|Commander / EDH||Legal|
Printings View all
|Magic 2013 (M13)||Mythic Rare|
|2012 Core Set (M12)||Mythic Rare|
Combos Browse all
Creature — Hydra
Primordial Hydra enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, double the amount of +1/+1 counters on Primordial Hydra.
Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.
|Have (4)||Mortiferus_Rosa , mymanpotsandpans , Forkbeard , metalmagic|
|Want (2)||magictaz , TheSciencePrincess|
Primordial Hydra Discussion
5 days ago
Cutting some of your clunkier cards for some interaction and some faster ramp would do you well.
As for interaction: You don't have a lot of options in simic, but you do have some counterspells. Mana Leak , Remand , Spell Snare for example. Your best consistant removal option, sadly, is Dismember . But there is also Ulvenwald Tracker and Brazen Borrower and alike... Less consistent but just really good.
Another couple of cards I would suggest are Scavenging Ooze . I doubt I need to explain this. Card's insane and a pretty good fit in here.
Primordial Hydra . Same as Savagery.
3 weeks ago
Maybe you have answered this before, but is there a reason you do not have Omnath, Locus of Mana in the deck? He would be perfect for storing that mana so you can unleash Kamahl with multiple overrun triggers!
And with huge amounts of mana comes the opportunity to use an X costing hydra like Primordial Hydra (my favorite).
1 month ago
NinetyFish thank you for the compliment.
yea i don't know last fnm was the only time i used Arena there probably isn't any room for a non mana producing land in modern ha. Basically i was hoping the ramp in the deck would be enough, and added it for nostalgic reasons, but it could be removed.
1 month ago
Thank you for your many recommendations!
Asceticism : I considered this a lot, but I prefer auras than enchantments like this, so I can immediately trigger the fight mechanic. Colossal Majesty : Same reason with Asceticism; plus, when I cast this on turn 2 or 3, this most probably will do nothing for me. I have a lot of ways to draw cards. But I really did consider this when making the deck.
About the creatures, I initially had Polukranos, World Eater here but then I cut it as its too much too activate, I could just remove creatures using the fight mechanic on the commander. As for Chameleon Colossus , Whiptongue Hydra , and Phyrexian Hydra (he's not ugly lol, I love me my infect creatures :) ); I used to run this along with Polukranos when the deck started out as kinda tribal hydra / enchantress. Having decided to focus on the enchantment route, all I needed to do was to put out Gargos asap and kill creatures (through auras) and attack. But I am thinking of maybe cutting Karametra's Acolyte and/or Primordial Hydra for Whiptongue and Phyhrexian Hydra. (Thanks for reminding me about these two!)
Traverse the Outlands is something I overlooked, having 5 cmc I will have to think about it still.
Thanks for your recommendations, I really appreciate it! :)
1 month ago
2 months ago
Thank you for all the comments: Re: Ramping w/ enchantments, would it not just make the enchantments or the enchanted lands a target for removal? And what would I do to cover the hole in the defence left by having fewer creatures to defend with, since ramping without creatures removes the option to block and therefore i can get needled down a lot easier. I definitely agree with liking the flexibility of the hydra cards and think it is one of the main strengths of the deck. If less mana is required than previously estimated wouldn't that add to the case of using things like Arbor Elf , as this sacrifices some mana ramp reliability as you pointed out for some defence?
I see your point with Asceticism , as the 5CMC rules it out for a decent amount of the game anyway. I'll straight up just switch those round.
I see the point here more with Doubling Season , but solidarity of heroes has in playtests I've found come to the rescue a lot to accelerate a turn and is also very flexible in terms of number of targets so can just overwhelm removal. I do see your point with valuable real estate (i always struggle to keep my decks to 60, see my other half finished attempt at a deck), I'm just not sure Solidarity of Heroes is the card to drop, can definitely see that Doubling Season more serves to make a winning situation a winning harder situation.
