Goblin Guide

Goblin Guide

Creature — Goblin Scout

Haste

Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.

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Trade

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Want (3) marcpeek2012 , zktwo1001 , Dawnsever

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Zendikar (ZEN) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Goblin Guide occurrence in decks from the last year

Modern:

All decks: 0.26%

Red: 4.29%

Goblin Guide Discussion

Funkydiscogod on Mono Green Removal options in ...

6 days ago

If you need it to kill a Goblin Guide, the only ones I can find are Hail Storm and Unyaro Bees. There's also artifact-based removal, like Walking Ballista, Blazing Torch, Moonglove Extract, Dynavolt Tower (if you have other sources of energy), Sword of Fire and Ice.

Some even more absurd removal options, like Tower of Calamities, Meteorite, Skysovereign, Consul Flagship, Staff of Nin, Aladdin's Ring.

Your best bet is to splash another color for your removal.

antacidbrn on Mono Green Removal options in ...

6 days ago

So far, Savage Swipe seems like the best of the bunch in a creature based deck. But, being Sorcery speed limits choices a bit.

Hornet Sting and Gut Shot seem underwhelming. Not sure there is a place for them in the deck when they cannot even kill Goblin Guide.

I think Dismember is rising in my notes because of the lifegain spells I am adding, but still feeling sad that I need to pay 4 life for it. It does hit Eldrazi though.

antacidbrn on I am tired of losing ...

1 week ago

Tiny Zoo is a deck filled with more Weenie creatures. Goblin Guide, Vexing Devil, Burning-Tree Emissary, Wild Nacatl.

I don't want to join the legion of Burn lol. Thanks for the suggestion of Feed the Clan.

Boza on User Introductions

2 weeks ago
  • Favorite Formats: Limited Draft and Constructed limited (aka Cube).

  • Favorite Deck: probably my own ProcEspers.

  • Favorite Commander: Saskia the Unyielding. For the longest time, it was Nekusar, the Mindrazer. I have not picked that deck up in ages though.

  • Favorite Color: If it is not obvious from the colors of my username, I dislike red. My favorite color is black, closely followed by blue.

  • Favorite Guild: Dimir by far. Both flavor and gameplay for that guild are excellent.

  • Favorite Shard: Grixis Bolas lives on in our hearts!

  • Favorite Wedge: Sultai - I like the mechanics of that guild a lot and they have coolest leaders.

  • Card that best represents you: Venser, Shaper Savant is my favorite card and its abilities are how I like to play the game and express my individuality within it.

  • Hobbies Outside of Magic: Board games - I have a sizeable collection of several dozen titles. AMA about board games!

  • Tell us about your life outside of TappedOut: Is there such a thing?

  • How did you come up with your username? - Boza is a popular Bulgarian fermented drink with very low alcohol content, popular with kids and adults alike. It is also a slang term for mess.

  • What first appealed to you about Magic? - A friend introduced me to Magic with two Extended decks more than a decade ago, playing tron versus goblins. The game had a very nice artwork and detail, while featuring sleek gameplay with cool combinations of cards.

  • Why is Magic important to you now? - A way to get together with friends and play occassionally competitively and chat about on TO.

  • What are your thoughts on the current metagame (any format)? - I think that Modern has got a bit too stale, Legacy and Pauper are experiencing a Renaissance, while Pioneer and Standard are too new to be evaluated.

  • Are there any cards or strategies you feel overcentralize the metagame? - What a bold question. The meta is defined by the speed of the format, so the best aggro and/or combo decks dictate the meta. A meta with Goblin Guide will always be faster than a meta with Raging Goblin.

  • How do you deal with a dominant new deck, card, and/or player in your pod? - Oh, apperantly the last question was about Commander. Still gave a relevant answer. Varying my deck would be best - for example, having a toolbox of cards for cards in a deck to metagame with will allow you to freshen up your playing experience without switching commanders.

  • What is your approach to deckbuilding? - Start with the goal or theme in mind. If you cannot state in a single sentence how you want to win and how to get there, you cannot start to deckbuild. "My Muldrotha, the Gravetide deck will durdle and control the boardstate, until it is able to win with a large Villainous Wealth." or "My Saskia the Unyielding will have only legendary creatures in it."

  • Share with us some of your favorite decks by others on TappedOut you feel are underappreciated/underrated. - I am rarely looking at other people's decks unless they are similar to the one I am currently building. As generally awesome creator, I will have to highlight Gattison who does amazing work with commons in MTG.

