|Commander / EDH||Legal|
Printings View all
|Eternal Masters (EMA)||Uncommon|
|Commander 2013 (C13)||Rare|
Combos Browse all
Tooth and Claw
Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore into play.
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|Have (11)||Oskani , pskinn01 , HR19 , Swamy , acbooster , ironax , Lucretian , maR2307 , Riders_of_Brohan , mziter501 , Vasbear1|
Tooth and Claw Discussion
2 weeks ago
1 month ago
Looks fun! +1 from me
I tried Dragon Broodmother and a few others, but they came out to better streamline the deck. It's hard to choose what number of fatties to run with so much ramp. I hate getting stuck early game with a high cmc hand when I just want omnath out asap
Keep up the good work! Kill everything not gruul! Hopefully you'll swing by my deck and give it a look too. (LINK) Cheers!
3 months ago
Hello! So I got some ideas from looking at your deck that I think will be good. They are all basically cards that can take advantage of having a large creature, card draw, sac outlets, token machines, and/or graveyard recursion... Selvala, Heart of the Wilds, Disciple of Bolas, Momentous Fall, Garruk, Primal Hunter, Rishkar's Expertise, Fruit of the First Tree, Reyhan, Last of the Abzan, Whisperwood Elemental, Ogre Slumlord, Tooth and Claw, Hooded Hydra, Hangarback Walker, Cauldron of Souls, Twilight's Call, Rise of the Dark Realms, Grimoire of the Dead.
I'm noticing the average CMC of my suggestions is like 5...hmmm so who knows how many you can even use at once... Good luck with your deck, and Happy gathering!!
3 months ago
Have you looked at Myriad Landscape? It's a fun land that gets even more landfall triggers. Also, Tunneling Geopede would get out a lot of damage in this deck--it's the Guttersnipe of landfall. You might want to add a Fireball-like card or two, so that when you inevitably have 20 or so lands you can put the mana somewhere. If you need more sac outlets, you should look at Carnage Altar, Mortarpod, Tooth and Claw, Scorched Rusalka, Bloodshot Cyclops, and a personal favorite of mine, Shivan Harvest. Awesome deck. It looks both fun and simple to play. +1
Oh, and also...
...This is probably the only deck that I will ever have the honor of suggesting Doom Cannon for. So thank you.
4 months ago
LeoSushi More awesome suggestions. A few of them will get included as I'm able to. I think the hardest part of fine tuning this deck, is that I've developed favorite cards over the course of having played the deck. I know that my 5 CMC curve is too high...I just need to make some tough calls.
One of the things I kept in mind while building this was: Go off, then win or die. That let me free up space for more fuel by leaving out card draw and ramp that would only help after I've gone and sac'd my lands.
I kinda forgot about Necropotence - I've got that one laying around, and it'll probably go in as well, although the can be tough.
5 months ago
6 months ago
Ditch Mass Mutiny for Insurrection for sure. I see a Food Chain so you're obviously not gun-shy about infinite combos. On that note, and since you appear to have the budget for Earthcraft, you should ditch one of the larger redundancies such as Tooth and Claw for a Squirrel Nest, which makes infinite squirrels with Earthcraft.
Other recommendations depend on your playstyle. If you want this to be a combo deck, and it looks a lot like you do, you need more tutors. Vampiric Tutor is king, but with tokens you can also play Sidisi, Undead Vizier, Diabolic Intent. Worldly Tutor can help you find answers when someone has you stuck, or can If you have no budget or your friends allow proxies, there is also Imperial Seal, Grim Tutor, Cruel Tutor...
My advice to you is to decide if you want a combo deck. If you do, commit to it and build a combo deck. Tutors, combo pieces, and recursion for those combo pieces. I even run Riftsweeper in my competitive combo decks.
If you do not wish to make a combo deck, don't. Get rid of them. Prossh is super fun as a face-beating general as well. I have built both. You'll want to focus on finding ways to help Prossh connect with an enemy, as well as ways to pump him up. Combat tricks like Temur Battle Rage come to mind. Beastmaster Ascension can allow you to swing with all of your kobolds to bring up the counters, and then sacrifice them to Prossh after declare blockers. Shared Animosity can help you win by actually dealing Kobold damage which is kind of cute.
Choose your path to victory and build around it. Mixing all sorts of styles together often just results ina deck that is not good at any of them.
Side note: if you want a deck that makes a ton of tokens and sacrifices them for value, which seems to be a subtheme of this deck, give Mazirek, Kraul Death Priest a look. I have a list on here that plays exactly that playstyle here: Mazirek Token Horde.
6 months ago
Short, good, and to the point. Definitely my kind of deck. I had something similar with Ink-Treader Nephilim but scrapped it when the four colors didn't mesh well. As for improving it, I think some notable exclusions might be a worthy input. I mean, you have 144+ comments, surely there are few things that get recommended a few times over that might not have a good place in the deck. e.g. a Tooth and Claw or Flameshadow Conjuring.