I see that Garruks doesn't have perfect synergy with this deck, but have found him a very useful addition on many occassions with his wide array of abilities providing a good way to do several things from only 1 card slot.
I like the look of Gargos, Vicious Watcher and obviously a free 4 tokens on all my hydras, especially Hydra Broodmaster is a very attractive prospect. I'm a little worried that due to the the very high CMC, that it would only provide more winning in a situation of winning already. What creature spell would be worth cutting for it? I think with Rosheen Meanderer should have enough mana base that can be spent on anything green not to need the special effects of the additional 4 but that can only be spent on 'x'.
I'm not sure core set 19 and 20 were out when I first put the deck together, which is why I was interested on whether it needed updating. I like that Hungering Hydra has a nice low CMC, shame it's a bit harder to get it to scale than the likes of Primordial Hydra , but I could definitely get behind adding this. Protean Hydra was in a very early draft of this deck, the problem in my eyes is that it wouldn't really scale, nobody would go for attacking it unless they think they will kill it. It didn't seem like a bad card, so much as less good than some of the others.
I'm not too sure on Hydroid Krasis for the reasons you pointed out, but will have a think on whether can afford to add the splash, should be doable. What about one of the dual lands for enabling this?
I agree the mana base probably is the area with the most room for improvement and I do really like the look of that card for it's flexibility of being mana or pump. I think i'll put some Oran-Rief, the Vastwood in in place of Forest
Would you suggest leaving other Garruk in, and just removing G,CoB for Harmonize? So just the 2?
Again, I like both Fog and Revive, but not sure what I'd cut for them?
Scavenger Grounds I guess could work against decks that like to cheat things in to play. So far I've just been overwhelming them with the time it takes to do and just bring out something big to kill them off with, at the cost of tapping for specifically green mana. Seems much the same for Field of Ruin but for a fairly niche situation. Maybe these woyuld be better suited to the sideboard?
Nissa, Who Shakes the World goes really nice with this deck and allows you to make even more powerful hydras even quicker, but i don't feel like she patches any weaknesses in the deck, so much as just makes the strengths stronger. Would be interested to know other people's thoughts on this though?
Unbound Flourishing I really like and think the synergy with this deck is too good not to have for a 3CMC card - what do you reckon should be cut for it? Solidarity of Heroes ? as it does a very similiar job. I like Voracious Hydra for it's flexibility but it does only provide the 1 point of scaling and for much the same CMC you can have hydras that keep scaling ad infinitum. Gargos, Vicious Watcher we touched on before, and I really like the card, aside from the slight reservation that it might just make a winning game won harder and come in too late, it look really good for this deck - just not too sure what to cut for it?
Thanks for all the comments guys, they are really helpful - I'll make that first set of revisions and add your names to the list of acknowledgements.
Another thing I was wondering: Do I have the right number of creatures? And do i have the right number of lands? and what can I do to improve my land base, as I feel this is probably the area where improvements can be made without having to take anything away from the deck
3 months ago
This is odd. That card doesn't say reveal them or it anywhere on the card. So I think cheating with this is real easy lol. When you go through these motions, that can make people at the table think you are cheating and make people salty.
With all of that being said. It's a strong effect. I think an effect like that will find 1 of the 3 most powerful creatures in the deck ( Kalonian Hydra , Primordial Hydra , and Vigor ) after about 2 or 3 creatures entering the battlefield. I like this one but not alot.
4 months ago
I really feel that running 4 Carrion Feeder to enable the sacrifice outlet is neccessary. Being able to reset your +1/+1 counters through the undying triggers after you exhaust them with a Retribution of the Ancients trigger. Just sac them to the Feeder and immediately get 2 power back for each Undying trigger on the board. With the emphasis on +1/+1 counters i would also look to try various Hydras, i've always wanted to slot in Genesis Hydra and Primordial Hydra in a modern deck...
Primordial Hydra occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%