Kaleidostone

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Kaleidostone

Artifact

When Kaleidostone enters the battlefield, draw a card.

{{5}}, Tap, Sacrifice Kaleidostone: Add {{W,U,B,R,G}} to your mana pool.

TriusMalarky on The gods

3 years ago

Oh, yeah -- you should go Golos x Jegantha for super ramp.

I think you can

I think if you can topdeck Channel, you can pull off a full t4 Purphoros Combo Kill w/World Tree.

Natalbee on Jodah's rainbow construction

5 years ago

I'm not understanding why Jodah, Archmage Eternal is your Commander... your whole deck is R/U aside from seven cards (five of which are for mana fixing), and you only have seven cards with a CMC higher than 6.

You could probably cut the W and G cards and just run Saheeli, the Gifted as your commander, because she makes tokens and reduces casting costs - which is your stated game plan.

If you're set on Jodah, maybe add something like: Composite Golem, Omniscience, Kaleidostone, Legacy Weapon, Fist of Suns, Cascading Cataracts, Blightsteel Colossus, Chromatic Lantern, Conduit of Ruin, Brass's Bounty, Shrine of the Forsaken Gods, etc.

edwardgr on 5-Color Legendary "Tribal"

5 years ago

More to generate would be good so:Kaleidostone which works with Muldrotha, the Gravetide, but you might want a Glissa, the Traitor or Hanna, Ship's Navigator to help with recursion. Crystal Quarry couldn't hurt, and finally not a legendary but Bloom Tender should be considered.

You could also throw in a couple more cheats. Dragon Arch seems essential, Quicksilver Amulet, and although its not legendary an Elvish Piper seems warranted.

I did not see land destruction a Ghost Quarter if nothing else will come in handy.

You have some cascade which is always good value do you expect to hard cast things much? If so consider a Sunbird's Invocation.

dhaller on Pantheon

6 years ago

Cardssss:

Kaleidostone

CaptSillva on Jesus, Child of God Tribal

6 years ago

You're running most of the guild gates already so you could strongly consider Maze's End. In a deck like Child, you want a win condition that won't be delayed by his effect and this is certainly one of them. If you choose to run Maze's end you will also want to run the gates you are missing and Gatecreeper Vine to help move things along.

You could also consider City of Brass, Mana Confluence, Crystal Quarry, and Kaleidostone. To help with mana fixing.

You have a largely enchantment based deck so Doomwake Giant and Sigil of the Empty Throne would both be fairly strong.

Force_of_Willb on

6 years ago

Might be a crazy thought, but how about Cascading Cataracts or Crystal Quarry, two tron lands (tower +1 other) could turn them on to get 5 mana of any combination. Kaleidostone has the same effect and lets you draw a card when it ETB.

in addition to Composite Golem use Channel the Suns

I feel you may need more reliable draw Bringer of the Blue Dawn or ways to ensure you get to your Doors like Bringer of the Black Dawn or Fabricate.

aholder7 on Bringer of dawn

7 years ago

Kaleidostone could maybe help you get the 5 colors you need to cheat down the bringers. it's also a cantrip, so at worst you can just cycle it for something more useful.

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