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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Zombie Knight
(You may cast Foulmire Knight from exile if you sent it on an adventure.)
Instant — Adventure
You draw a card and you lose 1 life.
(You may cast Profane Insight for from anywhere that you have the permission to cast this, then exile it on an adventure instead of putting it into your graveyard. When you have not chosen to cast Profane Insight, this card is treated only as Foulmire Knight in whatever zone it is in.)
(Example scenarios for Profane Insight: You may cast this off of Melek, Izzet Paragon. You may not target this with Snapcaster Mage. Thalia, Guardian of Thraben increases the cost of this. Electrodominance requires X=3. If your opponent owns this and you cast it, you may cast their Foulmire Knight from exile. You may cast this from a cascade spell if the spell has a cost greater than Foulmire Knight's cost.)
3 months ago
First, thanks for the formatting help, I'm decently new to Magic and don't fully understand the formatting, switched it to casual since that's the format I build/play
I'm going to agree with your point about Baleful Mastery, and I'm going to replace it with Debt to the Kami. Planeswalkers enter the battlefield (usually) less often than planeswalkers, and it still serves the purpose of stalling and getting rid of creatures.
3 months ago
Howdy! I have a few comments for you!
First of all, unfortunately Sol Ring is banned in Legacy, so it would need to be removed.
I'm not a big fan of Banehound. It doesn't seem to serve much purpose in the deck. Since it's main purpose is for Culling the Weak, I would consider other 1-drops, maybe something with deathtouch like Foulmire Knight to fend off attackers?
I would consider a different removal spell other than Baleful Mastery. Four mana it too expensive, and giving them a card to pay the two mana cast is pretty significant in a format like Legacy, where any amount of card advantage is significant.
I saw you mentioned playing this deck with more than one opponent. Since Legacy is 1v1, maybe the format you are looking for is casual? That would allow you to play your Sol Ring.
4 months ago
Excluding Foulmire Knight you don't have any other ways to get/keep cards in your hand so maybe add Acclaimed Contender to help keep the knights flowing? I feel like one of the weakness of the deck is around turn 3-4 you will be reduced to having a hand of only 1-2 cards and just be limited to what you can can actually do.
5 months ago
Taking out Foulmire Knight may actually push your curve up too high, you do want 7-8 one drop creatures. Take out Geralf, Visionary Stitcher instead, since the Death Baron gives enough evasion with the deathtouch and he does not get zombie effects. Shambling Ghast may better than Foulmire Knight because he can kill and ramp, but that depends on how relevant deathtouch is in your meta.
5 months ago
Headless Rider is better here than Open the Graves and Lord of the Accursed is better than Graf Harvest, I would recommend running 3-4 of each. You can cut the enchantments, Risen Executioner because it's basically Lord of the Accursed, and Foulmire Knight. Go up one Death Baron for the deathtouch you're taking out, then you'll still have 8 sources with Diregraf Captain.
10 months ago
Looks like a promising deck but I think it runs too many lands. Fynn, the Fangbearer is budget freindly at least when i checked it last. Titanic growth seems pretty useless in a deathtouch tribal and just spamming a lot of small creatures seems better than actually saving creatures. Also what is vespa asp doing in the deck. Foulmire Knight is nice card draw. Vengeful Pharaoh is good deterrent for attack. Probably better than in this situation and slightly cheaper just under $5. Ram Through acts as a murder in a deathtouch tribal. I do like the drain apsect though, it really works with blightfang and a budget Vraska seems like an auto include in any Golgari (I do love a good Vraska planeswalker.)
1 year ago
Balaam__ He's right about the legend rule being a state based action, but you can cast the second Haakon holding priority, and then sac the first one with the spell on the stack. That way you are saccing before the new Haakon comes into play and avoid the legendary rule.
I would also consider Blacklance Paragon as anothe creature to recur with Haakon, it's a fairly efficient altar sac with 3 power and can be used as removal + lifegain against attacking creatures.
I would also play at least 10 ways to discard Haakon when playing 4 copies. A couple collective brutality for example.
1 year ago
Hey! Fun list you have here. Foulmire Knight might be an interesting addition. Fits the theme, death touch, but also gives a card-draw option with with adventure instant.