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Lynde, Cheerful Tormentor EDH

Commander / EDH* UBR (Grixis)

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Lynde EDH deck; curses matter

After a couple plays the two big things I'm noticing are:

  1. I really, REALLY need to keep Lynde alive in order to keep drawing cards. I especially need protection against sacrifice like Grave Pact et al.

  2. This deck is terrible. It's definitely for a lower power level. It takes too long to get online, and even when it does it's slow to make a meaningful impact.

I really hope that more curses are made. The curses in the deck currently don't make much of an impact, especially when the games in my playgroup almost never go to 10+ turns.

Drawing an additional 2 cards per turn at most while also having to keep my commander alive the entire time just isn't very good, especially when the wincon is just death by curses.

BUT, the deck is fun to play. Playing curses on yourself and others and moving them around is fun, and moving a curse and drawing 2 cards at the start of your turn is like sweet heroin in the veins. So I'll keep playing it, I just need to find better ways to keep Lynde alive, and make sure that I'm not playing against decks that are too fast.

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91% Casual

Competitive