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Compare the wording of Chandra's ability to cards like Etrata, the Silencer and Karn, Scion of Urza, which DO care about cards exiled previously. Etrata and Karn place counters with their abilities, so that they can refer to the counters the ability creates when using those cards later.
September 17, 2020 5:27 p.m.
If you plus Chandra, Heart of Fire you discard your hand, then exile three cards. You can cast those cards until the end of the turn.
Once you end your turn, any/all cards exiled by Chandra that you have not yet cast, will remain exiled, and you will have lost your chance to cast them.
If you activate her a second time, on your next turn, you will get a fresh 3 cards exiled, but you will not be able to cast the previous cards; "exiled this way" in this case refers to the specific activation of Chandra, not to her +1 ability in general.
September 17, 2020 5:23 p.m.
Definitely looking to test out Feed the Swarm, enchantment removal is gonna be nice to finally have access too, even if it's only sorcery speed.
September 16, 2020 11:53 p.m.
Huh. I hadn't thought about Karn, Silver Golem. That's not a bad idea at all, and worst case when there's nothing to use his ability on, he's still going to be an above-average blocker. I'm hesitant because he does cost 5 mana, and at that rate I do want a card that's a bit more guaranteed, but given that black struggles with artifact removal, he may be worth the risk of occasionally having an expensive defender. I'll see if I can test him out soon.
September 16, 2020 4:46 a.m.
Ehhhhhh. Lithoform Engine is not as good as people seem to think it will be. It's... fine. But I'm never tapping out to play it without holding removal up in the early game. Late game, I'll need 9 or more mana to play this, cast a spell, and then copy it... when my three mana commander lets me effectively copy any number of my kill spells already, without tapping and with no extra mana investment. Also, 3 mana copy a spell is really not that great a rate. The best case scenario for Lithoform Engine (in most decks, not just this one) is really good, but the floor is really, really low, and on average I think it'll be a 4 mana rock that doesn't do enough. Much like Helm of the Host or The Immortal Sun, I think this is a card that looks good, has good text, and just shouldn't see play really at all except maybe in very specific decks that are very tuned around copying
September 14, 2020 2:55 p.m.
Rage is my favorite so far, but Creation looks sweet and I'm somewhat tempted to rebuild my Rage deck as a Creation deck.
September 3, 2020 11:47 p.m.
Restrictions are a great way to work around this - self-impose a certain tribe (I've build scout tribal, elemental tribal [before it was cool], cleric tribal [no shadowborns], etc.), or give yourself a CMC to build around (a friend of mine has a deck called "Ballet Bears" made up exclusively of 2/2's for 2 mana, and built a deck he called the "Triple decker" of only three mana spells, and had both a wishboard and a contraption deck to be the other two decks), or perhaps choose an obscure commander to tune to perfection (one of my best decks is helmed by Toshiro Umezawa, chosen as an "I bet no one's run into this commander before"), or pick a powerful commander like Breya, Etherium Shaper, but build the deck with no tutors, only eggs that sacrifice to draw cards.
There's loads of ways to force yourself to get creative, which will all yield good decks that can hold their own without becoming cEDH decks.
September 3, 2020 11:45 p.m.
Commander / EDH*
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