A classic enchantment/aura deck, with Kestia as commander. Has a lot of card draw from the commander, and various enchantments and enchantresses, but I think its lacking in terms of mana ramp. Also the deck has no counterspells which is kind of wack, but i can't find anything I want to remove... One could argue that card draw is in a way mana ramp because it greatly increases the chances of hitting your land drops, but I am talking about actual RAMP. I feel like the deck doesn't have enough in its current state. Let me know what you think.

It may seem like 23 enchantments in an enchantment deck is not enough, but I have 13 enchantment creatures in the deck, 5 of which are bestow creatures (counting my commander), so depending on if you count all the enchantment creatures as enchantments or just the bestow ones, I have either 36 or 28 enchantments. So I'm around that magic 30 number.

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Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

41 - 0 Rares

21 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.62
Tokens Angel 4/4 W, Cat 2/2 W, Enchantment Cleric 2/1 W
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