Primordial Hydra

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Primordial Hydra

Creature — Hydra

This enters the battlefield with X +1/+1 counters on it.

At the beginning of your upkeep, double the amount of +1/+1 counters on this.

This has trample as long as it has ten or more +1/+1 counters on itself.

Max_Hammer on

1 month ago

Huh, it broke, eh? Oh well, here's the list again, not hidden. (I usually accordion lists, so they don't take up three acres in comment space)

P.S. I swear I'm not being paid by Big Elementalist.

Max_Hammer on

1 month ago

You also said you think you might need more ramp, right? Well, I counted eighteen ramp spells. Unless you play test it and you think it needs more, then it probably doesn't. Although, I think you need some more hydras.

Fortunately, I also found some hydras for you!

Stealthy hydras here Show

IHATENAMES on Golgari Skullrush (Skullbriar Commander Deck)

2 months ago

Skullbriar is the commander so you can have it relocate to your command zone should he die/be exile/return to hand. The only place that makes his counters dissapear is hand and library.

Dragonscale Boon instant 2 +1counters untap. Can create suprise blocker. Evolution Sage land etb proliferate which is choose any number of things add an additional counter of whatever they have.

Smell Fear new removal option.

Reyhan, Last of the Abzan highly suggest this. Turns anything into a threat with your commander dying.

Solidarity of Heroes double counters for a potential Instant speed kill out of no where.

Biogenic Upgrade double counters after adding 3.

Branching Evolution counters doubler

Heroic Intervention protection

Fight Rigging free spell + counter per turn.

Hydra's Growth double counters

Primordial Hydra 2ndary threat if left alone. Synergies well.

Realizing now I didn't suggest any evasion. Some sort of evasion could go a long way. Trailblazer's Boots is the best example. Can't be blocked if your opponent has a nonbasic land. Essentially unblockable every time.

Evil idea

Tainted Strike infect kill someone. Can target opponents creatures too to surprise both and kill someone.

Glistening Oil infect.

Phyresis infect.

Corrus555 on Lae'Zel Master Chef +1/+1 counters

7 months ago

Yeah i would go with more of a hydra tribal. try Primordial Hydra

VensersJournalist on Cards that getting stronger

10 months ago

Though these aren’t kicker/multikicker cards, they have potential to grow stronger as the game progresses:

The topic is a bit broad, but I feel like cards like this are especially adept at becoming much larger threats with time.

pozzel on Rakdos For Fundos

1 year ago

wallisface Thanks, I really appreciate your insight. I thought about it, I'm gonna lower mana cost overall and keep only Demanding Dragon and add Primordial Hydra as a "maybe expensive, maybe not" card, Dragonlord's Servant is a card I will still buy since I do have a proper dragon deck which I want to further use, but I'll keep it in the Maybeboard for this one. As of now this is still going to be changed regularly I believe, since I'm also talking about this with friends and trying to see what they think about it. I'm trying to make it a bit more consistent all around, and round up the rough edges. Vexing Devil is a card I have seen before but I completely forgot about it, I think it has a good standing in this deck. I might also tweak the amount of red spells and add Shock or Lightning Strike for a bit more damage, as you recommended.

HydraOoze on Zaxara stuff

1 year ago

Primordial Hydra is a fun card to consider.

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