Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Soul Transfer
Sorcery
Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both.
- Exile target creature or planeswalker.
- Return target creature or planeswalker card from your graveyard to your hand.
littlestavie on Imotekh
6 months ago
Possible adds
Portal to Phyrexia: really good value
Back for Seconds: 3 mana, grabs 2 creatures and if you bargain a 2/2 token you put a mana value 4 or less on the battlefield
Scrap Trawler: Loops with commander ashnod's and myr retriever for infinite colorless mana, 2/2's and many other triggers
Cabal Coffers: better cabal stronghold
Soul Transfer: always going to have a artifact so good 2 for 1 removal and recursion (downside is its sorcery)
Unshakable Tail: makes clues whenever a 1/more creatures are milled and if you sac a clue can return it to your hand
Crypt Ghast: good mana doubler especially with 21 swamp and urborg
Mikaeus, the Unhallowed: undying counts as hitting graveyard and leaving so it triggers your commander and saves you from a blas act
Rowan's Grim Search: instant card draw and mill cards you don't want seems solid in your deck
Braids, Arisen Nightmare: maybe, you make a lot of tokens with your commander so might not be a bad sac and draw
Slagstone Refinery: this is a big maybe since it doesn't trigger on tokens but could give a lot of powerstone value throughout the game
Darkness: I just think this is a funny card that gets people out of nowhere
nuperokaso on Ninjas and Rogues
1 year ago
Remember that you are an aggro deck. As such, you want to lower your mana curve. You don't want to give up on card advantage, but you are willing to ignore life gain and pay some life instead.
- Bone Splinters. March of Wretched Sorrow These are card disadvantage. Try Dismember and Fatal Push. Notice that it mentions "permanent left the battlefield". This works well with your ninjutsu.
- Soul Transfer. You have no chance to control both an artifact and enchantment. If you want to destroy planeswalkers, go with Hero's Downfall.
- Assimilate Essence and Scatter Ray. Playing counterspells that hit just creatures is bad if you are playing black. Either play an universal counterspell such as Mana Leak, or play direct removal which can hit creatures that are already on the battlefield.
- Battle-Rage Blessing and Return to Action. Search for a 1 mana alternative with an unside, such as Feign Death, Undying Evil or Slip Out the Back
- Collective Nightmare, Anoint with Affliction and You Are Already Dead. These are garbage. Play any of the good 2 mana black instant removals, such as Cast Down, Doom Blade, Go for the Throat, Infernal Grasp, Ultimate Price, Power Word Kill, Heartless Act
- Ertai's Scorn, Extinguish the Light, Debt to the Kami. These are somewhat a little too expensive. You are an aggro deck, so play more tempo oriented cards. Try something from Remand, Memory Lapse, Undermine, Clawing Torment.
Omrah on Thran Vigil deck
1 year ago
Thran Vigil I was hoping to make a deck loosely based around this card.
Considered cards include Soul of Windgrace Tenacious Underdog Simian Simulacrum Soul Transfer Bushwhack Gaea's Gift Cult Conscript Sheoldred, the Apocalypse Gixian Puppeteer
Also considered turning it into a historic deck and adding it to the combo Cauldron Familiar and Witch's Oven
DawnsRayofLight on Chainer, Dementia Master
2 years ago
As someone who has played Chainer for close to a decade, I have some suggestions I would like to offer. (though everyone's decks run differently!)
34-35 lands is usually enough. I would recommend 34 with Agadeem's Awakening Flip that gives you 5 spots:
In those spots:
(Or all the expensive artifacts like Grim Monolith or what have you)
In place of:
1x Cast Down--> Lethal Scheme: This card is amazing in any reanimator list
1x Culling the Weak--> Phyrexian Altar: you need more sac outlets with some staying power
1x Dismember--> Soul Transfer: seems janky, but versatile
1x Doom Blade--> Baleful Mastery: you can hit more with it.
1x Go for the Throat--> Infernal Grasp
1x Power Word Kill--> Deadly Rollick/Altar of Dementia: for a better killspell or for a sac outlet
1x Sacrifice--> Ashnod's Altar: need more sac outlets with staying power
1x Terror--> Meteor Golem: This guy helps so much with things Black cannot remove
1x Victim of Night--> Karn Liberated: This guy helps so much with things Black cannot remove
Cruel Tutor--> Mikaeus, the Unhallowed: bonkers for some staying power, also has combo potential
Unmarked Grave--> Putrid Goblin: this or Walking Ballista are good for combos with Mikaeus. Putrid GOblin + Ashnod's Altar/Phyrexian Altar + Mikaeus = infinite mana (or sub ashnod's altar for mill).
Suggested Drops, see next list for suggested replacements
Blood Pet--> sort of an eh card, I might think of something with more oomph
Liliana, Heretical Healer Flip--> I do like her, she just never did anything when I ran her.
Ruthless Technomancer: I have debated a lot adding him, in something like Korvold, he is an all-star, in chainer, he can be good, but I would almost always rather have Disciple of Bolas
Skirge Familiar: I get the reason it is in here, but there are better cards.
Black Market: It's nice, but can be too slow.
Liliana of the Dark Realms: I just have never been a big fan, she feels too lackluster.
Final Parting: good card, but I feel you can part with some tutor because you have MORE than enough
Sidisi, Undead Vizier: good card, but I feel you can part with some tutor because you have MORE than enough
Rune-Scarred Demon: good card, but I feel you can part with some tutor because you have MORE than enough, there also some stronger creatures to fit in the spot.
Suggestions
Archon of Cruelty: expensive mana wise but an all star.
Kokusho, the Evening Star: has been in my deck from the beginning and has flat out won me games.
Brainstealer Dragon: seems janky, but I added to just try it and it has been amazing.
Black Market Connections: You need more draw (also helps with ramp)
Phyrexian Arena: You need more draw
Bolas's Citadel: an amazing card. Wins games all the time.
Disciple of Bolas: card draw and life gain
Fell Stinger: card draw
Xiahou Dun, the One-Eyed: Great for recursion
Reanimate, Liliana, Death's Majesty, Living Death. and Animate Dead: it is good to have other means of reanimation if Chainer keeps getting removed (I also suggest sac outlets to help keep your creatures from getting exiled when they spot remove Chainer)
Hope this helps! Here is my list to maybe show you how I run the list: The True Meaning of Death and Taxes
OneRedHex on Isshin, Two Triggers in One
2 years ago
Wanted to add ways to mitigate board clears, and help punch through blockers.
would love recommendations for better versions of cards
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