Sheltering Ancient

Sheltering Ancient

Creature — Treefolk

Trample

Cumulative upkeep-Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Browse Alters View at Gatherer

Trade

Have (1) Azdranax
Want (0)

Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Rare
Coldsnap (CSP) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Sheltering Ancient occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Sheltering Ancient Discussion

DragonLordJippy on A Better Selvala, Heart of the Wilds

9 months ago

XaiLo

  1. Land Grant allows you to keep greedy hands (one Land, w/Dork)
  2. It is fairly jank, haha. Very slow, unlike this next card...
  3. Treefolk Harbinger finds us: Lignify , Sheltering Ancient , Great Oak Guardian or Dryad Arbor (which works well in tandem with Gaea's Cradle )... So, removal, ramp, win con or mana. I suggest running it. Remember, Selvala let's us draw off fatties, so this isn't only a set up card.
  4. Neither are better, I hate to say. However, keep using them if you like!
  5. I've seen the Oasis, yeah! So, we don't use life as a resource, so having the Garden never hurts us. Lastly, it's Threshold ability is a mid-to-long game effect for us, only if needed; without being too Mana intensive (Oasis).
  6. Selvala does not need this. There are very few Cards here we're happy to pitch and too few Artifacts & Enchantments that truly stop us, so... Why help the rest of the board from Stax pieces?
  7. I ran this for a while: never had it go off successfully.

Thank you. Glad you enjoy the list and show! It will be updated once again after M20 fully releases (and the cards are made available here). I can tell you already that there is one definite update coming to the list with Veil or Summer and potentially Shared Summons. More on that later.

hungry000 on Varolz Ascendancy

1 year ago

Sweet. Hunted Horror is likely the second best Varolz target in modern, and Sheltering Ancient is the next best after it. I'd play all 4 of the Horror in this deck.

Commune with the Gods can get creatures in your gy while also searching for Varolz or Simic Ascendancy, you definitely need 4 of it. I also think you need some amount of Grisly Salvage for some more Varolz digging. You don't need Hydroid Krasis in your deck and maindeck Dispel is a bit much, so I suggest you play a mix of Commune and Salvage/ Grapple with the Past in this spots.

Gleeock on

1 year ago

Sheltering Ancient really wants to meet up with your Cold-Eyed Selkie next game day.

Algaemaster on Mushrooms grow on trees, and ...

1 year ago

Hi all!

So this is one of my first attemps to make a deck.... And I love mushrooms and wanted to make a flavourful deck that had basically mushrooms, and their environment, trees and treefolk... To be played with friends but still as mighty s possible. But I am honestly struggling to fit everything in properly.... And no clue about which spells to choose! Any feedback is welcomed. So far I got something like this:

Lands x20 Murmuring Bosk x4 Stirring Wildwood x2 Evolving Wilds x2 Krosan Verge x2 Forest x6 Plain x2 Swamp x2

Treefolk

Verdeloth the Ancient Unstoppable Ash Orchard Warden Leaf-Crowned Elder Treefolk Harbinger Bosk Banneret Dountless Dourbark Timber Protector Ghoultree Indomitable Ancients Great Oak Guardian/ Cloudcrown Oak

Fungi I really wasnt sure here, not sure if mushrooms would be better represented in this deck by little ones that create saprolings and that is it, or if it is more convenient to keep the good ones in... so had those ideas so far. Also wanted to keep all as mushroomy as possible.

Mycologist x1 Essential for the theme I am aiming for, was thinking of 2 of these. Thallid Shell-Dweller x2 Benefits from using toughness to power up along with treefolk? Corpsejack Menace x3 Ghave, Guru of Spores x2 Mycoloth x2

Enchantments/Spells... The same for this, trying to keep it as mushroom foresty as possible. [pGrow from the Ashes]] is very tempting for this reason... but having other fedges.... Seed Spark ? Lignify ? Saproling Symbiosis ?? Reach of Branches ?? Rootgrapple ?? Fungal Sprouting Fungal Plots Luminiscent Rain Verdant Embrace Infect Pollenbright Wings Whirlwind Was thinking of adding something like Wrath of god or something to clean up the other's cards while having the [Timber Protector] ... Thoughts? And for more multiplayer Sheltering Ancient Heartwood Storyteller Collective Voyage ??

Well, please I would appreciate any feedback. Playing 60 cards, not much restriction... Also potenetially could make it into an EDH deck? But my pals do not really have those although we could probably get into that.

The budget is around 40 bucks...

Thanks in advance.

All the best.

Gleeock on Xantcha, Woke Agent

1 year ago
  • Yeah, as with your experience I do have to constantly retool the CMC average of the deck to find reasonably-costed incremental "dmg matters" stuff. A lot of my filler creatures fulfill that role.

  • The redirect spells might not make as much sense in your deck... not totally sure. My Jund deck tends to grow other people's creatures into major threats with green concepts like, Sheltering Ancient or Evolutionary Escalation, vows. It really REALLY wacks people out when I redirect removals from OTHER players property. So yeah, I thought maybe redirects for Xantcha to mess with minds... but might not be as imperative in a rakdos deck

Gleeock on C18 and all the new ...

1 year ago

Jund: Thantis, "the crapped-on" has some possibilities... Very fun when I proxied her. I think their are a couple of misunderstandings regarding a good build for her (maybe too much blue slowbuild players out there :) ). It appears to me that there is too much pillowfort focus with her and too much concern for deathtouch. Now for my meta I am providing most the "combat oomph" and prompting action. Hunted cycle is great, vows are great, LIFELINK IS FAR BETTER!!! than deathtouch for rattlesnake value on forced combat!! Yes, I said it - and stand by it. But most of all she is strongest with a "DMG matters groupslug" philosophy. A lot of low cmc curses, and repetitive damage, discard enchantments really shine with her when coupled with cards to produce pawns & damage dealers for opponents. Things like Pain Magnification start triggering ALOT when you are forcing non-ideal combat. INEVITABLY when the pawns build up or you cast a vow or Sheltering Ancient creatures into the threat zone: that is when specific boardwipes are cast... Except you still have all these life-draining gas-guzzling groupslug enchantments in play.

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