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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
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Duel Commander | Legal |
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Legacy | Legal |
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Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Soul Diviner
Creature — Zombie Wizard
, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card.
that_dude33 on Mirko, Obsessive Theorist - Surveil Reanimator
2 months ago
Love Mirko, looters are great to add when you have a reanimate target stuck in your hand. Some finality counter removers are must haves too. Soul Diviner, Power Conduit
SaberTech on Atraxa Stax
1 year ago
I think that this deck list is still a bit unfocused. It is basically saying that it wants to stall things out and win with poison counters, and it has the Magistrate's Scepter + Coretapper + Atraxa, Praetors' Voice combo for infinite turns, but there are a number of cards included that will only do synergistic things some of the time that will water down your meaningful draws.
Some cards to consider to increase your potential to kill with poison counters include Evolution Sage, Tekuthal, Inquiry Dominus, Inexorable Tide, and Phyresis Outbreak. I'm also kind of partial to Viral Drake. Tekuthal can act as an alternative to Coretapper for your Magistrate's Scepter combo.
I think that a lot of your STAX stuff will often feel lackluster since you aren't running any support to help you break parity on them. To get the most out of Winter Orb and Stasis it helps to have cards such as Nature's Will or Sword of Feast and Famine. There are also cards that tap down permanents/artifacts that you can use to tap down the Orbs at the end of your opponent's turn so that you can untap all your lands on your turn.
Cards that drain life like Scheming Aspirant and Bloodchief Ascension probably aren't worth it if you are trying to kill with poison counters. The life gain that you get off them is also pretty negligible. Although, if you had Mindcrank to combo with the Ascension it could function as a backup win condition.
You don't actually run that many cards that put counters on themselves or other cards you control, so Power Conduit and Soul Diviner look pretty lackluster on the basis of them not likely being consistent value when you draw into them.
I don't know what your commander meta is like, but in general there isn't a lot of targeted land destruction in casual games. Tomik, Distinguished Advokist will rarely be of any worth in most casual groups unless you regularly play against someone who uses cards like Crucible of Worlds to net value off of fetch lands and utility lands.
You have very few artifacts that send themselves to the graveyard. I think there is an argument to be made that you will rarely get much value out of Glissa, the Traitor's ability, even taking into consideration the possibility of getting back artifacts that opponents destroy. Still a decent blocker I guess. A more general effect like Eternal Witness in that slot may provide more consistent value though.
Those are just a few suggestions. I could think of more once I have a better idea of how you are looking to develop the deck further.
seshiro_of_the_orochi on An Amass Commander
1 year ago
Ok, at first I thought it might need some build-in protection, but the textbox is already quite crowded as it is. Next, I considered the third ability to be off. I tend to not like these multi-layer voltrons. Then I realized: This isn't what this is. Amass isn't particarly powerful, so this is basically a way to make up for its weakness of putting all apples in one bucket. This is a surprisingly well-rounded commander that propably is a lot stronger than it seems.
When building this, be sure to include Soul Diviner.
Atuva on Budget Zombie Tribal
2 years ago
Great looking budget deck, even after 5 years. I'd love to see an updated version with asztisanyi's suggestions and maybe even some newer cards. Ghoulish Procession comes to mind as it converts all non-token creatures into extra zombie fodder when they die, plus they're guaranteed to feed into Quest for the Gravelord if it's on the board. Effectively turning each non-token creature that dies into 2 or more counters with the potential for trades and/or an addtional 2 or more damage. Dreadhorde Invasion could also be a fairly decent zombie token generator, asuming you're not worried about losing life, and if the token is left unchecked it'll start regaining that life in the mid to late game. It also opens up the door to Amass cards. Untility cards like Callous Dismissal, Lazotep Plating, and Soul Diviner.
plakjekaas on Creatures that ETB with counters …
3 years ago
Soul Diviner works for removing counters too, to draw cards
sboy4 on Grixis Saga control (New Theos)
4 years ago
Thrull Parasite instead of Soul Diviner. Cool idea though
MechanicalError on UB Zombies with MDFC lands.
4 years ago
Cool deck, you might want to take out Soul Diviner unless there is another thing to target other than Aether Vial, as it would be kind of a nonbo.
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