Curse of the Pierced Heart

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Curse of the Pierced Heart

Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player.

legendofa on Is Card:Chaos Warp's ability a …

2 years ago

No, it's a condition, not a triggered ability. Triggered abilities use one of three phrases:

  1. Whenever (X happens), (do Y). Whenever Slate Street Ruffian becomes blocked, defending player discards a card.

  2. When (X happens), (do Y). When Merchant of Secrets enters the battlefield, draw a card.

  3. At the (beginning/end of X phase/step), (do Y). At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals one damage to that player.

If it doesn't use one of those formulas, it's not a triggered ability.

zapyourtumor on Fire & Lightning it burns, oh my!

2 years ago

Adding some creatures for a mix of some aggro with the burn is usually good (e.g. Monastery Swiftspear ). Eidolon of the Great Revel is also a powerhouse. Browbeat is bad, if you want to run draw Light Up the Stage is much better, or maybe Magmatic Insight to get rid of your dead lands.

Incinerate and Lightning Strike suck, I'd go up to 4x Searing Blaze and 4x Rift Bolt instead.

For the sideboard, Red Elemental Blast (and Pyroblast ) are both not legal in modern. Chain Reaction is two expensive and late game, Curse of the Pierced Heart is way too slow and Reverberate is usually not great either. I'm not too well versed in burn sideboards so I won't give any suggestions here -- you can probably find plenty of good suggestions on google.

Bullettrainsam on Fog Burn

3 years ago

You could go down in landcount to like, 17-18 lands. Also, instead of Reclaim consider Pulse of Murasa . Consider Thermo-Alchemist because it can get burn off of your fog spells as well. Curse of the Pierced Heart considering you're trying to drag the game out while burning them to death, Searing Blaze over Shock because it can hit creatures and players, and considering you're split between fog and burn you want every burn spell to go as far as possible.

Gracco on Red Kamigawa

3 years ago

Needs at least 22 land. also Curse of the Pierced Heart is an option as pseudo-additional red shrines that are not limited to 1 on board. Shrine of Burning Rage is also good and super on theme. Leyline of Punishment should be in the deck in higher numbers or not at all since you want to always open with it. As an alternative to Leyline consider Tibalt, Rakish Instigator. Quest for Pure Flame is also a card that is best at 4 because you want to see it early. Max out Lightning Bolt. It is just so good and somewhat on theme. Nice to see a Kamigawa/Ryusei type deck. Firebrand Archer could go to 4. -1 Torbran -4 Vexing Devil -2 Jaya -2 Leyline -1 Honden -2 Comet Storm -2 Chandra's Fury -4 Ember-Fist Zubera -1 Shock +1 Mountain +4 Ramunap Ruins +2 Tibalt +1 Lightning Bolt +4 Shrine of Burning Rage +4 Curse of the Pierced Heart +1 Archer +2 Quest for Pure Flame is one way to go about changing it.

Twist35 on Tier 1 Burn

4 years ago

The deck looks really cool, but I think that there are some sub-optimal card choices in here. I would say that not running Skewer the Critics is a mistake, and you should probably up your count of Rift Bolt I would cut the Dangerous Wager and add some number of Curse of the Pierced Heart. Best of luck playing this!

Brynx on Torbran, Thane of Incremental Damage

4 years ago

@TetrAggressive

Out of the cards you suggested, I could see Unstable Obelisk and Leyline of Punishment making it in.

Curse of the Pierced Heart seems like a quick way to make an opponent hate you. If they don't have an answer to the enchantment, they might turn to player removal to get rid of it.

Heartless Hidetsugu is definitely powerful, though it has some rather dampening downsides. At 5 CMC, he will be in the top 10% of the cards by cost. This combined with him not doing anything the turn he is played makes it hard to include him.

Scour from Existence would be the highest CMC card on the list if it made it in. There is a definite usefulness in being able to remove any permanent, but it is just too high CMC to play.

TetrAggressive on Torbran, Thane of Incremental Damage

4 years ago

Curse of the Pierced Heart for a bolt every turn on a certain player.

Heartless Hidetsugu for a race you win because you're getting an extra 2 damage each time.

Leyline of Punishment for an answer to decks that have options against burn.

Scour from Existence / Unstable Obelisk since mono-red doesn't have many spot removal options for permanents.

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