Lava Dart

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Lava Dart

Instant

Lava Dart deals 1 damage to target creature or player.

Flashback — Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

GutterbonesMan on Axonil [Budget]: Most You Ever Lost On A Coin Toss

1 month ago

Thank you for the recs SufferFromEDHD!

I thought about Death Spark but wasn’t sure since this deck isn’t very creature heavy, might still try it out.

Release the Ants similar reason, relatively low CMC of this deck, might be worth considering though.

Lava Dart I like, just so hard to cut stuff at this point!

For Looming Spires and Teetering Peaks I avoid lands that come into play tapped, I also like that this deck is just all Mountains.

Akoum Hellkite is too expensive to play unfortunately for what I’m going for.

Cinder Pyromancer is another good maybe!

I had Defiler of Instinct originally but it mostly ended up sitting in my hand so I cut it.

Keldon Marauders is cool but I’m trying to keep more towards instants and sorceries.

Thanks again!

SufferFromEDHD on Axonil [Budget]: Most You Ever Lost On A Coin Toss

1 month ago

Death Spark finally found a home! Made for this God.

Release the Ants built in Buyback.

Lava Dart Gutshot #2

Looming Spires and Teetering Peaks to squeeze out a few extra points of damage.

Akoum Hellkite budget version of Valakut.

Cinder Pyromancer Budget version of Goblin Sharpshooter

Defiler of Instinct ramp and consistent damage.

Keldon Marauders a lot of damage for very little.

wallisface on burn deck help to refurbish

2 months ago

jethstriker yeah i could see it being a potential local-meta-call for a particularly rough matchup.

UG infect hasn’t existed in a competitive meta since Wrenn and Six & Lava Dart got printed, and I can’t even remember seeing RG tron - but if you local meta has specific problems only a niche card can answer, then it’s always the correct choice to include it.

wallisface on burn deck help to refurbish

2 months ago

9-lives if you're asking which brew you built is more competitive for modern burn, then it's going to be whichever list more-closely resembles the established list, which was you're Boros list.

I'm aware of what these red-green cards can do, I still don't think they're anywhere-near remotely playable, particularly in burn, and I've already detailed on why these cards feel unideal. But I'll give some further detail below:

  • Questing Druid is just a much slower Monastery Swiftspear. Yes the stat-buffs are permanent, but its at the cost of double the mana, no haste, and an initial toughness of 1, making it far too vulnerable to the abundant number of cards that deal 1 damage (Orcish Bowmasters, Wrenn and Six, Lava Dart, etc). The card is much better suited for longer, grindier games where its adventure and stat-buffs become more relevant - it's not useful in an archetype that's hoping for the game to be over on turn-4.

  • As stated earlier, burn decks never need more than 2 mana. By the time you can cast Black Market Tycoon, you already have all the mana you need to play the game. This card wastes a turn not dealing damage to the opponent, but also takes 2 full turns to create enough treasure to regain the mana you lost casting it to begin with. Burn has never had an issue with needing more than 2 lands, and so gaining treasure is largely pointless. Added to this, making treasure means this card isn't dealing damage, which means it's putting you further behind for achieving a turn-4 win.

  • Atarka's Command is situationally useful in some decks, which is why it's occasionally in some sideboards - however it needs to be stressed that the card isn't particularly useful for aggressive strategies. 99% of the time if you're putting this in a burn deck, you're either doing modes 1&2 (so, just a Skullcrack), or modes 2&4 (which is probably just doing 4 damage, so a Boros Charm). Remember that competitive burn is already not running Skullcrack at the moment, so that option isn't particularly powerful. The card isn't bad, but its not particularly strong when it means splashing green instead of the much-more capable white.

