Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Hindering Light
Instant
Counter target spell that targets you or a permanent you control.
Draw a card.
Balaam__ on Balaam__
1 week ago
Paged through the Alara cycle legendofa. Found a few definites, some maybes, and was generally impressed by the quality of the artwork of the entire cycle.
Definites:
Maybe’s:
•Hindering Light hands, but the angle is off.
•Scepter of Insight is almost certainly first person based off the shadow cast onto the stone slab, but no hands present.
•Finest Hour I can’t make out if there is a true first person perspective here or if the camera is placed behind the unfortunate dudes being chopped down.
SufferFromEDHD on Glarb Black Green Blue Creatureless Control
4 months ago
I think Scepter would add real value your creatureless strategy. You already have 10 strong targets. Deprive still feels out of place.
No More Lies I really like this. Fits 2 mana requirement, is a counterspell and it exiles.
Hindering Light It won't pass your requirements but it is an interesting common.
nuperokaso on Bant Exalted Alara
6 months ago
- Don't play Borderposts. They offer no benefit for you, but opponent may destroy them with artifact hate. You also risk having an opening hand without basic lands, making them unplayable. Play Arcane Sanctum and Jungle Shrine instead.
- Add 2 Elspeth, Knight-Errant. It gives you an evasion against repeated blockers such as Sprouting Thrinax and also can itself provide repeated blockers. The +3+/+3 bonus doubles with Rafiq and Finest Hour.
- Your sideboard is bad. There is no reason to play Call to Heel when you can play Hindering Light. You don't have any enters-the-battlefield effects, so you never want to return your own creatures to hand when you can leave them on the battlefield. You have no answer to the Martial Coup.
- Check Cascade - Shards of Alara Block - an actual constructed deck from that era. It would destroy you hard with all the card advantage. Your deck also has problems with instant removal, since you always attack with only one creature.
9-lives on
1 year ago
Serene Master would work very well! Not to mention it's a badass monk card! Monks and Wizards are my favorite creature type. One reason I want to get rid of Hindering Light is that I don't want to draw on my opponent's turn, as Irencrag Pyromancer wouldn't work in that case. I'm thinking about replacing Hindering Light with just 2x Counterspell and 2x Mana Leak.
Barbarian_Sun_Pope on
1 year ago
No problem =). Tormenting Voice is not bad, though I would suggest Thrill of Possibility or Cathartic Pyre instead. The first one is the same card, but at instant speed and the second one gives an option of burn when you need it. If you're looking for something similar to Hindering Light, you can try Outwit or Turn Aside, which are a bit more specific, but cost less. If you don't mind the double blue cost you can try Redirect, which also fits the theme and is particularly good against burn. I really wish Serene Master was modern legal, he looks like would've fit perfectly here.
9-lives on
1 year ago
Barbarian_Sun_Pope what do you recommend I use instead of Hindering Light?! Planning on buying a card(s) to do so.
9-lives on Question about cards that utilize …
1 year ago
And I'm sorry for being cross. I have one more point: One of the things that gives me a plus to the loss of having 80 cards is how much I invest in card draw: The Inward Eye (15) 3x Archmage Emeritus 4x Deliberate 1x Divination 3x Hindering Light 4x Opt
I might remove some cards and make more room for card draw just for the heck of it.
9-lives on
2 years ago
Got rid of Hindering Light and Mana Leak and added Justice Strike. Purely aikido, but yet probably very useful with certain cards. This is the most fun deck I've made yet.
Have (1) | JordanSanFran |
Want (0) |