  • Are there any future releases you’re looking forward to? Why or why not? - Honestly, not really. Magic design has felt a bit stale, especially from a Limited perspective. That is why I said "I am making my own Magic!" and delved into Custom cards creation. I invite everyone to join the Ability Challenge

Azeworai on What Was Wrong with Battle ...

2 months ago

Let me redo that comment. 'Tis rather sloppy.

It was more so the fact that it felt as if a battle and not an exploration, as well as narrow decks in accordance to power level. Original Zendikar possessed aspects of peregrination, and the story was underlying as opposed to vociferous. Moreover, Battle for Zendikar had a far great amount of powerful cards in certain strategies as opposed to just ones that promote multiple deck archetypes.

Battle for Zendikar + Oath of the Gatewatch: Reality Smasher , Thought-Knot Seer , Ulamog, the Ceaseless Hunger , Gideon, Ally of Zendikar , Matter Reshaper , Eldrazi Displacer , Kalitas, Traitor of Ghet , Sphinx of the Final Word , Eldrazi Mimic , etcetera...

Zendikar + Rise of the Eldrazi + Worldwake: Bloodghast , Goblin Guide , Oracle of Mul Daya , Celestial Colonnade , Eye of Ugin , Eye of Ugin , Jace, the Mind Sculptor (heh.), Avenger of Zendikar , Stoneforge Mystic , All Is Dust , Eldrazi Temple , Coralhelm Commander , Eldrazi Temple , Khalni Hydra , Linvala, Keeper of Silence , Vengevine , all three eldrazi titans.

Whilst Zendikar block bolstered eldrazi decks, control archetypes, somewhat merfolk, equipment, mana ramp, aggro, and graveyard strategies, Battle for Zendikar only really saw Gideon, Ally of Zendikar , ramp, and eldrazi everywhere. Just see "Eldrazi Winter," one of the most perfidious times the game has ever seen in terms of uniformity across formats.

The power level of specific archetypes and the imminent story diminished the potential of the set somedeal, and people just found Zendikar more enjoyable.

mtgplayer100 on Zoo

3 months ago

Goblin Guide , Experiment One , Lightning Bolt and Atarka's Command are all worth considering. Explore doens't make a lot of sense to me, as I don't see why you would want to have a lot of lands in play.

dingusdingo on I think Eldraine’s Fervent Champion ...

4 months ago

Lets math it.

Fervent Champion gains effectiveness by having multiple Knights. Lets assume Fervent is the only Knight in your deck and you're running 4 of in a 60 card deck.

2 or more in opening: 6.32%

Pretty marginal benefit. However, we can assume that you don't need the second Knight until turn 2. This gives us either an additional 1 or 2 cards (play or draw)

2 or more turn 2 on play: 8.23%

2 or more turn 2 on draw: 10.3%

So if you could errata the Knights P/T to decimals, it would (effectively) be a 1.1/1.1. Does it deserve a deckslot for that power increase over say the utility of Fanatical Firebrand or Legion Loyalist ? Depends on what you want for your deck I suppose. Personally in this scenario I advocate for the slot of the Firebrand, I think the pinging to remove 1 adds much more utility than the 10% expected value on the attacks from the knight.

However

Fervent Champion performs much better in decks with more knights. This shouldn't be too much of a surprise but its worth showing the numbers for comparison

Assuming 12 knights in a 60 card deck (3 different 4-ofs)

2 or more in opening: 42.8%

2 or more turn 2 on play: 50.7%

2 or more turn 2 on draw: 58%

Having Fervent be a 1.5/1.5 is a significantly better than a 1.1/1.1. This does require you to run knightsgoodstuff.dec, so this is a card that will probably return in the future with the printing of a NEW knight that burn would run over Monastery Swiftspear or Goblin Guide .

The other scenario I foresee this card rising to prominence is if Wizards smokes meth and prints a card that is Pyrite Spellbomb stapled to Bloodforged Battle-Axe with an equip cost of 3.

Liliana69X on Goblins assemble!

5 months ago

DreadKhan: Goblin Guide and Black Vise is not a combo, period. its definitely not "turning games to his favor he wouldn't have won otherwise". if the opponent isn't drawing well (the requirement for vise to work at all, given the current list) then the reason this deck wins is because the opponent didn't draw well, not because of vise.

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