|Commander / EDH||Legal|
Printings View all
|Masters Edition III (ME3)||Rare|
|Ice Age (ICE)||Rare|
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Whenever a permanent becomes tapped, put a wind counter on it.
If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.
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Freyalise's Winds Discussion
1 week ago
City of Solitude - Stops countermagic,
Hum of the Radix - punishing artifact tax
Choke - lolbluedecks
Freyalise's Winds - can harm you but it's a staxy control thing that really hurts opposing decks
Dosan the Falling Leaf - like City of Solitude, but a people.
Magus of the Library (not control/stax, but should be good for card advantage?),
Willow Satyr - Green Empress Galina!
Titania's Song - artifact hate
Arboria - a weeeird, janky card that could work in your favour. You could spend turns activating loyalty abilities.
Kudzu - land destruction but it comes back to bite you. Being green, you should have enough ramp to not care though.
Drop of Honey - green Porphyry Nodes
Power Conduit could help with your age counters, but that's entirely optional.
Thank you sir, you've inspired me for some Green Shenanigans.
5 months ago
odd mechanics in green:
Bellowing Tanglewurm, Beacon Behemoth, Avoid Fate, Cream of the Crop, City of Solitude, Brooding Saurian, Heartwood Storyteller, Gurzigost, Genju of the Cedars, Gaea's Liege, Freyalise's Winds, Fertile Imagination, Eyes of the Wisent, Engulfing Slagwurm, Elven Warhounds, Elephant Grass, Hermit of the Natterknolls Flip, Hidden Gibbons (and the other hidden creatures / enchantments), Dosan the Falling Leaf, Holistic Wisdom, Hornet Sting, Hunted Troll, Ichneumon Druid, Kashi-Tribe Reaver (and the rest of kashi-tri, if only for the lockdown mechanic), Lifeforce, Lignify, Lost in the Woods, Mammoth Harness, Meandering Towershell, Midsummer Revel, Mindbender Spores, Mortal Wound, Multani, Maro-Sorcerer, Nacatl War-Pride, Nature's Wrath, Night Soil (okay, this one is odd - because the colon is after the removal of creatures, it happens faster than players can respond or trigger to - it happens at the "cost" step of activating the ability), Noxious Revival, Panglacial Wurm, Permeating Mass, Planeswalker's Favor, Protean Hydra, Quirion Druid, Recycle, Revelation, Riftsweeper, Rite of Passage, Root Maze, Rootrunner, Rust, Scarwood Bandits, Sprouting Phytohydra, Sporogenesis, Spike Tiller, Sheltering Ancient, Selvala's Charge, Sekki, Seasons' Guide, Wave of Vitriol, Wonderlust, Vernal Equinox, Unyaro Bees, Typhoon, Tropical Storm, Tornado, Tempting Wurm, Tempting Licid, Symbiotic Deployment, Superior Numbers, Stunted Growth, Wild Mammoth, Wolfcaller's Howl, Worldspine Wurm, Xantid Swarm, and Yavimaya Dryad
10 months ago
I've been running TRAIN on my playgroup with my Atraxa Stax. The culture of my meta is mostly geared towards using overpowered Goodstuff that synergizes with weird commanders...it's like a logic puzzle, y'know? Anyway, here's my general advice:
-Improve mana rocks. I would immediately pop out Fellwar Stone and Commander's Sphere. There's too many EDH-legal cards with the word "mox" or "lotus" in their names that will get you running much faster than either of those.
-Your arsenal of spot-removals may be a little excessive. Spot removal shouldn't be as important in this deck, because if your deck's working right? No one will even be able to play anything worth removing. I like your use of Beast Within, I'm considering it for my brew. There are also a bunch of Planeswalkers with spot removal effects who then synergize with Atraxa's proliferation to still have value even after the initial target is destroyed.
-Not really sure what Secure the Wastes is doing for you. It's a solid card for sure, but if you're trying to counteract your Smokestack, you'd be better served by slow/steady token producers like Bitterblossom.
Exploration > Burgeoning, especially when you're already running Crucible of Worlds. There's a buncha other cool cards that work great with Crucible--Crop Rotation, Strip Mine, Wasteland, Mox Diamond...the list goes on.
If you're running Stasis, you absolutely need to be running Teferi, Temporal Archmage, Venser, the Sojourner, Derevi, Empyrial Tactician and Sword of Feast and Famine. Atraxa w/Sword + Stasis is usually a win-con by itself. Pentad Prism, Mana Bloom and Crystalline Crawler let you produce mana without tapping them, so they do UGLY things inside a Stasis-lock...at the very least, indefinitely prolonging the Stasis-lock. Idk what you'd cut for them, I'll link you to my brew at the bottom of this.
Also, you gotta get you some hatebears. Spirit of the Labyrinth slows down that asshole Doomsday + Laboratory Maniac combo everyone's running in "competitive" these days. Aven Mindcensor is my favorite, cuz fuck everyone else's tutors and fetchlands.
You got the Birds of Paradise which is totally essential. Noble Hierarch is another non-negotiable, and I've been giving serious thought towards adding Deathrite Shaman and Bloom Tender as well...and Umezawa's Jitte, just cuz proliferate and lethal commander damage.
Finally, and this was the thing that broke my heart when I was in your shoes--Freyalise's Winds isn't that strong. It removes "all wind counters" (not one) whenever shit would untap, so proliferating wind counters does a fat lotta nothing.
Hard Lock is the Staxatraxa shell I'm currently running, but I make little changes all the time.
If you see anything I could do better, don't be shy! I'm with you on this--Atraxa seems like a card with limitless potential, let's put our heads together and solve her.
