a creature that rewards your ramp and I feel he could be green, Stromgald Spy looks at target player's hand and could be blue, Treacherous Urge, Enslave and Ritual of the Machine are threaten/control magic effects in black, The Great Aurora and Ezuri's Predation are wraths in green, Bellowing Tanglewurm has a black keyword, Curse of the Swine is mass removal with exile in blue, Primal Order is direct damage in green, Mana Vortex and Land Equilibrium are land destruction in blue, Web of Inertia is a strange pillowfort card and graveyard hoser in blue, Concordant Crossroads gives haste in green (???), Oath of Lieges ramps in white, Spoils of War gives +1/+1 counters in black, Touch of Darkness is colorshifting in black, Infernal Genesis gives everybody tokens in black, Countryside Crusher should probably be Golgari, Mana Flare is a mana doubler in red (????), Dreams of the Dead is creature recursion in blue, Reality Twist is ???, Imprisoned in the Moon is straight up removal in blue, Icy Prison is a political Oblivion Ring in blue, Not Forgotten is a green effect, Stunted Growth discards cards from opponent's hand in green...

freezerboy on The Cheating Green Monster

6 years ago

Great suggestions, and yes these are definitely worth looking into. I do like the funky interactions with Plow Under and Stunted Growth, but there are so many ETB abilities these days that I think those may end up empowering players. Hum of the Radix on the other hand will definitely go in. Want to take advantage running 0 artifacts.

SufferFromEDHD on The Cheating Green Monster

6 years ago

maybe Hum of the Radix as you run 0 artifacts? Never had the privilege of playing the card but it might fit in a build like this.

you are running a lot of cool, old, niche cards. maybe Plow Under and Stunted Growth for some additional funky tempo/control that feels more blue than green.

Elven Warhounds a funky creature suggestion similar to the sorceries I just mentioned.

Snickles@EDH_only on The Cheating Green Monster

6 years ago

odd mechanics in green:

Bellowing Tanglewurm, Beacon Behemoth, Avoid Fate, Cream of the Crop, City of Solitude, Brooding Saurian, Heartwood Storyteller, Gurzigost, Genju of the Cedars, Gaea's Liege, Freyalise's Winds, Fertile Imagination, Eyes of the Wisent, Engulfing Slagwurm, Elven Warhounds, Elephant Grass, Hermit of the Natterknolls  Flip, Hidden Gibbons (and the other hidden creatures / enchantments), Dosan the Falling Leaf, Holistic Wisdom, Hornet Sting, Hunted Troll, Ichneumon Druid, Kashi-Tribe Reaver (and the rest of kashi-tri, if only for the lockdown mechanic), Lifeforce, Lignify, Lost in the Woods, Mammoth Harness, Meandering Towershell, Midsummer Revel, Mindbender Spores, Mortal Wound, Multani, Maro-Sorcerer, Nacatl War-Pride, Nature's Wrath, Night Soil (okay, this one is odd - because the colon is after the removal of creatures, it happens faster than players can respond or trigger to - it happens at the "cost" step of activating the ability), Noxious Revival, Panglacial Wurm, Permeating Mass, Planeswalker's Favor, Protean Hydra, Quirion Druid, Recycle, Revelation, Riftsweeper, Rite of Passage, Root Maze, Rootrunner, Rust, Scarwood Bandits, Sprouting Phytohydra, Sporogenesis, Spike Tiller, Sheltering Ancient, Selvala's Charge, Sekki, Seasons' Guide, Wave of Vitriol, Wonderlust, Vernal Equinox, Unyaro Bees, Typhoon, Tropical Storm, Tornado, Tempting Wurm, Tempting Licid, Symbiotic Deployment, Superior Numbers, Stunted Growth, Wild Mammoth, Wolfcaller's Howl, Worldspine Wurm, Xantid Swarm, and Yavimaya Dryad

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