Kari Zev's Expertise

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Kari Zev's Expertise


Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.

You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost.

calvo099 on Kari Zev's Expertise's second ability …

4 months ago

can i cast for example, Ire Shaman, as a 2/2 faced down creature for free with the second part of Kari Zev's Expertise ability that says: "You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost." or i still have to pay 3 mana in order to do this?

TheVectornaut on juggling the health

6 months ago

I second the idea of looking into a sacrifice-matters strategy. It's a good archetype for Rakdos that can be played on a low budget in casual settings. In my deck, Sacrifice in Flame, I make use of free sacrifice outlets like Viscera Seer or Carrion Feeder to get value out of sacrificing things, especially if those things are actually my opponent's creatures stolen via Act of Treason effects like Kari Zev's Expertise, Claim the Firstborn, or Bloody Betrayal. You can also sac for damage with Thud, Rite of Consumption, and other Flings, something that makes big cards with downside like Abyssal Persecutor, Desecration Demon, and Goldnight Castigator much better without needing a Harmless Offering or the like. As you can see, demons often take a starring role in such decks and from what you have here, it does look like you enjoy demons. The tribe isn't super well supported, but you could take a look at Raphael, Fiendish Savior or Liliana's Contract.

tylorlilley on Parnesse Politics

8 months ago

I think Spelltwine doesn't work with your commander, because you are copying the cards and casting them instead of copying the spell. If that's right than Mizzix's Mastery and Arcane Bombardment also wouldn't work, sadly. Maybe they are good enough to keep anyway? Not sure. Cards with the Cipher mechanic are also so close to working but I don't think they do. This is actually kind of hard to brew around! Ugh, God-Eternal Kefnet wouldn't work either, ew.

Immolating Gyre and Volcanic Vision are really good boardwipes in a spells-y deck... as is Cyclonic Rift, which you definitely should still run. In fact, all the overload spells are pretty sweet here, since they only target things you don't control, so if you copy them opponent's can't even pay the 4 life to hit one of your things. Makes Vandalblast and friends possibly worth it.

Radiate is such a fun card that could do some real crazy things here! Shoutout to Radiant Performer as well.

Sublime Epiphany and Volcanic Offering Might not be good enough here.

I really like Narset's Reversal, Split Decision, and the demonstrate cards in this deck! Obviously Twinning Staff is fun here too.

It will be interesting to see if Lithoform Engine or Pyromancer's Goggles will be good enough here (I like Primal Amulet  Flip). Maybe more spells that copy spells are better than these chunkier repeatable ones? Things like Galvanic Iteration or Reiterate if you like the buyback better. Or Increasing Vengeance for the beefier flashback. Hell, if its politics Bonus Round could be really fun. Chef's Kiss is a newer one that I forgot about

Maybe this is the kind of deck where Thrilling Encore shines?

Is Stunning Reversal here to try and copy and save other people with?? Seems like it may not be good enough when you have access to blue for card draw/protection anyway.

I've found the expertise cycle (Baral's Expertise, Yahenni's Expertise, maybe not Kari Zev's Expertise) to be really fun with spell copying, since they in turn let you cast more spells themselves.

I wish, as I always do, that Cloven Casting wasn't soooo bad. Or like, any of the cards with Replicate. Those would be so perfect. Maybe Shattering Spree is good enough but I think it isn't. Ugh, that makes me think about how you're definitely supposed to play storm cards in this deck. Are there any storm cards that aren't miserable? Mind's Desire maybe...

Is Charmbreaker Devils good enough?

Wild Ricochet is an oldie but maybe enough of a goodie here with the copying theme?

Harmonic Prodigy since your commander is a wizard isn't a terrible idea...

Humble Defector might be too cute.

Gotta have Rakdos Charm! Honestly there might be other charms that are worth it to like Crosis's Charm, but definitely Rakdos Charm.

Cruel Ultimatum is the ultimate chunky spell and you're even in the right colors for it!

Also Chaos Warp is still good enough as universal instant speed removal and kind of fun/politics-y as well

DrSnipy on Cult of the Forgotten Gods

9 months ago

aplechaty, yes you can sacrifice creatures you stel with Kari Zev's Expertise or Claim the Firstborn, so its like removal

Regulus_Rising on Come On Baby Light My Fire

10 months ago

dnthymamai Thank you for the support and feedback! I will add those suggestions to the sideboard promptly. Kari Zev's Expertise is big worth it! What a fun card!

I usually leave Staff of the Flame Magus on the side unless I'm playing multi-player and will likely need the health for those longer games, but I can see what you mean about Dragon's Claw being the better alternative for sure.

dnthymamai on Come On Baby Light My Fire

10 months ago

Powerful deck!

I would suggest you would consider Dragon's Claw instead of Staff of the Flame Magus. It may heal you less when fighting a Green or White deck, but it will come out a turn earlier, and you have greater chances of winning a mirrormatch.

Another similar suggestion would be swapping Act of Treason with another spell (since you are in mono-red, you can do it) that does a little bit more. e.g. Harness by Force or Hijack. But the best in your case would definitely be Kari Zev's Expertise ! :-)

zapyourtumor on Suspension of Disbelief

11 months ago

Tibalt's Trickery isn't legal because of the 4x Violent Outburst + 1x Tibalt's Trickery + 4x Emrakul, the Aeons Torn deck.

About the deck, it seems to be a little unfocused. Although Shivan Meteor is a suspend card, it isn't that good unless you're hitting your own Boros Reckoner with it. Similarly, Reckoner doesn't have much synergy with the rest of the deck either.

Also, I definitely think it would be nice if you could work in a few more "unfair" elements of suspend to the deck, as opposed to using suspend to turn a Rift Bolt into a bolt or a Gargadon into a goyf. One nice unfair suspend interaction is the Greater Gargadon + Restore Balance combo for example. And then there's all the ways to cheat in suspend cards like Electrodominance, Kari Zev's Expertise, cascade cards, etc.

In this deck, Fury Charm doesn't seem that great. Only the destroy artifact mode is any good, and then its just a worse Smelt. I don't think I need to explain why the second mode isn't great, and the third mode turns Gargadon from "1R, wait 4 turns" into "2RR, wait 2 turns and also go down on card advantage". The reusable time counter removers are way better.

Also unsure about 4 maindeck Spellskite, especially given that I think you want to be dropping a timebug or suspending a gargadon on t2. Seems more like a sideboard card.

For the sideboard, I don't think you need 4 Needles.

MaximumEdgeLord on Cult of the Forgotten Gods

11 months ago

It looks like this deck could use Thunderkin Awakener to reanimate Lightning Skelemental and Ashenmoor Liege. Also in modern Claim the Firstborn is heads and shoulders better than Act of Treason, so you should play 4. Actually Kari Zev's Expertise should replace Act of Treason entirely. Really cool deck!

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