1 year ago
Halphinian Thanks for the comment and plus one! I've played Dismiss into Dream before in this deck. It pretty much turns Derevi into a cannon. I think I cut it because I was usually too busy targeting my own cards with Derevi than my opponent's cards. It's worth a replay sometime though, and fer sure a card that makes sense in this deck.
As for Freyalise's Winds I have not played with that card in this deck. I might have to give it a go. It seems like a silly and annoying card for my opponents. I like it!
1 year ago
+1 from mee
1 year ago
I hate to break the bad news, but Freyalise's Winds does not work any different with proliferate than without. It says "If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead." Meaning two counters are no different than one. It's a shame, I was really excited for a second until I read that. It's still definitely a good way to frustrate your opponents (much like a cheaper Vorinclex) but not the permanent lockout you would get if it was just remove one counter.
1 year ago
Not sure how good Piracy is, I would think that people would just tap out in response leaving you with nothing to gain.
Freyalise's Winds looks to be amazing in this.
It looks like there isn't a coherent synergy that runs through this deck (like focusing on proliferate for example), which is fine, but that is what I would focus on in this deck, getting all the cards that add +1/+1 counters and creatures that abuse that.
Altered Ego, Forgotten Ancient, Fathom Mage, Gyre Sage, Immaculate Magistrate, Ivy Lane Denizen, Triskelion Hardened Scales, Champion of Lambholt, Sage of Hours (not saying all should be added, but certainly some)
1 year ago
So I, like many of you, am sitting in a place of giddy excitement as I wait for my new Breed Lethality deck to arrive. I knew it was the one I wanted the very moment they were spoiled, and I was Vindicated to see it outselling even the much-touted Bromance (which is also a completely solid choice, along with everything but Yidris).
Anyway, as I sat waiting, I got to looking through my old cards, plucking out anything that looked particularly juicy for the new deck. My landbase is upper-mediocre for sure, and I still need to grab a few pricier staples (i.e. Archangel of Thune and Doubling Season), but I actually found a surprising number of cards which may totally merit a spot in the lauded 99.
Basically, what I'm hoping to get out of this thread is to pick a few other players' brains about how good my card choices are. If you see something that's like a "OMFG holy shit definitely put that in there," let me know and explain why. If you see anything that's like a "Wow, I maybe see what you were thinking, but that will honestly serve you no good at all," then do the same. With no further ado:
- Lumbering Falls
- Hissing Quagmire
- Shambling Vent
- Gemstone Mine
- Yavimaya Coast
- Llanowar Wastes
- City of Brass
- Windswept Heath
- Polluted Delta
- Westvale Abbey Flip
- Port Town
- Drowned Catacomb
- Meteor Crater
- Concealed Courtyard
- Maze of Ith
- Canopy Vista
- Horizon Canopy
- Not actually sure how good Horizon Canopy is going to be in an EDH deck with LOTS of 4/5/6-drops. Might be looking to trade this for a bunch of less expen$ive and more useful cards.
- Jace, the Mind Sculptor
- Jace, Architect of Thought
- Nissa, Voice of Zendikar
- Elspeth, Sun's Champion
- Ajani Steadfast
- Kiora, the Crashing Wave
- Sorin, Grim Nemesis
- Vraska the Unseen
- Garruk, Apex Predator
- Rise from the Grave
- Ruinous Path
- Day of Judgment
- Breath of Life
- Diabolic Tutor (ain't got a Demonic)
- Global Ruin
- Exert Influence
- Increasing Ambition - EDH gold?
- Do or Die
- Unburial Rites
- Night's Whisper
- Hunt the Weak
- Supreme Verdict
- Hymn of Rebirth
- Bring to Light
- Plasm Capture
- Counterlash - EDH gold
- Unity of Purpose
- Vapor Snag
- Utter End
- Anguished Unmaking
- Abrupt Decay - is this still good in EDH?
- Force of Will
- Dark Ritual
- Crop Rotation
- Fracturing Gust - bejeezus!
- Cryptolith Rite
- Fertile Ground
- Freyalise's Winds - I would like to take credit for being the first person to recognize the OBSCENE and UNSPORTSMANLIKE interaction between the proliferate mechanic and forgotten junk rare Freyalise's Winds of Ice Age. Oh yeah, AND Atraxa has vigilance? Sucks, nerds.
- Survival of the Fittest
- Land Tax
- Pursuit of Knowledge (+proliferate lol)
- Font of Fertility
- Oath of Nissa
- Oath of Gideon
- Abzan Ascendancy
- Retribution of the Ancients
- Mirror Mockery (+ Deepglow Skate, anybody?)
- Rot Shambler
- Llawan, Cephalid Empress
- Clone (+ Deepglow Skate, anybody?)
- Tireless Tracker
- Hooded Hydra
- Predator Ooze
- Coiling Oracle
- Loam Dryad (I really need a Birds of Paradise in a bad way)
- Vedalken Anatomist
- High Priest of Penance
- Rhox Faithmender
- Mother of Runes
- Bloodcrazed Hoplite
- Phyrexian Crusader
- Sylvan Caryatid
- Eternal Witness
- Beastcaller Savant
- Noble Hierarch
- Ichorclaw Myr
- Teneb, the Harvester
- Reflector Mage
- Nevinyrral's Disk
- Chromatic Star
- Animation Module
So yeah...if anyone can offer any reasons that any of the above cards would or wouldn't be good choices, I'm all ears. Budget is a concern (I already have all the cards on this list)), but I'm WAAAAY open to hearing better suggestions than the ones I made.
Atraxa is the tits, guys and girls. I haven't been this pumped for a new commander since Kaalia and Animar. Let's put our heads together and perfect this like I know we can.