At the end of the day, you've already said you're playing a deck for being creative and having fun, and so if winning isn't a factor, then play whatever you want and don't worry about it. But if you are trying to make the deck stronger, then the correct option will always be to make changes which get the list closer to the established competitive list. In that vein, changing the deck from BW to BG will have made the overall deck weaker - not having options like Lightning Helix means you'll lose any burn-vs-burn matchups, as well as a lot of other aggro-races, and not having Boros Charm means missing out on one of burns biggest damage-dealing spells.

capwner on Enamored Rotpriest

3 months ago

Interesting concept, I'm more familiar with the Gruul version of this deck that uses Ground Rift, Lava Dart, Underworld Breach, and other fun red stuff. The red part of that deck seems really necessary to get the quick combo kills that make Rotpriest worth it. But maybe the control aspect you get from blue ends up being good too. My recs are to add Spellskite, this lets you get double activations off every targeted spell and it protects your priests. I'd also consider Phantasmal Image over Artisan of Forms because Image enters as a priest, while Artisan essentially wastes a trigger in order to do its clone effect. Also since you're in Simic maybe run Growth Spiral over Explore?

jarncards on All Will Burn

4 months ago

I'd use Faithless Looting, especially if you're using lava-dart. and for burn spells Lava Dart, Thunderclap, or Fireblast are probably better burn spells than your one mana spells. Being able to cast the burn on the turn you have All Will Be One + any combo piece is what you need most. I would main-deck include Pact of Negation even without blue mana and have a sideboard including 4x Pyroblast/4x Red Elemental Blast

other possible rituals include Simian Spirit Guide and Lotus Petal

Balaam__ on Pauper Red go BRRR

4 months ago

Having some experience in Pauper, this is a great and efficient list. I would however recommend one slight change. There are 12 pump spells reliant on creatures as the target, and you only run 8 bodies. I’d increase that to at least 12, maybe a playset of Thermo-Alchemist or something, as drawing into spells with nothing to target is a distinct possibility with the current setup.

Personally, I’d drop Lava Dart as it offers the weakest overall potential damage (even factoring in Flashback). You really want to take advantage of your pump spells as much as possible, as they’ll offer maximum damage for the cost.

Agatha12 on Mono Red Rush

8 months ago

Aug 8th, Record 2-2 60% Game win rate (6-4)

Strangely enough my shop didn't have Experimental Synthesizer Before I started today I had already bought 3 Gut Shot and 1 Underworld Breach to replace my Tormenting Voice and Cathartic Reunion

2 things I've discovered this evening. My deck is SUPER good with 2 mana. Most games were either 1 turn away from me beating them. Or them just Combing me to the end of existence by turn 4 (literally in my last round). I won 3 games today with only 2 Mana.

The other thing. Dragon's Rage Channeler is good.

I seem to do OKAY with most other decks, and REALLY well with control-y types.

Also with the abundance of shock/fetch lands nowadays I basically have to do about 14-16 damage in a game. But it ain't easy with some of these decks.

Anywho.

CHANGES: Sideboard Blood Moonx2

I wanted to be that ONE special red deck that doesn't need this card. But it really does need it. There are WAY to many decks out that this shuts down (pretty much instantly) Will plan to buy more as necessary

Underworld Breachx1

Unfortunately, I don't have a million dollars, or I would buy more of this card.

Pyroblastx2

Screw blue. Red also need a counter against black -.-

FROM MAIN BOARD

Kari Zev's Expertisex2

The amount of compliments I got playing this card was amazing. Pay 3 Mana to take control of a creature and then play a free card (basically with the majority of my deck being <2 mana) In the words of one of my opponents "This is the perfect cheap replacement and fits your deck SUPER well. Good thinking"

The issue is, It is WAY to situational I really wish this was an Instant. Would make this card 10x better.

SIDEBOARD CHANGES OVER MAINBOARD

Dragon's Rage Channelerx2

Again, only found 2. Need 4 likely. If I do this, might have to rethink some other components. Maybe not.

- The Flame of Keldx3

I loved this card too. But it is way too situational. And the only real benefit is the 2 cards. and it takes 2 turns to get them.

Lava Dartx4

I was extremely lucky to have someone gift me a playset of this card. I bought the dude a drink after. Was great.

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