Xantid Swarm

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Rare
Scourge (SCG) Rare

Combos Browse all

Related Questions

Xantid Swarm

Creature — Insect

Flying

Whenever Xantid Swarm attacks, defending player can't play spells this turn.

Price & Acquistion Set Price Alerts

EMA

SCG

Ebay

Xantid Swarm Discussion

ToolmasterOfBrainerd on Any advice? Thrasios / Tymna ...

2 weeks ago

Given the speed of the deck I expect that I'll have a bullseye on my playmat more often than not. I anticipate a lot of creatures attacking me and a lot of removal spells and counterspells used on my stuff. I don't think I have enough resiliency at the moment.

I haven't heard of Prowling Serpopard before. Grand Abolisher serves the same purpose, and Xantid Swarm and Silence also fill that role. Autumn's Veil also has a similar effect, and is a card I'm considering. But Serpopard definitely has some merits over the others. I'm not really sure how much and what kind of protection to include.

Dang it, I didn't see that Curio specified nonartifact until now. That's so dissapointing. If I had Aluren, I really liked Trophy Mage into Curio into any creature to bounce Mage, then re-play Mage to find Strix and win, but that doesn't work because Strix is an artifact.

Thalia, Heretic Cathar and Aven Mindcensor have been so powerful and hated in my meta that I feel I would do myself a disservice to remove them. Silent Arbiter, on the other hand, I'm less confident in. My thinking was that I usually face a lot of creature decks and boardwipes hurt me a lot. Nonetheless, it's a 4 mana card, which is probably not worth it.

I'll remove Silent Arbiter for Kalastria Healer.

Would Ravos, Soultender instead of Tymna the Weaver help with resiliency? I don't think I'll be drawing many cards at all with Tymna in my meta.

EDIT: While those transmute tutors are uncounterable, they're also pretty narrow and expensive. I'll consider it, but I admit I'm skeptical.

Thanks for the help!

Profet93 on Om nom Trample

3 months ago

Kamerot

For potential cuts, your deck seems tuned (to your meta anyways). Potential cuts are as follows from most likely to cut to least likely...

Xantid Swarm - Replacing utility for card draw. Couldnt they just play their spell before you attack? Unless it's specifically a counterspell you're worried about, I don't understand his place in the deck. Anti-blue and helps against fiers? If you hate blue, keep it. Otherwise, I think it's better to improve your deck rather than potentially must up 1 of the 5 colors in specific situation.

Runic Armasaur- Replacing continous card draw for bust card draw. Rather than relying upon your opponents for card draw, why not just add a card that you know will give you a bunch of cards now rather than one that might give you incremental advantage (assuming he lives). Test him out I suppose and see how he plays.

Regrowth - Replacing recursion for card draw. Recursion is always nice. Depends on the amount of grave hate in the meta (there is a fair amount in mine).

I agree with most of what you said above, and I did forget about staff. That being said, I still think that rude awakening can do some serious work. I say it's at least worth testing it out

SynergyBuild on Super Sadistic Squirrels

4 months ago

Well, Krosan Reclamation and Riftsweeper add a ton of protection for it, the worst thing is to counter the Dread Return, removal rarely matters, as the combo is fully instant speed. The hardest thing is if the remove Necrotic Ooze in response to the Blighted Bat trigger, in which you have to just activate it again for an extra mana to keep comboing out, if they do it in response to a Devoted Druid untap (the only other time), you need to just untap it in response, you can only do this one extra time though, or else it will die, so if they have two removal spells, it can hurt, but with Walking Ballista in the yard, you can respond with a +1/+1 counter if you have 4 mana open, and at that point you will have to at least netted one mana, so you only need 3 extra.

This means removal blanks against the combo almost every time. If they counter the Dread Return, Krosan Reclamation back Riftsweeper and Sensei's Divining Top. Remember, on endstep with Meren, you can toolbox your deck to go off again if you have at least 4 experience counters, or wait until your turn, if you draw Sensei's Divining Top, draw the Riftsweeper, to return Dread Return or Krosan Reclamation, and either go off when possible, use Meren to grind out a win, or bing back a Viscera Seer, so you can sacrifice Riftsweeper, after first shuffling in the Krosan Reclamation, and repeatedly shuffle in 4 cards from your graveyard into your library, and rebuild. This loop is extremely consistent.

Honestly, Hermit Druid is super consistent at protecting itself from most kinds of hate, that Riftsweeper loop even gets around most forms of graveyard hate! If you are still scared Autumn's Veil and Xantid Swarm can help out!

Homelessguy on

5 months ago

As for how to make a mat I have no idea I've always just got mine from Ink gaming.

As for cuts I should just getting rid of Xantid Swarm more often than not it's just going to force them to cast in response to attackers being declared.

I don't think Assault Formationis necessary if I'm reading the deck list right it only helps gorm.

That's really all I got. The only thing that I can really suggest is your deck does probably a bit too much, got some recursion some graveyard hate, card draw (which I think you could definitely cut back on seeing how you're running tutors)

but that's just my opinion.

Kamerot on Budget Kamahl, Fist of Krosa

1 year ago

Hey there fellow Kamahl player! A few suggestions for your deck to help out.

Wild Beastmaster and/or Cultivator of Blades - These 2 let you essentially double whatever you do with kamahl for no mana, leaving some extra mana open for instants, or to use during your second mainphase

Xantid Swarm and Nature's Will - These help lock out opponents, especially during your second mainphase and leaves you free to cast whatever you want.

Rishkar's Expertise - Upgraded version of Soul's Majesty. Casting things for free is always fun.

If your budget allows for it, Nykthos, Shrine to Nyx is a HUGE mana boost.

Soul of the Harvest, Primordial Sage, and Garruk's Packleader - All of these give you card advantage while you giving you decent bodies to trample with.

Nacatl War-Pride - This is personally one of my favorite cards and is amazing with Kamahl. You can turn their lands into creatures and they either have to block and lose lands, or you get a bunch of unblockable 3/3's that you can pump up with kamahl for ridiculous damage.

Another budget pending card would be Garruk, Primal Hunter - He's the best planeswalker to pair with kamahl in my opinion. pumps out 3/3's for his +1, gets you card advantage, and makes 6/6's for his ultimate.

It's looking great for an awesome budget, If you ever want to chat Kamahl, hit me up. Here's a link to my deck for more inspiration: Om nom Trample. Good luck!

[email protected]_only on The Cheating Green Monster

1 year ago

odd mechanics in green:

Bellowing Tanglewurm, Beacon Behemoth, Avoid Fate, Cream of the Crop, City of Solitude, Brooding Saurian, Heartwood Storyteller, Gurzigost, Genju of the Cedars, Gaea's Liege, Freyalise's Winds, Fertile Imagination, Eyes of the Wisent, Engulfing Slagwurm, Elven Warhounds, Elephant Grass, Hermit of the Natterknolls  Flip, Hidden Gibbons (and the other hidden creatures / enchantments), Dosan the Falling Leaf, Holistic Wisdom, Hornet Sting, Hunted Troll, Ichneumon Druid, Kashi-Tribe Reaver (and the rest of kashi-tri, if only for the lockdown mechanic), Lifeforce, Lignify, Lost in the Woods, Mammoth Harness, Meandering Towershell, Midsummer Revel, Mindbender Spores, Mortal Wound, Multani, Maro-Sorcerer, Nacatl War-Pride, Nature's Wrath, Night Soil (okay, this one is odd - because the colon is after the removal of creatures, it happens faster than players can respond or trigger to - it happens at the "cost" step of activating the ability), Noxious Revival, Panglacial Wurm, Permeating Mass, Planeswalker's Favor, Protean Hydra, Quirion Druid, Recycle, Revelation, Riftsweeper, Rite of Passage, Root Maze, Rootrunner, Rust, Scarwood Bandits, Sprouting Phytohydra, Sporogenesis, Spike Tiller, Sheltering Ancient, Selvala's Charge, Sekki, Seasons' Guide, Wave of Vitriol, Wonderlust, Vernal Equinox, Unyaro Bees, Typhoon, Tropical Storm, Tornado, Tempting Wurm, Tempting Licid, Symbiotic Deployment, Superior Numbers, Stunted Growth, Wild Mammoth, Wolfcaller's Howl, Worldspine Wurm, Xantid Swarm, and Yavimaya Dryad

Load more